Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BUDDHA520
Anubis
Level 156
God Stats
5W - 6L
1,438 SR
Queue Stats
417W - 438L
1,489 Elo+
Solo
Neith
Neith
BrazyGD
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
Ferretscales
Sun Wukong
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
187W - 185L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Jherres
Hou Yi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 2
Team Averages
Level 120
1,488 SR
1,466 Elo+

VS

Team Averages
Level 119
1,486 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Dumbfishy
Gilgamesh
Level 129
God Stats
7W - 4L
1,494 SR
Queue Stats
384W - 357L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
GamurrGurrl
Nu Wa
Level 117
God Stats
1W - 1L
1,612 SR
Queue Stats
103W - 112L
1,479 Elo+
Solo
Ravana
Ravana
KKSKSKSKS
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,454 Elo+
Party 1
He Bo
He Bo
SchorchAssassin
He Bo
Level 130
God Stats
1W - 4L
1,323 SR
Queue Stats
76W - 70L
1,567 Elo+
Party 1
Bacchus
Bacchus
cantaimcantshoot
Bacchus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 199L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 7 / 17
11,416
714
15,409
29,111
33,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
BUDDHA520
Anubis
19
5 / 4 / 20
11,753
735
18,313
16,931
9,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
BrazyGD
Neith
20
10 / 4 / 14
13,238
827
27,904
19,670
8,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
Ferretscales
Sun Wukong
20
1 / 2 / 27
11,262
704
12,785
34,359
34,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Jherres
Hou Yi
20
10 / 3 / 14
12,921
808
14,540
14,110
6,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dumbfishy
Gilgamesh
20
8 / 8 / 10
12,886
805
25,245
29,455
28,044
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 4 / 9
11,453
716
24,112
15,407
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
KKSKSKSKS
Ravana
16
5 / 8 / 7
10,883
680
13,389
18,226
10,484
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 10
10,772
673
19,362
13,791
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 11
10,632
665
13,204
26,261
38,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
67
30
Kills
20
20
Deaths
30
92
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
7
17
1.79
W
Anubis
BUDDHA520
Anubis
5
4
20
3.75
W
Neith
BrazyGD
Neith
10
4
14
4.25
L
Gilgamesh
Dumbfishy
Gilgamesh
8
8
10
1.63
W
Sun Wukong
Ferretscales
Sun Wukong
1
2
27
7.25
L
2
4
9
1.63
W
Hou Yi
Jherres
Hou Yi
10
3
14
5.67
L
Ravana
KKSKSKSKS
Ravana
5
8
7
1.06
L
3
5
10
1.6
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,951
Damage
95,312
114,181
Taken
103,140
92,501
Mitigated
89,411
55,199
Healing
30,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,409
1,878
1,256
8,383
29,111
33,525
749
13,661
15,450
184
35,818
W
Anubis
BUDDHA520
Anubis
18,313
50
3,703
7,619
16,931
9,480
604
9,618
7,313
47,212
0
W
Neith
BrazyGD
Neith
27,904
9,791
1,101
7,936
19,670
8,782
2,056
11,025
8,645
0
56,686
L
Gilgamesh
Dumbfishy
Gilgamesh
25,245
4,074
4,085
4,408
29,455
28,044
36
6,277
23,178
1,948
36,830
W
Sun Wukong
Ferretscales
Sun Wukong
12,785
1,965
4,150
17,341
34,359
34,487
716
16,157
18,202
0
27,047
L
24,112
7,017
1,190
3,865
15,407
6,553
1,251
2,386
13,021
49,835
0
W
Hou Yi
Jherres
Hou Yi
14,540
6,041
1,030
2,680
14,110
6,227
2,951
7,694
6,416
0
32,889
L
Ravana
KKSKSKSKS
Ravana
13,389
2,359
517
2,424
18,226
10,484
1,161
2,096
16,130
0
18,883
L
19,362
854
2,257
3,034
13,791
5,775
1,615
2,420
11,371
35,372
0
L
13,204
428
942
7,516
26,261
38,555
232
5,264
20,997
20,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,590
Gold Earned
56,626
204
Minions Killed
146
0
Camps Cleared
0
1,394,232
Distance Traveled
1,340,403
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,416
714
34
2
0
264,158
0
W
Anubis
11,753
735
51
3
0
245,600
1
W
Neith
13,238
827
68
4
0
278,544
0
L
Gilgamesh
12,886
805
35
2
0
303,819
4
W
Sun Wukong
11,262
704
20
1
0
320,169
0
L
Nu Wa
11,453
716
63
4
0
247,457
1
W
Hou Yi
12,921
808
31
2
0
285,761
0
L
Ravana
10,883
680
14
1
0
264,669
1
L
He Bo
10,772
673
25
2
0
272,033
0
L
Bacchus
10,632
665
9
1
0
252,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role