Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CDHXtreme
Cernunnos
Level 127
God Stats
5W - 4L
1,468 SR
Queue Stats
315W - 384L
1,424 Elo+
Party 1
Terra
Terra
GODKINGCURT
Terra
Level 100
God Stats
1W - 0L
1,738 SR
Queue Stats
80W - 86L
1,454 Elo+
Solo
Hel
Hel
Silent_man007
Hel
Level 117
God Stats
14W - 20L
1,399 SR
Queue Stats
147W - 149L
1,482 Elo+
Solo
Ne Zha
Ne Zha
shadow203blaze
Ne Zha
Level 101
God Stats
14W - 4L
1,544 SR
Queue Stats
209W - 264L
1,395 Elo+
Party 1
Team Averages
Level 111
1,530 SR
1,451 Elo+

VS

Team Averages
Level 109
1,498 SR
1,460 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BolilloDuro4305
Hera
Level 140
God Stats
63W - 48L
1,571 SR
Queue Stats
715W - 721L
1,422 Elo+
Solo
Atlas
Atlas
Branflakess
Atlas
Level 89
God Stats
2W - 8L
1,372 SR
Queue Stats
106W - 112L
1,425 Elo+
Solo
Pele
Pele
Ethereal89
Pele
Level 124
God Stats
1W - 3L
1,437 SR
Queue Stats
125W - 122L
1,488 Elo+
Solo
Medusa
Medusa
TopScholar123
Medusa
Level 106
God Stats
7W - 5L
1,613 SR
Queue Stats
466W - 472L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 0 / 1
6,794
566
4,686
10,672
7,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
CDHXtreme
Cernunnos
11
3 / 4 / 1
7,002
584
6,577
11,013
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 4
5,932
494
1,615
10,122
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 0
6,547
546
4,816
9,898
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 1
6,572
548
1,856
7,709
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 0
6,617
551
9,944
10,259
5,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 1 / 1
6,725
560
6,532
7,229
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 3
6,443
537
5,042
5,946
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

1
0 / 0 / 0
2,420
202
0
0
0
12
5 / 3 / 0
6,709
559
10,438
8,621
3,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
7
7
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
1
0.5
L
King Arthur
 
King Arthur
1
1
0
1
L
0
1
1
0.5
L
1
1
3
2.5
W
Cernunnos
CDHXtreme
Cernunnos
3
4
1
0.88
L
0
0
0
0
W
0
1
4
2
W
1
1
0
1
L
5
3
0
1.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
31,956
49,414
Taken
32,055
23,473
Mitigated
15,583
21,446
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,686
2,197
0
3,857
10,672
7,400
600
378
10,294
0
46,904
L
King Arthur
 
King Arthur
9,944
1,336
0
3,041
10,259
5,240
0
296
9,963
1,929
46,501
L
6,532
1,284
0
2,625
7,229
2,951
0
4,245
2,984
51,616
0
L
5,042
1,687
0
1,593
5,946
4,007
330
884
5,062
22,688
3,901
W
Cernunnos
CDHXtreme
Cernunnos
6,577
3,071
0
2,985
11,013
3,893
195
1,657
9,356
0
51,718
L
0
0
0
0
0
0
0
0
0
0
0
W
1,615
479
846
2,760
10,122
5,179
0
3,107
6,893
9,084
0
W
4,816
200
1,095
5,485
9,898
4,354
365
5,380
4,232
56,693
0
L
10,438
5,594
0
806
8,621
3,385
870
1,006
7,615
0
50,773
W
1,856
862
0
4,418
7,709
2,647
0
282
7,419
0
35,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
28,914
389
Minions Killed
293
0
Camps Cleared
0
1,113,694
Distance Traveled
892,749
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,794
566
89
7
0
208,899
0
L
King Arthur
6,617
551
85
7
0
235,243
3
L
Hera
6,725
560
102
9
0
205,777
7
L
Atlas
6,443
537
32
3
0
242,372
1
W
Cernunnos
7,002
584
86
7
0
204,545
1
L
Pele
2,420
202
0
0
0
0
0
W
Terra
5,932
494
19
2
0
193,349
2
W
Hel
6,547
546
107
9
0
235,015
1
L
Medusa
6,709
559
74
6
0
209,357
1
W
Ne Zha
6,572
548
88
7
0
271,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role