Player Matchup

Sun Wukong
Sun Wukong
Alexcowhater89
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 94L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
Cashdiddy
Jing Wei
Level 18
God Stats
6W - 11L
1,365 SR
Queue Stats
20W - 28L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
Wigby
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,292 Elo+
Party 1
Team Averages
Level 40
1,455 SR
1,379 Elo+

VS

Team Averages
Level 53
1,502 SR
1,528 Elo+
Gilgamesh
Gilgamesh
PlasticFondue
Gilgamesh
Level 102
God Stats
7W - 5L
1,500 SR
Queue Stats
57W - 48L
1,637 Elo+
Solo
Xbalanque
Xbalanque
SoooFishy
Xbalanque
Level 25
God Stats
4W - 3L
1,507 SR
Queue Stats
27W - 24L
1,442 Elo+
Party 2
Discordia
Discordia
Swiftxx
Discordia
Level 31
God Stats
10W - 9L
1,500 SR
Queue Stats
19W - 29L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexcowhater89
Sun Wukong
16
3 / 2 / 1
10,710
630
13,640
18,869
14,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Cashdiddy
Jing Wei
16
1 / 7 / 3
10,348
609
12,842
16,472
6,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Wigby
Nu Wa
12
1 / 8 / 0
9,074
534
5,989
14,024
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PlasticFondue
Gilgamesh
18
9 / 0 / 6
13,543
797
19,001
22,470
23,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
SoooFishy
Xbalanque
17
5 / 2 / 8
11,783
693
11,955
11,840
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Swiftxx
Discordia
16
3 / 3 / 13
11,248
662
12,522
8,834
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
17
17
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alexcowhater89
Sun Wukong
3
2
1
1.75
L
Jing Wei
Cashdiddy
Jing Wei
1
7
3
0.36
W
Gilgamesh
PlasticFondue
Gilgamesh
9
0
6
12
W
Xbalanque
SoooFishy
Xbalanque
5
2
8
4.5
W
Discordia
Swiftxx
Discordia
3
3
13
3.17
L
Nu Wa
Wigby
Nu Wa
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
43,478
49,365
Taken
43,144
25,571
Mitigated
32,984
7,393
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alexcowhater89
Sun Wukong
13,640
1,738
0
4,799
18,869
14,861
0
3,739
14,592
0
41,859
L
Jing Wei
Cashdiddy
Jing Wei
12,842
10,159
0
2,454
16,472
6,176
0
3,704
12,334
0
45,447
W
Gilgamesh
PlasticFondue
Gilgamesh
19,001
5,402
0
7,839
22,470
23,235
725
3,632
18,838
0
46,741
W
Xbalanque
SoooFishy
Xbalanque
11,955
5,208
0
4,915
11,840
5,588
405
1,890
9,950
0
69,849
W
Discordia
Swiftxx
Discordia
12,522
225
64
1,542
8,834
4,161
975
849
7,985
44,601
0
L
Nu Wa
Wigby
Nu Wa
5,989
1,719
0
140
14,024
4,534
0
4,085
9,523
18,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
36,574
171
Minions Killed
232
5
Camps Cleared
9
851,357
Distance Traveled
882,710
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,710
630
52
3
1
335,310
4
L
Jing Wei
10,348
609
82
5
3
305,298
4
W
Gilgamesh
13,543
797
42
2
3
304,121
3
W
Xbalanque
11,783
693
112
7
6
319,954
1
W
Discordia
11,248
662
78
5
0
258,635
1
L
Nu Wa
9,074
534
37
2
1
210,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role