Player Matchup

Gilgamesh
Gilgamesh
Censice
Gilgamesh
Level 67
God Stats
19W - 14L
1,634 SR
Queue Stats
160W - 166L
1,575 Elo+
Solo
Lancelot
Lancelot
Koutau
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 413L
1,469 Elo+
Solo
Vulcan
Vulcan
TheCoomerBoomer
Vulcan
Level 109
God Stats
34W - 26L
1,830 SR
Queue Stats
473W - 515L
1,482 Elo+
Solo
Hun Batz
Hun Batz
destruct0R7297
Hun Batz
Level 74
God Stats
3W - 3L
1,387 SR
Queue Stats
24W - 23L
1,445 Elo+
Solo
Sol
Sol
xDirtyDancerx
Sol
Level 82
God Stats
19W - 11L
1,679 SR
Queue Stats
218W - 192L
1,547 Elo+
Solo
Team Averages
Level 98
1,606 SR
1,504 Elo+

VS

Team Averages
Level 82
1,536 SR
1,676 Elo+
Terra
Terra
DookieDance
Terra
Level 68
God Stats
2W - 0L
1,229 SR
Queue Stats
144W - 125L
1,459 Elo+
Solo
Scylla
Scylla
astraltrxnity
Scylla
Level 126
God Stats
77W - 48L
1,543 SR
Queue Stats
393W - 372L
1,470 Elo+
Solo
Vamana
Vamana
averno
Vamana
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 308L
1,544 Elo+
Solo
Ne Zha
Ne Zha
flooppyy
Ne Zha
Level 76
God Stats
6W - 0L
1,908 SR
Queue Stats
287W - 51L
1,905 Elo+
Party 1
Xbalanque
Xbalanque
i5mokeMids4
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 0L
2,003 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Censice
Gilgamesh
15
0 / 2 / 2
10,023
1,002
5,591
17,631
18,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Koutau
Lancelot
15
0 / 9 / 1
8,924
892
9,905
21,094
15,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 3 / 1
9,085
909
12,174
11,017
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
14
2 / 6 / 0
9,754
975
6,906
13,528
6,062
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 1
9,206
921
10,464
12,666
5,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

174

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 17
11,639
1,164
6,047
13,578
18,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 0 / 12
10,726
1,073
10,143
3,900
1,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
averno
Vamana
17
1 / 0 / 17
11,076
1,108
6,586
8,870
8,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
flooppyy
Ne Zha
17
10 / 1 / 7
11,377
1,138
19,156
11,923
7,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
i5mokeMids4
Xbalanque
17
6 / 0 / 13
11,300
1,130
28,123
9,202
4,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
89
2
Kills
23
23
Deaths
2
5
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Censice
Gilgamesh
0
2
2
0.5
W
2
1
17
10.5
L
Lancelot
Koutau
Lancelot
0
9
1
0.06
L
0
3
1
0.17
W
4
0
12
10
W
Vamana
averno
Vamana
1
0
17
9.5
L
Hun Batz
2
6
0
0.33
W
Ne Zha
flooppyy
Ne Zha
10
1
7
13.5
W
Xbalanque
i5mokeMids4
Xbalanque
6
0
13
12.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,040
Damage
70,055
75,936
Taken
47,473
51,901
Mitigated
40,565
8,281
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Censice
Gilgamesh
5,591
1,175
2,133
2,101
17,631
18,784
0
3,543
14,088
0
24,006
W
6,047
633
1,700
3,692
13,578
18,086
0
7,331
6,247
14,308
0
L
Lancelot
Koutau
Lancelot
9,905
1,181
0
1,542
21,094
15,651
0
4,537
16,557
0
19,228
L
12,174
2,009
0
50
11,017
5,955
0
1,435
9,582
32,792
0
W
10,143
2,022
0
300
3,900
1,837
0
2,136
1,764
28,683
0
W
Vamana
averno
Vamana
6,586
3,315
2,577
4,422
8,870
8,733
0
3,251
5,619
0
19,748
L
Hun Batz
6,906
1,443
0
294
13,528
6,062
0
2,938
10,590
0
22,345
W
Ne Zha
flooppyy
Ne Zha
19,156
6,210
0
2,175
11,923
7,431
0
5,097
6,826
0
31,489
W
Xbalanque
i5mokeMids4
Xbalanque
28,123
15,403
0
937
9,202
4,478
0
4,823
4,379
0
64,545
L
10,464
3,118
0
2,161
12,666
5,449
0
3,737
8,929
36,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,992
Gold Earned
56,118
196
Minions Killed
212
7
Camps Cleared
11
1,008,989
Distance Traveled
1,092,936
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,023
1,002
42
4
1
209,085
1
W
Terra
11,639
1,164
20
2
0
220,357
1
L
Lancelot
8,924
892
20
2
3
210,410
0
L
Vulcan
9,085
909
49
5
0
214,009
1
W
Scylla
10,726
1,073
42
4
0
216,164
0
W
Vamana
11,076
1,108
32
3
3
237,690
2
L
Hun Batz
9,754
975
37
4
2
178,340
1
W
Ne Zha
11,377
1,138
20
2
3
222,669
1
W
Xbalanque
11,300
1,130
98
10
5
196,056
2
L
Sol
9,206
921
48
5
1
197,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role