Player Matchup

Ishtar
Ishtar
FillAyeMinyawn
Ishtar
Level 29
God Stats
6W - 1L
1,859 SR
Queue Stats
55W - 21L
1,727 Elo+
Party 1
Janus
Janus
Knotpil
Janus
Level 46
God Stats
2W - 3L
1,357 SR
Queue Stats
116W - 87L
1,542 Elo+
Party 1
Bacchus
Bacchus
Sectric
Bacchus
Level 46
God Stats
12W - 5L
1,678 SR
Queue Stats
116W - 87L
1,542 Elo+
Party 1
Team Averages
Level 40
1,632 SR
1,603 Elo+

VS

Team Averages
Level 60
1,502 SR
1,415 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ghost12541
Chaac
Level 102
God Stats
5W - 5L
1,505 SR
Queue Stats
31W - 51L
1,336 Elo+
Party 2
Pele
Pele
xXzombXx
Pele
Level 44
God Stats
4W - 2L
1,501 SR
Queue Stats
43W - 58L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
8,524
852
12,922
7,656
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Knotpil
Janus
12
2 / 2 / 9
7,582
758
10,421
5,755
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Sectric
Bacchus
13
7 / 0 / 9
9,274
927
6,503
7,401
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 5 / 2
6,366
637
3,320
10,265
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
11
2 / 4 / 0
6,601
660
5,379
11,215
6,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Pele
10
0 / 7 / 1
5,804
580
5,914
12,588
5,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
2
0.2
W
7
0
7
10.5
L
Chaac
2
4
0
0.5
W
Janus
Knotpil
Janus
2
2
9
3.25
W
Bacchus
Sectric
Bacchus
7
0
9
11.5
L
Pele
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,846
Damage
14,613
20,812
Taken
34,068
16,500
Mitigated
17,858
6,997
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,320
254
0
1,005
10,265
5,715
0
4,801
5,288
0
9,220
W
12,922
6,083
282
2,732
7,656
4,231
665
168
7,488
0
50,333
L
Chaac
5,379
254
0
3,260
11,215
6,949
0
4,694
6,293
0
18,236
W
Janus
Knotpil
Janus
10,421
627
0
350
5,755
2,249
527
23
5,732
26,250
0
W
Bacchus
Sectric
Bacchus
6,503
1,166
246
3,387
7,401
10,020
154
350
7,051
9,975
0
L
Pele
5,914
300
0
1,852
12,588
5,194
0
6,914
5,310
0
18,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
18,771
131
Minions Killed
77
9
Camps Cleared
1
600,431
Distance Traveled
531,222
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,366
637
8
1
0
168,186
0
W
Ishtar
8,524
852
78
8
8
182,459
4
L
Chaac
6,601
660
43
4
0
175,676
1
W
Janus
7,582
758
45
5
1
226,078
0
W
Bacchus
9,274
927
8
1
0
191,894
2
L
Pele
5,804
580
26
3
1
187,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role