Player Matchup

Shiva
Shiva
GuttaGorjensky
Shiva
Level 105
God Stats
15W - 21L
1,482 SR
Queue Stats
221W - 231L
1,352 Elo+
Party 1
Ishtar
Ishtar
MauricioKRG
Ishtar
Level 98
God Stats
6W - 10L
1,386 SR
Queue Stats
81W - 121L
1,337 Elo+
Solo
Aphrodite
Aphrodite
kinkykami
Aphrodite
Level 21
God Stats
21W - 36L
1,271 SR
Queue Stats
26W - 45L
1,241 Elo+
Party 1
Team Averages
Level 75
1,379 SR
1,310 Elo+

VS

Team Averages
Level 111
1,488 SR
1,267 Elo+
Mulan
Mulan
MyDude4775
Mulan
Level 113
God Stats
14W - 18L
1,311 SR
Queue Stats
200W - 232L
1,341 Elo+
Solo
Hades
Hades
TFL Vanilla
Hades
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 27L
1,044 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wildman167_
Ah Muzen Cab
Level 105
God Stats
4W - 3L
1,652 SR
Queue Stats
8W - 8L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 1
16,499
786
31,610
39,437
61,974
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
17
0 / 7 / 8
13,309
634
15,288
27,832
16,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
kinkykami
Aphrodite
18
1 / 8 / 5
13,192
628
9,546
24,686
16,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
3 / 2 / 14
13,786
656
26,843
29,114
42,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 7 / 11
14,889
709
18,282
25,692
17,792
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Wildman167_
Ah Muzen Cab
20
13 / 2 / 8
16,421
782
30,120
19,917
10,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
23
23
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
10
8
1
1.31
L
Ishtar
0
7
8
0.57
W
Mulan
3
2
14
5
W
7
7
11
1.79
W
Ah Muzen Cab
Wildman167_
Ah Muzen Cab
13
2
8
8.5
L
Aphrodite
kinkykami
Aphrodite
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,444
Damage
75,245
91,955
Taken
74,723
94,964
Mitigated
71,055
32,021
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,610
5,192
767
6,963
39,437
61,974
831
6,638
32,799
246
62,973
L
Ishtar
15,288
8,692
559
4,477
27,832
16,191
1,339
4,972
22,860
0
58,801
W
Mulan
26,843
3,592
110
5,346
29,114
42,439
234
4,174
24,940
517
50,864
W
18,282
1,087
1,186
5,596
25,692
17,792
861
5,370
20,322
61,360
0
W
Ah Muzen Cab
Wildman167_
Ah Muzen Cab
30,120
14,121
0
6,317
19,917
10,824
2,602
1,447
18,470
66
87,600
L
Aphrodite
kinkykami
Aphrodite
9,546
1,451
9,237
10,018
24,686
16,799
863
7,931
16,755
32,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
45,096
215
Minions Killed
210
9
Camps Cleared
5
1,001,140
Distance Traveled
1,098,241
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
16,499
786
42
2
1
358,691
0
L
Ishtar
13,309
634
108
5
6
305,170
5
W
Mulan
13,786
656
26
1
0
415,242
4
W
Hades
14,889
709
98
5
3
297,072
3
W
Ah Muzen Cab
16,421
782
86
4
2
385,927
0
L
Aphrodite
13,192
628
65
3
2
337,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role