Player Matchup

Lancelot
Lancelot
BillClintonIII
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,323 Elo+
Solo
Vulcan
Vulcan
Hobbitkahk
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,423 Elo+
Solo
Baba Yaga
Baba Yaga
MinttChipp
Baba Yaga
Level 84
God Stats
3W - 8L
1,477 SR
Queue Stats
286W - 293L
1,390 Elo+
Solo
Hera
Hera
Mystir_E_
Hera
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 60L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
Willy_Winkles
Baron Samedi
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 107L
1,457 Elo+
Party 2
Team Averages
Level 78
1,495 SR
1,415 Elo+

VS

Team Averages
Level 83
1,480 SR
1,415 Elo+
Hera
Hera
GadgetNH
Hera
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 175L
1,306 Elo+
Solo
Ah Puch
Ah Puch
LyriicDvinci
Ah Puch
Level 151
God Stats
2W - 2L
1,466 SR
Queue Stats
108W - 114L
1,476 Elo+
Party 1
Fenrir
Fenrir
RaZeYoUrFiStS
Fenrir
Level 75
God Stats
3W - 2L
1,392 SR
Queue Stats
177W - 193L
1,416 Elo+
Solo
Shiva
Shiva
SivvyCJ
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,513 Elo+
Solo
Hades
Hades
ldyftnt
Hades
Level 143
God Stats
1W - 1L
1,543 SR
Queue Stats
77W - 88L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
2 / 6 / 14
11,131
557
12,858
16,047
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Hobbitkahk
Vulcan
20
6 / 8 / 20
14,065
703
31,390
19,060
9,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
MinttChipp
Baba Yaga
20
10 / 4 / 17
15,200
760
34,175
17,630
10,523
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
20
6 / 7 / 19
13,530
677
19,595
16,879
8,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Willy_Winkles
Baron Samedi
20
10 / 8 / 18
14,665
733
21,241
21,072
16,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
3 / 5 / 12
13,369
668
9,863
15,027
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
LyriicDvinci
Ah Puch
20
5 / 6 / 16
14,203
710
25,405
42,885
20,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 11 / 16
15,192
760
24,481
30,043
21,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
SivvyCJ
Shiva
20
6 / 5 / 19
14,455
723
12,699
30,498
38,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
ldyftnt
Hades
20
6 / 7 / 13
14,224
711
10,719
28,504
20,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
109
34
Kills
33
33
Deaths
34
88
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
6
14
1.5
W
Hera
3
5
12
1.8
L
Vulcan
Hobbitkahk
Vulcan
6
8
20
2
W
Ah Puch
LyriicDvinci
Ah Puch
5
6
16
2.17
L
Baba Yaga
MinttChipp
Baba Yaga
10
4
17
4.63
L
Hera
6
7
19
2.21
W
13
11
16
1.91
W
Shiva
SivvyCJ
Shiva
6
5
19
3.1
L
Baron Samedi
Willy_Winkles
Baron Samedi
10
8
18
2.38
W
Hades
ldyftnt
Hades
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,259
Damage
83,167
90,688
Taken
146,957
55,811
Mitigated
109,221
29,016
Healing
50,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
12,858
1,616
1,138
3,607
16,047
10,499
1,212
8,493
7,554
0
18,173
W
Hera
9,863
2,808
0
0
15,027
7,566
2,866
12,598
2,045
45,552
0
L
Vulcan
Hobbitkahk
Vulcan
31,390
9,952
1,282
3,271
19,060
9,965
0
9,496
9,564
55,039
0
W
Ah Puch
LyriicDvinci
Ah Puch
25,405
764
2,527
18,899
42,885
20,995
497
29,089
13,036
55,109
0
L
Baba Yaga
MinttChipp
Baba Yaga
34,175
1,510
1,648
5,486
17,630
10,523
1,247
11,432
6,198
62,943
0
L
Hera
19,595
5,729
548
2,568
16,879
8,038
795
6,354
10,525
45,792
0
W
24,481
2,865
1,687
6,563
30,043
21,551
1,346
20,035
9,637
0
39,976
W
Shiva
SivvyCJ
Shiva
12,699
1,375
2,466
4,663
30,498
38,624
716
23,553
6,439
0
30,066
L
Baron Samedi
Willy_Winkles
Baron Samedi
21,241
893
4,850
4,618
21,072
16,786
1,122
10,212
10,860
36,013
0
W
Hades
ldyftnt
Hades
10,719
583
4,247
9,116
28,504
20,485
1,847
19,679
8,346
40,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,591
Gold Earned
71,443
253
Minions Killed
229
0
Camps Cleared
0
1,575,002
Distance Traveled
1,637,081
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,131
557
11
1
0
230,148
0
W
Hera
13,369
668
65
3
0
309,365
0
L
Vulcan
14,065
703
61
3
0
347,139
0
W
Ah Puch
14,203
710
55
3
0
327,012
0
L
Baba Yaga
15,200
760
83
4
0
354,087
3
L
Hera
13,530
677
67
3
0
323,224
0
W
Fenrir
15,192
760
18
1
0
297,456
2
W
Shiva
14,455
723
26
1
0
358,953
0
L
Baron Samedi
14,665
733
31
2
0
320,404
0
W
Hades
14,224
711
65
3
0
344,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role