Player Matchup

Artio
Artio
ABlitzedWarrior
Artio
Level 60
God Stats
4W - 15L
1,238 SR
Queue Stats
160W - 195L
1,397 Elo+
Solo
Ishtar
Ishtar
Cash_Player911
Ishtar
Level 160
God Stats
3W - 2L
1,450 SR
Queue Stats
354W - 279L
1,589 Elo+
Party 1
Chang'e
Chang'e
Maradohmen
Chang'e
Level 157
God Stats
6W - 3L
1,711 SR
Queue Stats
125W - 92L
1,576 Elo+
Party 1
Thanatos
Thanatos
Oncle_sam420
Thanatos
Level 117
God Stats
17W - 12L
1,391 SR
Queue Stats
133W - 112L
1,541 Elo+
Party 1
Nox
Nox
einsplus1gleich2
Nox
Level 117
God Stats
11W - 17L
1,781 SR
Queue Stats
131W - 129L
1,525 Elo+
Solo
Team Averages
Level 122
1,514 SR
1,526 Elo+

VS

Team Averages
Level 130
1,442 SR
1,533 Elo+
Ishtar
Ishtar
 
Ishtar
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Afroman2002
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,757 Elo+
Solo
Nike
Nike
Deus_Vult_Gamers
Nike
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 112L
1,470 Elo+
Party 2
Freya
Freya
Falcon__Dream
Freya
Level 93
God Stats
5W - 4L
1,499 SR
Queue Stats
38W - 55L
1,369 Elo+
Party 2
Fenrir
Fenrir
zxX MR Xxz
Fenrir
Level 159
God Stats
2W - 3L
1,211 SR
Queue Stats
138W - 132L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
8,073
538
6,157
17,415
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 3 / 4
8,187
546
6,775
12,290
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Maradohmen
Chang'e
13
2 / 3 / 3
8,636
576
6,746
11,662
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Oncle_sam420
Thanatos
13
9 / 3 / 5
8,883
592
10,179
11,887
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 5 / 1
8,241
549
6,600
10,120
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
4 / 4 / 1
8,383
559
12,031
11,321
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 5 / 4
7,732
515
7,292
14,428
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 5
7,027
468
7,842
12,353
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 4 / 3
7,623
508
11,170
11,803
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
zxX MR Xxz
Fenrir
9
1 / 5 / 0
6,230
415
4,158
10,067
5,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
20
Kills
15
15
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
4
1
1.13
W
3
1
5
5.5
L
4
5
4
1.2
W
1
3
4
1
L
1
2
5
1.75
L
5
4
3
1.63
W
Chang'e
Maradohmen
Chang'e
2
3
3
1.17
W
Thanatos
Oncle_sam420
Thanatos
9
3
5
3.83
W
5
5
1
1.1
L
Fenrir
zxX MR Xxz
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,457
Damage
42,493
63,374
Taken
59,972
39,765
Mitigated
29,378
30,753
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
12,031
8,341
0
2,313
11,321
4,244
120
2,053
9,268
0
71,771
W
6,157
1,251
1,583
7,017
17,415
17,347
125
3,581
13,586
23,557
1,753
L
7,292
2,539
0
4,113
14,428
5,667
0
2,654
11,774
0
46,274
W
6,775
3,861
0
4,645
12,290
5,386
210
0
12,290
0
64,957
L
7,842
1,224
0
1,680
12,353
9,367
0
4,560
7,741
0
38,666
L
11,170
4,043
0
5,268
11,803
4,562
445
4,569
7,152
36,057
0
W
Chang'e
Maradohmen
Chang'e
6,746
575
55
5,862
11,662
6,071
282
1,774
9,766
52,522
0
W
Thanatos
Oncle_sam420
Thanatos
10,179
2,461
0
10,239
11,887
6,144
0
1,682
10,045
0
53,988
W
6,600
1,287
0
1,352
10,120
4,817
72
3,197
6,517
45,935
0
L
Fenrir
zxX MR Xxz
Fenrir
4,158
1,402
0
3,941
10,067
5,538
0
4,719
4,987
0
26,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
36,995
408
Minions Killed
357
0
Camps Cleared
0
1,424,143
Distance Traveled
1,337,422
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,383
559
114
8
0
271,467
3
W
Artio
8,073
538
25
2
0
316,546
1
L
Da Ji
7,732
515
81
5
0
282,599
3
W
Ishtar
8,187
546
120
8
0
229,552
3
L
Nike
7,027
468
56
4
0
288,284
2
L
Freya
7,623
508
55
4
0
282,439
0
W
Chang'e
8,636
576
119
8
0
270,494
2
W
Thanatos
8,883
592
61
4
0
338,518
1
W
Nox
8,241
549
83
6
0
269,033
6
L
Fenrir
6,230
415
51
3
0
212,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role