Player Matchup

Baron Samedi
Baron Samedi
Mason_213
Baron Samedi
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,328 Elo+
Party 2
Sylvanus
Sylvanus
glogfraud
Sylvanus
Level 48
God Stats
15W - 7L
1,608 SR
Queue Stats
37W - 31L
1,452 Elo+
Solo
Loki
Loki
megafister
Loki
Level 98
God Stats
3W - 8L
1,406 SR
Queue Stats
313W - 490L
1,269 Elo+
Party 2
Team Averages
Level 64
1,505 SR
1,350 Elo+

VS

Team Averages
Level 83
1,459 SR
1,304 Elo+
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Chu_Dunomi
Baba Yaga
Level 58
God Stats
2W - 6L
1,377 SR
Queue Stats
14W - 25L
1,201 Elo+
Party 1
Hercules
Hercules
TEEMJAKOB
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 153L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mason_213
Baron Samedi
14
3 / 2 / 5
8,495
708
13,110
12,265
8,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
glogfraud
Sylvanus
14
3 / 0 / 6
9,759
813
6,873
17,966
13,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 2 / 6
8,531
711
11,080
12,897
5,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 3 / 1
7,336
611
10,922
12,250
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Chu_Dunomi
Baba Yaga
12
0 / 4 / 3
7,677
640
9,934
9,645
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TEEMJAKOB
Hercules
13
3 / 3 / 1
8,171
681
12,641
15,343
8,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
L
Baba Yaga
Chu_Dunomi
Baba Yaga
0
4
3
0.38
W
Baron Samedi
Mason_213
Baron Samedi
3
2
5
2.75
L
Hercules
TEEMJAKOB
Hercules
3
3
1
1.17
W
Sylvanus
glogfraud
Sylvanus
3
0
6
6
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,063
Damage
33,497
43,128
Taken
37,238
27,285
Mitigated
17,953
24,083
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,922
5,517
0
3,288
12,250
5,339
0
6,156
6,094
0
25,577
L
Baba Yaga
Chu_Dunomi
Baba Yaga
9,934
559
277
2,114
9,645
4,132
0
4,419
5,226
30,101
0
W
Baron Samedi
Mason_213
Baron Samedi
13,110
2,031
3,575
4,697
12,265
8,322
0
2,847
9,418
36,426
0
L
Hercules
TEEMJAKOB
Hercules
12,641
4,172
458
3,271
15,343
8,482
0
9,685
5,658
0
21,857
W
Sylvanus
glogfraud
Sylvanus
6,873
2,012
5,756
6,818
17,966
13,175
213
5,630
12,336
18,504
0
W
11,080
3,431
144
3,093
12,897
5,788
0
2,309
10,588
0
31,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
23,184
106
Minions Killed
120
9
Camps Cleared
3
702,263
Distance Traveled
666,000
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,336
611
27
2
2
236,176
4
L
Baba Yaga
7,677
640
60
5
1
202,756
5
W
Baron Samedi
8,495
708
51
4
2
210,314
1
L
Hercules
8,171
681
33
3
0
227,068
1
W
Sylvanus
9,759
813
26
2
0
229,354
0
W
Loki
8,531
711
29
2
7
262,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role