Player Matchup

Pele
Pele
DamaCinzenta
Pele
Level 124
God Stats
4W - 4L
1,535 SR
Queue Stats
36W - 41L
1,454 Elo+
Solo
Horus
Horus
EctoCoolerOG
Horus
Level 65
God Stats
14W - 20L
1,361 SR
Queue Stats
137W - 139L
1,396 Elo+
Solo
Janus
Janus
El Piruslirus
Janus
Level 134
God Stats
2W - 9L
1,143 SR
Queue Stats
343W - 385L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Grasshaappa
Danzaburou
Level 117
God Stats
4W - 2L
1,646 SR
Queue Stats
156W - 163L
1,499 Elo+
Solo
Anubis
Anubis
SeekNDestroy-ice
Anubis
Level 160
God Stats
1W - 0L
1,670 SR
Queue Stats
37W - 24L
1,560 Elo+
Solo
Team Averages
Level 120
1,471 SR
1,467 Elo+

VS

Team Averages
Level 105
1,684 SR
1,407 Elo+
Ymir
Ymir
Darkslayer019
Ymir
Level 69
God Stats
0W - 2L
1,646 SR
Queue Stats
15W - 23L
1,378 Elo+
Party 1
Anhur
Anhur
Jolton1
Anhur
Level 104
God Stats
1W - 3L
1,794 SR
Queue Stats
36W - 39L
1,489 Elo+
Party 1
Discordia
Discordia
MocksDiamond
Discordia
Level 75
God Stats
0W - 1L
1,758 SR
Queue Stats
15W - 17L
1,376 Elo+
Solo
Guan Yu
Guan Yu
Omega12294
Guan Yu
Level 120
God Stats
1W - 2L
1,608 SR
Queue Stats
22W - 19L
1,342 Elo+
Solo
Bakasura
Bakasura
sefgertykjr
Bakasura
Level 157
God Stats
7W - 6L
1,615 SR
Queue Stats
207W - 226L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 14
11,855
741
20,604
19,134
9,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 0 / 15
12,898
806
14,754
18,427
25,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

20
4 / 1 / 12
12,507
782
15,634
14,572
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Grasshaappa
Danzaburou
19
6 / 2 / 5
12,146
759
19,449
15,291
8,925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 5 / 13
12,168
761
20,450
19,911
14,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 3
11,380
711
15,037
28,202
26,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Jolton1
Anhur
19
5 / 3 / 5
11,793
737
11,120
16,644
6,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
MocksDiamond
Discordia
19
2 / 3 / 2
11,160
698
19,595
17,844
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Omega12294
Guan Yu
17
0 / 5 / 6
9,852
616
12,578
27,486
31,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
sefgertykjr
Bakasura
16
1 / 6 / 3
10,313
645
10,175
17,795
10,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
25
Kills
14
14
Deaths
25
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
6
14
2
L
6
8
3
0.94
W
6
0
15
13.5
W
4
1
12
10
W
Danzaburou
Grasshaappa
Danzaburou
6
2
5
4.25
L
Anhur
Jolton1
Anhur
5
3
5
2.5
L
Discordia
MocksDiamond
Discordia
2
3
2
1
L
Guan Yu
Omega12294
Guan Yu
0
5
6
0.6
W
4
5
13
2.1
L
Bakasura
sefgertykjr
Bakasura
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,891
Damage
68,505
87,335
Taken
107,971
64,631
Mitigated
83,797
30,008
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,604
4,758
0
2,077
19,134
9,069
2,044
7,102
11,027
0
41,881
L
15,037
1,421
102
1,116
28,202
26,941
0
8,326
19,876
34,863
0
W
14,754
5,038
5,439
6,810
18,427
25,622
194
7,850
9,947
0
30,379
W
15,634
514
498
2,264
14,572
6,802
1,415
5,991
8,441
57,108
0
W
Danzaburou
Grasshaappa
Danzaburou
19,449
11,186
597
5,263
15,291
8,925
1,719
7,567
7,614
0
52,029
L
Anhur
Jolton1
Anhur
11,120
4,210
0
2,889
16,644
6,680
200
9,262
7,382
0
34,083
L
Discordia
MocksDiamond
Discordia
19,595
1,210
156
3,600
17,844
7,486
531
4,577
13,267
80,404
0
L
Guan Yu
Omega12294
Guan Yu
12,578
1,134
4,357
6,183
27,486
31,776
0
9,770
17,716
0
24,622
W
20,450
804
0
7,060
19,911
14,213
1,636
6,122
13,149
53,412
0
L
Bakasura
sefgertykjr
Bakasura
10,175
6,065
0
1,022
17,795
10,914
0
4,149
13,646
0
22,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,574
Gold Earned
54,498
310
Minions Killed
260
0
Camps Cleared
0
1,533,725
Distance Traveled
1,411,505
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,855
741
51
3
0
299,800
0
L
Ymir
11,380
711
47
3
0
242,592
2
W
Horus
12,898
806
28
2
0
372,640
4
W
Janus
12,507
782
104
7
0
323,077
0
W
Danzaburou
12,146
759
43
3
0
271,770
0
L
Anhur
11,793
737
52
3
0
312,026
4
L
Discordia
11,160
698
108
7
0
296,354
4
L
Guan Yu
9,852
616
19
1
0
279,666
0
W
Anubis
12,168
761
84
5
0
266,438
1
L
Bakasura
10,313
645
34
2
0
280,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role