Player Matchup

Apollo
Apollo
CowboyGabe
Apollo
Level 124
God Stats
2W - 2L
1,387 SR
Queue Stats
134W - 156L
1,436 Elo+
Party 1
Anhur
Anhur
Ripree
Anhur
Level 160
God Stats
3W - 2L
1,424 SR
Queue Stats
270W - 283L
1,432 Elo+
Party 1
Hachiman
Hachiman
Snakadaktal1
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,472 Elo+
Solo
Terra
Terra
Tuffik123
Terra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 78L
1,462 Elo+
Solo
Atlas
Atlas
YoungkinWon
Atlas
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 206L
1,500 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,460 Elo+

VS

Team Averages
Level 103
1,480 SR
1,394 Elo+
Baba Yaga
Baba Yaga
CPTreptite
Baba Yaga
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,386 Elo+
Party 2
Xing Tian
Xing Tian
KBtheGOAT243012
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,429 Elo+
Party 2
Da Ji
Da Ji
RumpledMunky
Da Ji
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
427W - 436L
1,429 Elo+
Solo
Guan Yu
Guan Yu
SwoIemate
Guan Yu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 60L
1,278 Elo+
Solo
Scylla
Scylla
Yomm1
Scylla
Level 159
God Stats
2W - 7L
1,398 SR
Queue Stats
332W - 346L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CowboyGabe
Apollo
18
5 / 5 / 15
11,703
731
21,277
13,398
7,250
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Ripree
Anhur
19
10 / 5 / 12
12,139
759
12,127
18,983
10,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Snakadaktal1
Hachiman
20
11 / 5 / 14
13,875
867
24,974
19,264
10,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Tuffik123
Terra
19
4 / 3 / 20
11,940
746
10,755
27,062
29,662
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 21
11,150
697
8,805
24,914
29,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CPTreptite
Baba Yaga
19
2 / 4 / 13
11,001
688
16,525
14,031
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
KBtheGOAT243012
Xing Tian
18
4 / 4 / 12
10,554
660
10,209
20,793
27,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 10 / 9
10,358
647
20,313
19,888
10,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
SwoIemate
Guan Yu
17
5 / 9 / 10
10,774
673
14,142
27,906
28,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Yomm1
Scylla
18
5 / 5 / 10
11,203
700
20,071
12,281
6,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
75
31
Kills
21
22
Deaths
32
82
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CPTreptite
Baba Yaga
2
4
13
2.13
W
Apollo
CowboyGabe
Apollo
5
5
15
2.5
L
Xing Tian
KBtheGOAT243012
Xing Tian
4
4
12
2.5
W
Anhur
Ripree
Anhur
10
5
12
3.2
L
5
10
9
0.95
W
Hachiman
Snakadaktal1
Hachiman
11
5
14
3.6
L
Guan Yu
SwoIemate
Guan Yu
5
9
10
1.11
W
Terra
Tuffik123
Terra
4
3
20
4.67
L
Scylla
Yomm1
Scylla
5
5
10
2
W
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,938
Damage
81,260
103,621
Taken
94,899
88,010
Mitigated
80,061
40,514
Healing
29,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CPTreptite
Baba Yaga
16,525
1,062
794
4,381
14,031
7,533
750
3,989
10,042
41,819
0
W
Apollo
CowboyGabe
Apollo
21,277
10,710
1,088
823
13,398
7,250
2,199
6,262
7,136
0
38,272
L
Xing Tian
KBtheGOAT243012
Xing Tian
10,209
870
1,677
3,098
20,793
27,026
213
4,834
15,959
18,661
0
W
Anhur
Ripree
Anhur
12,127
6,027
2,127
3,134
18,983
10,880
3,467
10,848
8,135
0
27,566
L
20,313
3,819
777
2,146
19,888
10,531
567
4,862
15,026
0
24,344
W
Hachiman
Snakadaktal1
Hachiman
24,974
9,351
1,316
2,866
19,264
10,683
2,710
11,444
7,820
0
59,296
L
Guan Yu
SwoIemate
Guan Yu
14,142
2,172
6,596
7,149
27,906
28,744
321
3,158
24,748
0
18,423
W
Terra
Tuffik123
Terra
10,755
849
11,006
10,861
27,062
29,662
624
7,582
19,480
22,810
0
L
Scylla
Yomm1
Scylla
20,071
1,451
1,722
808
12,281
6,227
1,180
2,717
9,564
35,126
0
W
8,805
3,259
2,772
4,521
24,914
29,535
62
10,669
14,245
18,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,807
Gold Earned
53,890
170
Minions Killed
122
0
Camps Cleared
0
1,364,161
Distance Traveled
1,366,174
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,001
688
50
3
0
291,210
0
W
Apollo
11,703
731
21
1
0
265,554
0
L
Xing Tian
10,554
660
17
1
0
289,421
0
W
Anhur
12,139
759
32
2
0
255,598
0
L
Da Ji
10,358
647
9
1
0
249,382
0
W
Hachiman
13,875
867
65
4
0
257,162
1
L
Guan Yu
10,774
673
13
1
0
266,100
0
W
Terra
11,940
746
25
2
0
327,729
2
L
Scylla
11,203
700
33
2
0
270,061
0
W
Atlas
11,150
697
27
2
0
258,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role