Player Matchup

Hun Batz
Hun Batz
Dawlf
Hun Batz
Level 148
God Stats
1W - 1L
1,716 SR
Queue Stats
27W - 21L
1,681 Elo+
Party 2
Yemoja
Yemoja
Dèmonax
Yemoja
Level 156
God Stats
4W - 6L
1,502 SR
Queue Stats
90W - 45L
1,750 Elo+
Party 2
Ishtar
Ishtar
Niigthz
Ishtar
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,667 Elo+
Party 2
Team Averages
Level 153
1,573 SR
1,700 Elo+

VS

Team Averages
Level 131
1,627 SR
1,719 Elo+
Morgan Le Fay
Morgan Le Fay
EscapebyFate
Morgan Le Fay
Level 142
God Stats
4W - 0L
1,695 SR
Queue Stats
62W - 37L
1,719 Elo+
Party 1
Ganesha
Ganesha
MaybeBlue
Ganesha
Level 124
God Stats
4W - 2L
1,552 SR
Queue Stats
60W - 37L
1,719 Elo+
Party 1
Cernunnos
Cernunnos
oHOYTo
Cernunnos
Level 127
God Stats
10W - 3L
1,634 SR
Queue Stats
54W - 32L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dawlf
Hun Batz
14
0 / 5 / 2
9,760
574
12,886
20,296
8,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
Dèmonax
Yemoja
15
1 / 1 / 1
11,249
662
11,131
24,487
33,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Niigthz
Ishtar
13
1 / 5 / 1
9,431
555
12,304
16,762
7,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EscapebyFate
Morgan Le Fay
18
6 / 2 / 4
12,380
728
21,179
15,774
9,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MaybeBlue
Ganesha
17
1 / 0 / 8
12,702
747
9,827
19,713
28,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
oHOYTo
Cernunnos
17
4 / 0 / 5
11,607
683
25,873
12,957
7,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dawlf
Hun Batz
0
5
2
0.2
L
Yemoja
Dèmonax
Yemoja
1
1
1
1.5
W
Morgan Le Fay
EscapebyFate
Morgan Le Fay
6
2
4
4
W
Ganesha
MaybeBlue
Ganesha
1
0
8
5
L
Ishtar
Niigthz
Ishtar
1
5
1
0.3
W
Cernunnos
oHOYTo
Cernunnos
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
56,879
61,545
Taken
48,444
49,754
Mitigated
45,013
11,443
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dawlf
Hun Batz
12,886
2,770
0
1,430
20,296
8,552
0
10,338
9,455
0
47,482
L
Yemoja
Dèmonax
Yemoja
11,131
2,540
1,233
6,489
24,487
33,832
0
8,719
15,264
37,860
0
W
Morgan Le Fay
EscapebyFate
Morgan Le Fay
21,179
1,238
723
5,122
15,774
9,056
1,025
4,099
11,675
66,116
0
W
Ganesha
MaybeBlue
Ganesha
9,827
1,356
0
5,775
19,713
28,722
152
2,939
16,774
35,194
0
L
Ishtar
Niigthz
Ishtar
12,304
9,026
0
2,291
16,762
7,370
0
10,917
5,498
0
27,171
W
Cernunnos
oHOYTo
Cernunnos
25,873
13,100
0
5,487
12,957
7,235
2,041
4,267
8,690
0
70,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
36,689
180
Minions Killed
236
3
Camps Cleared
11
913,181
Distance Traveled
969,230
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,760
574
91
5
1
331,999
1
L
Yemoja
11,249
662
43
3
2
307,318
4
W
Morgan Le Fay
12,380
728
117
7
4
335,101
4
W
Ganesha
12,702
747
10
1
0
316,570
1
L
Ishtar
9,431
555
46
3
0
273,864
3
W
Cernunnos
11,607
683
109
6
7
317,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role