Player Matchup

Pele
Pele
Tscripty
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 158L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
abriggs5
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,438 Elo+
Solo
Heimdallr
Heimdallr
luckiidude
Heimdallr
Level 69
God Stats
1W - 5L
1,303 SR
Queue Stats
56W - 65L
1,480 Elo+
Party 3
Sol
Sol
maddieepee
Sol
Level 29
God Stats
2W - 5L
1,733 SR
Queue Stats
134W - 134L
1,502 Elo+
Party 3
Odin
Odin
mettysman
Odin
Level 29
God Stats
0W - 6L
1,327 SR
Queue Stats
174W - 166L
1,467 Elo+
Party 3
Team Averages
Level 37
1,473 SR
1,471 Elo+

VS

Team Averages
Level 91
1,551 SR
1,491 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HERDSHERT
Danzaburou
Level 101
God Stats
2W - 0L
1,602 SR
Queue Stats
31W - 29L
1,433 Elo+
Party 2
Ravana
Ravana
KKS-Jacknigh
Ravana
Level 145
God Stats
1W - 0L
1,633 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
OwenKIDD
Vulcan
Level 27
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
TexasTwisted
Mulan
Level 23
God Stats
2W - 1L
1,734 SR
Queue Stats
21W - 19L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
8 / 7 / 8
10,768
769
14,744
20,055
8,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
abriggs5
Gilgamesh
17
6 / 7 / 6
10,715
765
10,757
20,823
21,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
luckiidude
Heimdallr
16
1 / 6 / 12
9,361
669
11,611
16,869
7,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 12
9,329
666
13,302
8,299
3,862
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
16
2 / 4 / 12
9,100
650
6,222
17,954
11,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
1 / 2 / 23
10,423
745
17,039
8,541
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HERDSHERT
Danzaburou
18
5 / 4 / 17
10,589
756
14,030
13,482
6,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
20
15 / 4 / 8
12,434
888
19,175
18,744
19,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
OwenKIDD
Vulcan
16
4 / 6 / 10
10,109
722
15,478
12,470
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 18
10,017
716
8,440
14,359
18,280
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
103
19
Kills
27
27
Deaths
21
50
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
2
23
6.25
W
Danzaburou
HERDSHERT
Danzaburou
5
4
17
3.38
W
Ravana
15
4
8
4.75
W
Vulcan
OwenKIDD
Vulcan
4
6
10
1.5
W
2
5
18
2.2
L
Pele
8
7
8
1.71
L
Gilgamesh
abriggs5
Gilgamesh
6
7
6
1.29
L
Heimdallr
luckiidude
Heimdallr
1
6
12
1.17
L
2
3
12
2.67
L
Odin
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,636
Damage
74,162
84,000
Taken
67,596
53,426
Mitigated
54,189
24,082
Healing
23,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
17,039
1,395
2,238
2,398
8,541
4,322
162
1,167
7,374
27,456
0
W
Danzaburou
HERDSHERT
Danzaburou
14,030
8,360
1,254
4,890
13,482
6,573
2,614
1,826
11,656
0
33,154
W
Ravana
19,175
4,139
1,688
6,461
18,744
19,259
1,188
4,539
14,205
0
34,777
W
Vulcan
OwenKIDD
Vulcan
15,478
5,421
306
973
12,470
5,755
466
2,085
10,385
27,645
0
W
8,440
502
1,306
1,971
14,359
18,280
493
2,484
11,875
239
13,982
L
Pele
14,744
1,968
422
4,824
20,055
8,926
154
5,706
14,349
0
32,929
L
Gilgamesh
abriggs5
Gilgamesh
10,757
791
2,284
2,249
20,823
21,123
0
8,124
12,699
0
22,577
L
Heimdallr
luckiidude
Heimdallr
11,611
4,272
747
5,565
16,869
7,521
24
8,750
8,119
0
27,151
L
13,302
4,259
329
1,584
8,299
3,862
0
2,473
5,826
25,278
2,257
L
Odin
6,222
1,512
234
5,844
17,954
11,994
55
7,703
10,251
0
8,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
53,572
148
Minions Killed
134
0
Camps Cleared
0
1,148,457
Distance Traveled
1,315,542
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,423
745
23
2
0
256,479
0
W
Danzaburou
10,589
756
22
2
0
253,017
0
W
Ravana
12,434
888
43
3
0
301,946
2
W
Vulcan
10,109
722
30
2
0
256,585
0
W
Mulan
10,017
716
16
1
0
247,515
1
L
Pele
10,768
769
49
4
0
223,051
0
L
Gilgamesh
10,715
765
22
2
0
242,649
0
L
Heimdallr
9,361
669
39
3
0
219,037
0
L
Sol
9,329
666
30
2
0
206,629
0
L
Odin
9,100
650
8
1
0
257,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role