Player Matchup

Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MoonlliteReaper
King Arthur
Level 106
God Stats
9W - 4L
1,687 SR
Queue Stats
84W - 85L
1,560 Elo+
Party 1
Hades
Hades
RoflCopter1324
Hades
Level 67
God Stats
7W - 4L
1,663 SR
Queue Stats
94W - 85L
1,550 Elo+
Party 1
Team Averages
Level 105
1,617 SR
1,537 Elo+

VS

Team Averages
Level 97
1,610 SR
1,600 Elo+
Cerberus
Cerberus
OmanNotAgain
Cerberus
Level 43
God Stats
4W - 5L
1,523 SR
Queue Stats
50W - 37L
1,599 Elo+
Party 2
Discordia
Discordia
SumomoSummer
Discordia
Level 148
God Stats
377W - 325L
1,617 SR
Queue Stats
454W - 426L
1,593 Elo+
Solo
Hun Batz
Hun Batz
hikuxi
Hun Batz
Level 99
God Stats
0W - 1L
1,690 SR
Queue Stats
56W - 40L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
4 / 1 / 4
12,434
654
10,460
13,117
5,606
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
MoonlliteReaper
King Arthur
19
4 / 2 / 7
13,017
685
23,903
23,035
28,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 7
12,619
664
13,746
11,617
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OmanNotAgain
Cerberus
16
0 / 1 / 4
10,776
567
10,201
21,239
30,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SumomoSummer
Discordia
16
2 / 3 / 2
11,376
599
17,035
10,733
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
hikuxi
Hun Batz
14
2 / 7 / 2
10,708
564
9,895
20,438
11,000
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
4
4
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
4
6
W
King Arthur
MoonlliteReaper
King Arthur
4
2
7
3.75
L
Cerberus
OmanNotAgain
Cerberus
0
1
4
2
W
3
1
7
6.5
L
Discordia
SumomoSummer
Discordia
2
3
2
1
L
Hun Batz
hikuxi
Hun Batz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,109
Damage
37,131
47,769
Taken
52,410
40,773
Mitigated
47,796
9,555
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,460
2,389
0
1,329
13,117
5,606
2,241
8,262
4,855
0
60,029
W
King Arthur
MoonlliteReaper
King Arthur
23,903
2,362
147
2,689
23,035
28,830
45
12,761
10,274
0
65,652
L
Cerberus
OmanNotAgain
Cerberus
10,201
1,266
621
5,623
21,239
30,696
26
7,185
14,054
29,851
0
W
13,746
1,334
1,036
4,354
11,617
6,337
276
6,980
4,637
44,911
0
L
Discordia
SumomoSummer
Discordia
17,035
30
0
2,958
10,733
6,100
185
2,543
8,190
69,237
0
L
Hun Batz
hikuxi
Hun Batz
9,895
1,824
0
370
20,438
11,000
0
4,425
16,013
0
26,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
32,860
219
Minions Killed
232
10
Camps Cleared
7
1,185,080
Distance Traveled
1,103,154
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,434
654
75
4
3
428,597
2
W
King Arthur
13,017
685
70
4
3
390,283
4
L
Cerberus
10,776
567
78
4
3
377,368
5
W
Hades
12,619
664
74
4
4
366,200
0
L
Discordia
11,376
599
112
6
4
364,848
4
L
Hun Batz
10,708
564
42
2
0
360,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role