Player Matchup

Ymir
Ymir
JacobBanFlynn
Ymir
Level 15
God Stats
1W - 1L
1,349 SR
Queue Stats
37W - 32L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
Kryptogenic
Nu Wa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,506 Elo+
Party 1
Olorun
Olorun
Lucii 4PF
Olorun
Level 106
God Stats
2W - 0L
1,757 SR
Queue Stats
182W - 150L
1,503 Elo+
Party 3
Mulan
Mulan
PopsWonderChild
Mulan
Level 127
God Stats
49W - 35L
1,544 SR
Queue Stats
258W - 228L
1,547 Elo+
Party 3
Chiron
Chiron
tryingtosleep
Chiron
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,457 Elo+
Party 1
Team Averages
Level 75
1,530 SR
1,509 Elo+

VS

Team Averages
Level 73
1,574 SR
1,600 Elo+
Atlas
Atlas
DARENSHARPER
Atlas
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,799 Elo+
Party 2
Artemis
Artemis
Hgstring
Artemis
Level 45
God Stats
1W - 1L
1,753 SR
Queue Stats
61W - 72L
1,511 Elo+
Solo
Da Ji
Da Ji
MagicSky398
Da Ji
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 113L
1,427 Elo+
Solo
Tyr
Tyr
SSantoro10
Tyr
Level 122
God Stats
5W - 6L
1,675 SR
Queue Stats
409W - 363L
1,623 Elo+
Party 2
Scylla
Scylla
YungXNeph
Scylla
Level 126
God Stats
12W - 13L
1,444 SR
Queue Stats
257W - 206L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,502
550
1,657
5,237
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 0 / 0
5,035
504
3,420
7,099
2,192
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Lucii 4PF
Olorun
10
4 / 0 / 0
6,277
628
3,210
2,944
1,295
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 1 / 2
4,495
450
3,887
8,314
2,893
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 0
5,031
503
3,613
5,371
1,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,245
525
2,632
6,735
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Hgstring
Artemis
9
1 / 1 / 1
5,074
507
5,375
5,231
1,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

3
0 / 2 / 0
3,757
376
571
3,325
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,792
579
5,314
6,699
3,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
YungXNeph
Scylla
8
0 / 2 / 0
4,596
460
2,521
4,938
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Artemis
Hgstring
Artemis
1
1
1
1.5
W
0
0
3
1.5
W
0
0
0
0
W
Olorun
Lucii 4PF
Olorun
4
0
0
4
L
0
2
0
0
W
0
1
2
1
L
0
0
0
0
L
Scylla
YungXNeph
Scylla
0
2
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,787
Damage
16,413
28,965
Taken
26,928
10,297
Mitigated
12,370
12,459
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,632
1,178
0
1,837
6,735
4,292
0
1,021
5,698
20,402
0
L
Artemis
Hgstring
Artemis
5,375
3,141
0
2,326
5,231
1,644
0
84
5,131
0
33,574
W
1,657
728
0
3,647
5,237
2,574
0
220
5,017
38,623
0
W
3,420
1,504
0
1,881
7,099
2,192
0
0
7,099
22,883
0
W
Olorun
Lucii 4PF
Olorun
3,210
1,390
233
1,598
2,944
1,295
0
2,183
761
36,163
0
L
571
161
0
702
3,325
1,118
0
1,893
1,416
0
4,776
W
3,887
564
0
2,977
8,314
2,893
0
2,106
6,208
0
22,640
L
5,314
748
0
3,273
6,699
3,648
0
2,872
3,503
0
38,409
L
Scylla
YungXNeph
Scylla
2,521
56
0
625
4,938
1,668
0
2,029
2,893
26,535
0
W
3,613
1,066
335
1,788
5,371
1,343
0
644
4,727
0
32,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
24,464
311
Minions Killed
215
0
Camps Cleared
0
903,582
Distance Traveled
803,445
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,245
525
29
3
0
177,125
0
L
Artemis
5,074
507
54
5
0
158,555
1
W
Ymir
5,502
550
83
8
0
220,049
0
W
Nu Wa
5,035
504
55
6
0
158,795
0
W
Olorun
6,277
628
79
8
0
167,945
2
L
Da Ji
3,757
376
13
1
0
113,185
2
W
Mulan
4,495
450
36
4
0
189,829
0
L
Tyr
5,792
579
80
8
0
207,373
3
L
Scylla
4,596
460
39
4
0
147,207
2
W
Chiron
5,031
503
58
6
0
166,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role