Player Matchup

Jormungandr
Jormungandr
CheMarxLenin2
Jormungandr
Level 45
God Stats
28W - 39L
1,463 SR
Queue Stats
35W - 49L
1,416 Elo+
Solo
Izanami
Izanami
Scottie_P30
Izanami
Level 81
God Stats
2W - 6L
1,432 SR
Queue Stats
86W - 123L
1,335 Elo+
Solo
Sol
Sol
abra96k
Sol
Level 32
God Stats
0W - 15L
1,042 SR
Queue Stats
40W - 87L
1,182 Elo+
Solo
Team Averages
Level 53
1,312 SR
1,311 Elo+

VS

Team Averages
Level 93
1,604 SR
1,310 Elo+
Hades
Hades
Gaara of Pi
Hades
Level 131
God Stats
1W - 1L
1,579 SR
Queue Stats
3W - 4L
995 Elo+
Solo
Skadi
Skadi
MightYEagle7
Skadi
Level 60
God Stats
10W - 5L
1,585 SR
Queue Stats
367W - 469L
1,404 Elo+
Solo
Chaac
Chaac
Xav11211
Chaac
Level 88
God Stats
1W - 0L
1,648 SR
Queue Stats
9W - 5L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CheMarxLenin2
Jormungandr
15
3 / 4 / 3
11,335
667
16,034
31,774
34,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Scottie_P30
Izanami
17
3 / 5 / 4
11,983
705
12,320
21,829
8,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
16
2 / 7 / 5
11,334
667
11,598
18,679
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 14
12,505
736
21,445
20,647
13,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 4 / 6
13,250
779
20,008
12,415
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Chaac
Xav11211
Chaac
16
5 / 1 / 10
12,468
733
20,425
22,866
17,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
16
16
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CheMarxLenin2
Jormungandr
3
4
3
1.13
W
2
3
14
3
W
9
4
6
3
L
Izanami
Scottie_P30
Izanami
3
5
4
1
W
Chaac
Xav11211
Chaac
5
1
10
10
L
Sol
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,952
Damage
61,878
72,282
Taken
55,928
50,315
Mitigated
36,436
8,856
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CheMarxLenin2
Jormungandr
16,034
3,530
0
1,230
31,774
34,018
0
7,357
24,417
52,692
0
W
21,445
2,263
1,304
8,944
20,647
13,300
1,170
9,312
10,876
58,531
0
W
20,008
9,629
199
1,440
12,415
5,492
1,746
5,719
6,342
0
69,323
L
Izanami
Scottie_P30
Izanami
12,320
7,467
0
2,987
21,829
8,774
1,670
6,863
14,966
0
53,731
W
Chaac
Xav11211
Chaac
20,425
3,570
0
10,471
22,866
17,644
441
10,357
11,617
0
49,611
L
Sol
11,598
3,422
0
4,639
18,679
7,523
0
7,349
11,330
26,740
2,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
38,223
164
Minions Killed
203
3
Camps Cleared
11
881,754
Distance Traveled
902,263
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,335
667
57
3
0
320,290
1
W
Hades
12,505
736
85
5
2
305,351
3
W
Skadi
13,250
779
67
4
6
274,593
3
L
Izanami
11,983
705
71
4
0
289,346
3
W
Chaac
12,468
733
51
3
3
322,319
1
L
Sol
11,334
667
36
2
3
272,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role