Player Matchup

Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver II
GuilFromBrazil
Agni
Silver II
Level 69
God Stats
11W - 10L
1,543 SR
Queue Stats
31W - 43L
1,095 MMR
Solo
Ne Zha
Ne Zha
Silver I
Sorc3ry
Ne Zha
Silver I
Level 67
God Stats
3W - 2L
1,832 SR
Queue Stats
149W - 163L
1,092 MMR
Solo
Achilles
Achilles
Silver V
StanleyR
Achilles
Silver V
Level 145
God Stats
15W - 10L
1,509 SR
Queue Stats
170W - 206L
879 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,577 SR
1,213 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,574 SR
1,106 MMR
Mulan
Mulan
Silver II
FrozenEmotion
Mulan
Silver II
Level 105
God Stats
11W - 3L
1,686 SR
Queue Stats
45W - 47L
1,149 MMR
Party 1
Cernunnos
Cernunnos
Silver V
LuxSlime
Cernunnos
Silver V
Level 83
God Stats
1W - 2L
1,564 SR
Queue Stats
23W - 37L
1,049 MMR
Party 3
Arachne
Arachne
Silver I
LuxWet
Arachne
Silver I
Level 79
God Stats
70W - 71L
1,527 SR
Queue Stats
228W - 219L
1,119 MMR
Party 3
Yu Huang
Yu Huang
Silver I
OryanPrime
Yu Huang
Silver I
Level 150
God Stats
3W - 3L
1,508 SR
Queue Stats
64W - 70L
1,155 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
SheLovesR3tr0
Baron Samedi
Silver II
Level 140
God Stats
18W - 13L
1,585 SR
Queue Stats
615W - 615L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 9 / 3
9,537
454
11,707
23,101
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
 
Thanatos
13
4 / 6 / 4
8,660
412
16,304
22,297
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 0
8,143
388
15,839
10,631
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Sorc3ry
Ne Zha
12
0 / 3 / 2
8,309
396
5,829
20,090
15,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
StanleyR
Achilles
16
2 / 2 / 2
9,863
470
14,638
21,237
22,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
IzanamiHadesCupidRatatoskr

VS

Bans
AtlasLancelotKaliChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
11,523
549
13,277
25,595
20,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
LuxSlime
Cernunnos
17
10 / 1 / 6
12,004
572
21,214
22,570
9,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
LuxWet
Arachne
16
4 / 3 / 5
10,855
517
8,150
23,801
12,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
OryanPrime
Yu Huang
16
4 / 2 / 9
10,857
517
14,815
11,834
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
SheLovesR3tr0
Baron Samedi
15
6 / 2 / 7
11,460
546
14,040
27,481
37,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
11
Kills
25
25
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
9
3
0.5
L
Thanatos
 
Thanatos
4
6
4
1
W
1
3
6
1.33
L
2
5
0
0.4
W
Cernunnos
LuxSlime
Cernunnos
10
1
6
13
W
Arachne
LuxWet
Arachne
4
3
5
2.17
W
Yu Huang
OryanPrime
Yu Huang
4
2
9
4.25
W
Baron Samedi
SheLovesR3tr0
Baron Samedi
6
2
7
4.75
L
Ne Zha
Sorc3ry
Ne Zha
0
3
2
0.33
L
Achilles
StanleyR
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,317
Damage
71,496
97,356
Taken
111,281
59,416
Mitigated
85,180
33,632
Healing
54,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,707
8,454
0
3,667
23,101
8,533
166
6,085
17,016
0
70,743
L
Thanatos
 
Thanatos
16,304
3,930
0
13,293
22,297
9,901
0
6,963
15,334
0
73,053
W
13,277
1,648
0
11,123
25,595
20,399
514
3,618
21,885
158
89,050
L
15,839
956
0
575
10,631
3,734
20
4,948
5,683
58,546
0
W
Cernunnos
LuxSlime
Cernunnos
21,214
13,369
0
12,952
22,570
9,769
7,109
6,034
16,210
0
129,558
W
Arachne
LuxWet
Arachne
8,150
5,154
0
12,839
23,801
12,120
176
3,557
19,966
2
96,910
W
Yu Huang
OryanPrime
Yu Huang
14,815
1,514
0
3,422
11,834
5,399
972
2,615
8,999
66,140
0
W
Baron Samedi
SheLovesR3tr0
Baron Samedi
14,040
1,610
1,741
12,324
27,481
37,493
331
3,843
23,252
46,371
0
L
Ne Zha
Sorc3ry
Ne Zha
5,829
536
2,490
5,750
20,090
15,052
0
6,864
13,226
50
39,572
L
Achilles
StanleyR
Achilles
14,638
2,417
0
7,857
21,237
22,196
0
4,321
16,916
0
74,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
56,699
494
Minions Killed
564
0
Camps Cleared
0
1,953,833
Distance Traveled
1,988,596
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,537
454
106
5
0
338,517
1
L
Thanatos
8,660
412
91
4
0
413,803
6
W
Mulan
11,523
549
155
7
0
392,749
3
L
Agni
8,143
388
108
5
0
376,771
0
W
Cernunnos
12,004
572
138
7
0
347,862
3
W
Arachne
10,855
517
120
6
0
490,127
6
W
Yu Huang
10,857
517
109
5
0
390,783
3
W
Baron Samedi
11,460
546
42
2
0
367,075
5
L
Ne Zha
8,309
396
50
2
0
404,806
7
L
Achilles
9,863
470
139
7
0
419,936
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role