Player Matchup

Neith
Neith
BFCLegion
Neith
Level 18
God Stats
14W - 8L
1,572 SR
Queue Stats
127W - 110L
1,381 Elo+
Party 1
Atlas
Atlas
DiamondPinecone
Atlas
Level 109
God Stats
40W - 24L
1,563 SR
Queue Stats
425W - 327L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
GumboEater69
Ne Zha
Level 28
God Stats
7W - 3L
1,680 SR
Queue Stats
136W - 52L
1,697 Elo+
Party 1
Arachne
Arachne
Yisus7612
Arachne
Level 148
God Stats
7W - 5L
1,513 SR
Queue Stats
381W - 388L
1,601 Elo+
Solo
Hades
Hades
stonerboy07
Hades
Level 127
God Stats
18W - 5L
1,648 SR
Queue Stats
776W - 709L
1,584 Elo+
Party 1
Team Averages
Level 86
1,595 SR
1,566 Elo+

VS

Team Averages
Level 59
1,473 SR
1,496 Elo+
Skadi
Skadi
CrazyFish444
Skadi
Level 64
God Stats
5W - 6L
1,454 SR
Queue Stats
116W - 128L
1,522 Elo+
Party 2
Mulan
Mulan
DeityEsus
Mulan
Level 64
God Stats
5W - 10L
1,352 SR
Queue Stats
74W - 79L
1,473 Elo+
Party 2
Ymir
Ymir
Factent
Ymir
Level 29
God Stats
3W - 8L
1,239 SR
Queue Stats
72W - 80L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
TravyG
Ao Kuang
Level 75
God Stats
12W - 13L
1,575 SR
Queue Stats
85W - 88L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
xKlNGxMENACE
Baron Samedi
Level 65
God Stats
13W - 11L
1,747 SR
Queue Stats
93W - 88L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BFCLegion
Neith
20
4 / 4 / 6
13,405
559
15,572
14,805
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 5
14,614
609
17,093
20,056
20,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
19
5 / 4 / 13
13,814
576
20,005
31,182
34,338
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Yisus7612
Arachne
16
3 / 2 / 8
11,969
499
7,522
15,289
7,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 5 / 9
13,466
561
27,604
25,066
15,862
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 1
10,653
444
19,360
25,959
10,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
DeityEsus
Mulan
19
9 / 8 / 5
12,980
541
29,334
35,848
41,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
Factent
Ymir
7
0 / 6 / 3
7,789
325
3,194
20,534
14,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
TravyG
Ao Kuang
10
3 / 5 / 1
8,895
371
6,664
16,675
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
xKlNGxMENACE
Baron Samedi
10
0 / 2 / 2
8,333
347
3,346
8,677
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
31
Kills
17
18
Deaths
31
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
BFCLegion
Neith
4
4
6
1.75
L
5
10
1
0.55
L
Mulan
DeityEsus
Mulan
9
8
5
1.44
W
7
3
5
3.17
L
Ymir
Factent
Ymir
0
6
3
0.25
W
Ne Zha
5
4
13
2.88
L
Ao Kuang
TravyG
Ao Kuang
3
5
1
0.7
W
Arachne
Yisus7612
Arachne
3
2
8
3.5
W
12
5
9
3.3
L
Baron Samedi
xKlNGxMENACE
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,796
Damage
61,898
106,398
Taken
107,693
85,061
Mitigated
75,913
39,164
Healing
25,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BFCLegion
Neith
15,572
6,524
0
5,732
14,805
6,888
7,886
1,125
13,624
0
119,796
L
19,360
7,519
0
1,931
25,959
10,117
0
7,873
18,054
0
79,866
L
Mulan
DeityEsus
Mulan
29,334
4,682
0
12,019
35,848
41,774
0
19,750
15,427
2,475
84,345
W
17,093
5,060
0
3,741
20,056
20,631
2,533
1,152
17,857
110,554
0
L
Ymir
Factent
Ymir
3,194
1,873
1,359
2,436
20,534
14,064
0
6,663
13,791
13,700
0
W
Ne Zha
20,005
6,013
2,372
10,633
31,182
34,338
1,264
5,104
25,501
4,716
77,101
L
Ao Kuang
TravyG
Ao Kuang
6,664
2,067
0
6,049
16,675
6,397
0
6,803
9,714
33,895
0
W
Arachne
Yisus7612
Arachne
7,522
4,908
0
3,426
15,289
7,342
3,924
3,866
11,281
73
80,461
W
27,604
3,906
1,982
11,278
25,066
15,862
122
4,896
19,706
106,851
0
L
Baron Samedi
xKlNGxMENACE
Baron Samedi
3,346
273
91
1,274
8,677
3,561
84
4,907
3,718
42,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,268
Gold Earned
48,650
739
Minions Killed
381
0
Camps Cleared
0
1,981,468
Distance Traveled
1,378,506
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,405
559
182
8
0
387,290
3
L
Skadi
10,653
444
121
5
0
309,076
0
L
Mulan
12,980
541
100
4
0
380,683
0
W
Atlas
14,614
609
212
9
0
420,918
4
L
Ymir
7,789
325
16
1
0
216,488
1
W
Ne Zha
13,814
576
83
3
0
420,859
2
L
Ao Kuang
8,895
371
66
3
0
302,252
0
W
Arachne
11,969
499
119
5
0
347,438
2
W
Hades
13,466
561
143
6
0
404,963
4
L
Baron Samedi
8,333
347
78
3
0
170,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role