Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lockhat
Neith
Level 159
God Stats
10W - 3L
1,822 SR
Queue Stats
222W - 91L
1,764 Elo+
Party 2
Yu Huang
Yu Huang
SquallLeonhard
Yu Huang
Level 160
God Stats
24W - 6L
1,807 SR
Queue Stats
196W - 75L
1,807 Elo+
Party 2
Team Averages
Level 156
1,710 SR
1,690 Elo+

VS

Team Averages
Level 74
1,521 SR
1,446 Elo+
Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
NaruskexD
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
Rafaelvm
Nu Wa
Level 69
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 3L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 0 / 11
7,677
768
6,407
8,530
8,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Lockhat
Neith
13
7 / 0 / 10
8,569
857
11,143
6,262
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
13
7 / 0 / 9
8,340
834
11,724
5,722
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 7 / 0
5,475
548
3,536
11,337
4,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
NaruskexD
Atlas
8
0 / 6 / 0
5,807
581
3,266
14,118
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Rafaelvm
Nu Wa
9
0 / 5 / 0
5,809
581
4,745
7,724
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
0
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
11
9.5
L
Ishtar
 
Ishtar
0
7
0
0
W
Neith
Lockhat
Neith
7
0
10
12
L
Atlas
NaruskexD
Atlas
0
6
0
0
L
Nu Wa
Rafaelvm
Nu Wa
0
5
0
0
W
Yu Huang
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
11,547
20,514
Taken
33,179
13,885
Mitigated
17,999
5,284
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,407
842
0
750
8,530
8,243
174
4,012
4,518
0
20,407
L
Ishtar
 
Ishtar
3,536
2,554
0
706
11,337
4,130
0
4,612
6,336
0
13,195
W
Neith
Lockhat
Neith
11,143
4,083
0
2,299
6,262
3,116
1,487
1,989
4,273
0
34,885
L
Atlas
NaruskexD
Atlas
3,266
1,087
0
880
14,118
11,306
0
4,678
9,166
8,046
0
L
Nu Wa
Rafaelvm
Nu Wa
4,745
1,655
0
650
7,724
2,563
0
1,691
5,953
17,610
0
W
Yu Huang
11,724
1,763
0
2,235
5,722
2,526
388
2,632
3,090
30,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
17,091
140
Minions Killed
59
9
Camps Cleared
0
534,212
Distance Traveled
470,318
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,677
768
38
4
3
177,616
4
L
Ishtar
5,475
548
19
2
0
159,804
3
W
Neith
8,569
857
69
7
2
184,102
0
L
Atlas
5,807
581
8
1
0
156,169
0
L
Nu Wa
5,809
581
32
3
0
154,345
4
W
Yu Huang
8,340
834
33
3
4
172,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role