Player Matchup

Yemoja
Yemoja
BKNYNJ
Yemoja
Level 135
God Stats
166W - 205L
1,448 SR
Queue Stats
1,322W - 1,439L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
BoogymansDream
Kuzenbo
Level 147
God Stats
4W - 9L
1,257 SR
Queue Stats
339W - 379L
1,444 Elo+
Solo
Kukulkan
Kukulkan
DivineMurder1017
Kukulkan
Level 141
God Stats
14W - 14L
1,506 SR
Queue Stats
172W - 176L
1,459 Elo+
Solo
Thor
Thor
Swixley
Thor
Level 119
God Stats
13W - 9L
1,520 SR
Queue Stats
50W - 27L
1,594 Elo+
Solo
Artemis
Artemis
cazazombies245
Artemis
Level 65
God Stats
2W - 1L
1,524 SR
Queue Stats
134W - 125L
1,447 Elo+
Solo
Team Averages
Level 121
1,451 SR
1,478 Elo+

VS

Team Averages
Level 108
1,497 SR
1,482 Elo+
Heimdallr
Heimdallr
CalamityMandy
Heimdallr
Level 124
God Stats
15W - 14L
1,347 SR
Queue Stats
1,527W - 1,605L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
LilBeefNugget
Sun Wukong
Level 127
God Stats
6W - 6L
1,890 SR
Queue Stats
139W - 147L
1,497 Elo+
Solo
Bellona
Bellona
Nagatopain2122
Bellona
Level 70
God Stats
2W - 2L
1,560 SR
Queue Stats
404W - 407L
1,507 Elo+
Solo
Discordia
Discordia
Rosezay90
Discordia
Level 151
God Stats
1W - 2L
1,281 SR
Queue Stats
161W - 166L
1,437 Elo+
Solo
Loki
Loki
xImCieloMob-
Loki
Level 68
God Stats
36W - 41L
1,406 SR
Queue Stats
243W - 217L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BKNYNJ
Yemoja
15
1 / 1 / 2
9,574
957
9,069
5,436
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 5
9,465
947
5,891
11,600
10,399
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 5
9,776
978
8,659
7,254
3,927
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Swixley
Thor
15
4 / 1 / 1
10,526
1,053
12,068
13,500
6,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
0 / 1 / 3
9,351
935
7,702
8,457
3,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

255

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CalamityMandy
Heimdallr
15
1 / 1 / 1
9,751
975
9,360
9,330
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
LilBeefNugget
Sun Wukong
16
2 / 2 / 2
10,993
1,099
16,169
16,045
12,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 0 / 3
9,370
937
5,964
10,669
6,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Rosezay90
Discordia
15
0 / 2 / 4
9,773
977
9,344
7,567
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 1
9,599
960
2,248
5,188
2,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
5
Kills
4
4
Deaths
5
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BKNYNJ
Yemoja
1
1
2
2
W
0
0
5
2.5
L
Heimdallr
CalamityMandy
Heimdallr
1
1
1
1.5
W
0
1
5
2.5
L
Sun Wukong
LilBeefNugget
Sun Wukong
2
2
2
1.5
L
0
0
3
1.5
L
Discordia
Rosezay90
Discordia
0
2
4
1
W
Thor
Swixley
Thor
4
1
1
4.5
W
0
1
3
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,389
Damage
43,085
46,247
Taken
48,799
27,845
Mitigated
28,302
6,209
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BKNYNJ
Yemoja
9,069
913
2,434
109
5,436
2,753
0
1,638
3,798
26,788
0
W
5,891
2,637
0
0
11,600
10,399
0
2,058
9,542
13,896
0
L
Heimdallr
CalamityMandy
Heimdallr
9,360
3,929
0
1,369
9,330
4,228
0
4,818
4,294
0
35,300
W
8,659
543
637
922
7,254
3,927
0
1,470
5,784
36,940
0
L
Sun Wukong
LilBeefNugget
Sun Wukong
16,169
2,629
0
3,505
16,045
12,548
0
6,830
8,709
0
47,828
L
5,964
509
0
195
10,669
6,260
0
5,365
5,130
0
14,454
L
Discordia
Rosezay90
Discordia
9,344
447
0
0
7,567
3,116
0
3,770
3,723
28,319
0
W
Thor
Swixley
Thor
12,068
1,630
0
380
13,500
6,865
0
2,362
11,138
0
23,591
W
7,702
3,259
0
1,727
8,457
3,901
0
1,816
6,641
0
24,120
L
2,248
146
0
71
5,188
2,150
0
1,973
3,191
0
13,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
49,486
205
Minions Killed
226
6
Camps Cleared
12
1,004,138
Distance Traveled
873,916
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,574
957
51
5
1
178,473
0
W
Kuzenbo
9,465
947
23
2
0
217,124
0
L
Heimdallr
9,751
975
53
5
1
175,141
0
W
Kukulkan
9,776
978
64
6
2
177,098
1
L
Sun Wukong
10,993
1,099
69
7
8
209,728
1
L
Bellona
9,370
937
19
2
0
141,866
0
L
Discordia
9,773
977
63
6
0
151,626
0
W
Thor
10,526
1,053
26
3
1
228,541
1
W
Artemis
9,351
935
41
4
2
202,902
0
L
Loki
9,599
960
22
2
3
195,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role