Player Matchup

Ymir
Ymir
Mrfundamentals10
Ymir
Level 81
God Stats
18W - 18L
1,505 SR
Queue Stats
418W - 438L
1,457 Elo+
Party 3
Poseidon
Poseidon
Patrick64-ACE
Poseidon
Level 32
God Stats
45W - 66L
1,428 SR
Queue Stats
145W - 194L
1,371 Elo+
Party 3
Terra
Terra
TheRumHam87
Terra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,438 Elo+
Solo
Arachne
Arachne
cptn_uakirk28
Arachne
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 78L
1,276 Elo+
Party 2
Danzaburou
Danzaburou
small_dude1234
Danzaburou
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 104L
1,221 Elo+
Party 2
Team Averages
Level 46
1,486 SR
1,352 Elo+

VS

Team Averages
Level 40
1,460 SR
1,327 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Apbi
Izanami
Level 24
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Ecxon_mex
Arachne
Level 44
God Stats
2W - 5L
1,455 SR
Queue Stats
157W - 194L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
KiddShogun
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,143 Elo+
Party 1
Sol
Sol
Soto Dorado
Sol
Level 4
God Stats
1W - 3L
1,287 SR
Queue Stats
1W - 5L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,862
524
4,435
8,860
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Patrick64-ACE
Poseidon
14
7 / 1 / 0
8,654
577
12,035
7,067
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 3
7,994
533
7,090
11,730
8,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
13
2 / 1 / 1
7,794
520
3,036
12,331
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
small_dude1234
Danzaburou
12
2 / 0 / 2
7,999
533
7,791
6,099
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 0
6,707
447
3,117
11,238
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Apbi
Izanami
10
1 / 6 / 0
6,351
423
4,458
9,714
3,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Ecxon_mex
Arachne
11
1 / 2 / 0
6,886
459
5,193
13,076
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
KiddShogun
Gilgamesh
11
1 / 2 / 1
7,190
479
9,077
8,488
3,481
Mace

Mace

+10
Physical Power

11
0 / 3 / 1
7,034
469
3,560
9,525
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Izanami
Apbi
Izanami
1
6
0
0.17
L
Arachne
Ecxon_mex
Arachne
1
2
0
0.5
L
Gilgamesh
KiddShogun
Gilgamesh
1
2
1
0.75
W
1
0
5
3.5
W
Poseidon
Patrick64-ACE
Poseidon
7
1
0
7
L
0
3
1
0.17
W
1
1
3
2.5
W
Arachne
2
1
1
2.5
W
Danzaburou
small_dude1234
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
25,405
46,087
Taken
52,041
23,827
Mitigated
25,038
15,220
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,117
159
74
2,167
11,238
8,886
0
2,918
8,150
29,790
0
L
Izanami
Apbi
Izanami
4,458
3,525
0
0
9,714
3,572
0
3,971
5,573
0
30,036
L
Arachne
Ecxon_mex
Arachne
5,193
4,573
0
4,642
13,076
5,106
0
2,411
10,413
0
39,697
L
Gilgamesh
KiddShogun
Gilgamesh
9,077
2,931
0
509
8,488
3,481
1,386
4,409
3,605
0
37,678
W
4,435
1,126
32
4,303
8,860
5,705
305
1,956
6,904
31,743
0
W
Poseidon
Patrick64-ACE
Poseidon
12,035
1,271
0
1,160
7,067
2,683
588
2,719
4,348
62,254
0
L
3,560
490
0
2,549
9,525
3,993
1,200
8,215
740
37,029
5,127
W
7,090
1,155
1,122
3,024
11,730
8,214
753
372
11,358
39,760
0
W
Arachne
3,036
1,546
0
3,259
12,331
4,736
0
116
12,215
0
62,758
W
Danzaburou
small_dude1234
Danzaburou
7,791
2,281
0
2,320
6,099
2,489
1,510
1,344
4,755
0
51,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,303
Gold Earned
34,168
450
Minions Killed
320
0
Camps Cleared
0
1,504,866
Distance Traveled
1,481,981
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,707
447
46
3
0
302,252
0
L
Izanami
6,351
423
50
3
0
272,749
0
L
Arachne
6,886
459
85
6
0
333,219
0
L
Gilgamesh
7,190
479
61
4
0
298,491
5
W
Ymir
7,862
524
60
4
0
313,136
5
W
Poseidon
8,654
577
123
8
0
307,838
6
L
Sol
7,034
469
78
5
0
275,270
0
W
Terra
7,994
533
90
6
0
282,959
3
W
Arachne
7,794
520
105
7
0
312,250
0
W
Danzaburou
7,999
533
72
5
0
288,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role