Player Matchup

Kukulkan
Kukulkan
IIop
Kukulkan
Level 128
God Stats
2W - 0L
1,735 SR
Queue Stats
35W - 14L
1,719 Elo+
Party 1
Bellona
Bellona
Varasorous Rex
Bellona
Level 94
God Stats
2W - 2L
1,469 SR
Queue Stats
27W - 13L
1,658 Elo+
Party 1
Neith
Neith
dynasttyy
Neith
Level 129
God Stats
3W - 0L
1,807 SR
Queue Stats
25W - 9L
1,732 Elo+
Party 1
Team Averages
Level 117
1,670 SR
1,703 Elo+

VS

Team Averages
Level 112
1,500 SR
1,515 Elo+
Ares
Ares
 
Ares
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
VIINightmareXI
Anubis
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 146L
1,514 Elo+
Party 2
Artemis
Artemis
Water I3
Artemis
Level 129
God Stats
8W - 6L
1,500 SR
Queue Stats
247W - 209L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IIop
Kukulkan
16
3 / 3 / 4
10,808
772
14,572
10,475
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 7
9,852
704
6,493
12,529
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
dynasttyy
Neith
16
5 / 4 / 3
10,963
783
10,200
12,153
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 3 / 5
9,978
713
11,541
18,355
23,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 4 / 3
9,832
702
8,900
10,715
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Water I3
Artemis
15
1 / 2 / 6
9,186
656
10,168
9,296
5,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
9
Kills
8
8
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
5
1.5
W
Kukulkan
IIop
Kukulkan
3
3
4
1.67
L
5
4
3
1.63
W
1
1
7
4.5
L
Artemis
Water I3
Artemis
1
2
6
2
W
Neith
dynasttyy
Neith
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,265
Damage
30,609
35,157
Taken
38,366
20,891
Mitigated
35,325
9,170
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,541
760
812
2,750
18,355
23,057
47
5,686
11,884
16,623
0
W
Kukulkan
IIop
Kukulkan
14,572
1,431
0
2,700
10,475
4,185
205
7,167
3,308
50,949
0
L
8,900
382
132
2,230
10,715
6,491
513
3,240
7,053
34,289
0
W
6,493
1,256
0
2,690
12,529
11,898
562
6,555
5,974
0
11,858
L
Artemis
Water I3
Artemis
10,168
4,243
0
602
9,296
5,777
1,055
5,032
3,848
0
41,512
W
Neith
dynasttyy
Neith
10,200
4,385
0
3,780
12,153
4,808
2,264
6,987
5,166
0
51,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
28,996
183
Minions Killed
156
8
Camps Cleared
4
770,977
Distance Traveled
724,644
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,978
713
9
1
1
266,334
1
W
Kukulkan
10,808
772
100
7
2
250,233
0
L
Anubis
9,832
702
66
5
3
220,705
5
W
Bellona
9,852
704
7
1
0
282,916
0
L
Artemis
9,186
656
81
6
0
237,605
0
W
Neith
10,963
783
76
5
6
237,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role