Player Matchup

Charybdis
Charybdis
HeyBridgett
Charybdis
Level 48
God Stats
7W - 4L
1,891 SR
Queue Stats
280W - 330L
1,416 Elo+
Party 2
Da Ji
Da Ji
Wizz2
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Jormungandr
Jormungandr
YATHR
Jormungandr
Level 128
God Stats
2W - 5L
1,301 SR
Queue Stats
260W - 266L
1,469 Elo+
Party 3
Hou Yi
Hou Yi
YranoituloveR47
Hou Yi
Level 62
God Stats
3W - 1L
1,436 SR
Queue Stats
83W - 92L
1,430 Elo+
Party 2
Hun Batz
Hun Batz
moondogio
Hun Batz
Level 156
God Stats
4W - 7L
1,377 SR
Queue Stats
356W - 402L
1,504 Elo+
Party 3
Team Averages
Level 87
1,501 SR
1,406 Elo+

VS

Team Averages
Level 125
1,385 SR
1,523 Elo+
Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AEON REAPER 214
Anubis
Level 81
God Stats
1W - 0L
1,148 SR
Queue Stats
2W - 1L
1,734 Elo+
Party 1
Chiron
Chiron
FunkyGreens
Chiron
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,433 Elo+
Party 1
Vulcan
Vulcan
Palomino0101
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,443 Elo+
Solo
Sol
Sol
x iTwirl
Sol
Level 156
God Stats
1W - 0L
1,277 SR
Queue Stats
45W - 48L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeyBridgett
Charybdis
13
0 / 6 / 8
7,810
651
7,643
13,078
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Wizz2
Da Ji
15
2 / 5 / 10
8,297
691
10,819
13,596
5,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
YATHR
Jormungandr
18
6 / 5 / 9
10,124
844
15,360
15,808
20,430
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 6
8,549
712
14,382
13,807
6,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
moondogio
Hun Batz
17
3 / 4 / 9
8,822
735
12,985
14,498
6,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 4 / 12
8,716
726
7,085
21,401
26,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 6 / 9
10,026
836
8,775
13,113
7,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
3 / 2 / 11
9,274
773
19,622
13,018
6,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
17
4 / 3 / 11
9,861
822
12,979
13,595
6,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 2 / 8
10,702
892
16,749
12,617
5,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
75
16
Kills
24
24
Deaths
17
42
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
4
12
2.25
W
5
6
9
1.58
W
Chiron
3
2
11
4.25
L
Charybdis
HeyBridgett
Charybdis
0
6
8
0.67
W
Vulcan
4
3
11
3.17
L
Da Ji
Wizz2
Da Ji
2
5
10
1.4
L
Jormungandr
YATHR
Jormungandr
6
5
9
2.1
L
5
4
6
2
L
Hun Batz
moondogio
Hun Batz
3
4
9
1.88
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,189
Damage
65,210
70,787
Taken
73,744
43,273
Mitigated
52,983
21,627
Healing
33,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,085
337
740
5,723
21,401
26,483
501
2,343
19,058
13,317
0
W
8,775
71
1,586
3,734
13,113
7,054
220
3,491
9,622
27,603
0
W
Chiron
19,622
8,281
2,554
6,111
13,018
6,691
450
3,432
9,568
0
29,066
L
Charybdis
HeyBridgett
Charybdis
7,643
2,917
1,935
1,886
13,078
4,850
0
10,973
2,105
0
16,049
W
Vulcan
12,979
6,355
268
3,266
13,595
6,921
48
3,688
9,907
24,687
0
L
Da Ji
Wizz2
Da Ji
10,819
1,870
896
2,909
13,596
5,860
0
8,933
4,663
0
13,448
L
Jormungandr
YATHR
Jormungandr
15,360
3,018
1,965
2,191
15,808
20,430
21
7,417
8,391
31,249
0
L
14,382
6,128
269
3,007
13,807
6,016
0
8,970
4,837
0
27,163
L
Hun Batz
moondogio
Hun Batz
12,985
972
2,351
4,218
14,498
6,117
0
9,295
5,203
0
29,625
W
16,749
3,175
2,110
7,494
12,617
5,834
821
2,388
10,229
30,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
48,579
120
Minions Killed
145
0
Camps Cleared
0
1,112,168
Distance Traveled
1,218,640
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,716
726
8
1
0
253,326
1
W
Anubis
10,026
836
43
4
0
219,216
4
W
Chiron
9,274
773
29
2
0
251,486
1
L
Charybdis
7,810
651
19
2
0
200,537
0
W
Vulcan
9,861
822
28
2
0
269,295
1
L
Da Ji
8,297
691
14
1
0
232,271
1
L
Jormungandr
10,124
844
31
3
0
232,458
0
L
Hou Yi
8,549
712
31
3
0
204,180
0
L
Hun Batz
8,822
735
25
2
0
242,722
0
W
Sol
10,702
892
37
3
0
225,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role