Player Matchup

Ymir
Ymir
Fake Ceebz
Ymir
Level 120
God Stats
4W - 4L
1,477 SR
Queue Stats
308W - 309L
1,543 Elo+
Party 1
Ishtar
Ishtar
NameChanged3010
Ishtar
Level 143
God Stats
1W - 2L
1,325 SR
Queue Stats
418W - 439L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pawpyy
Morgan Le Fay
Level 140
God Stats
11W - 13L
1,520 SR
Queue Stats
464W - 473L
1,562 Elo+
Solo
King Arthur
King Arthur
papiisenpaii
King Arthur
Level 155
God Stats
0W - 3L
1,230 SR
Queue Stats
244W - 235L
1,570 Elo+
Solo
Janus
Janus
reeeelololol
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,452 Elo+
Solo
Team Averages
Level 137
1,410 SR
1,535 Elo+

VS

Team Averages
Level 129
1,610 SR
1,503 Elo+
Merlin
Merlin
Atrix
Merlin
Level 154
God Stats
1W - 0L
1,675 SR
Queue Stats
4W - 5L
1,399 Elo+
Solo
Hades
Hades
BeenNBean
Hades
Level 127
God Stats
2W - 0L
1,727 SR
Queue Stats
57W - 64L
1,455 Elo+
Party 2
Odin
Odin
Byaaaaannn
Odin
Level 112
God Stats
5W - 3L
1,608 SR
Queue Stats
111W - 112L
1,563 Elo+
Party 2
Agni
Agni
HARDYBOYS1541
Agni
Level 127
God Stats
6W - 1L
1,596 SR
Queue Stats
161W - 167L
1,531 Elo+
Solo
Rama
Rama
davisjones
Rama
Level 123
God Stats
4W - 3L
1,442 SR
Queue Stats
100W - 104L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
8,338
695
3,078
14,863
18,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 5 / 5
7,944
662
7,482
9,220
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Pawpyy
Morgan Le Fay
14
1 / 5 / 2
8,275
690
12,384
8,344
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
papiisenpaii
King Arthur
8
0 / 4 / 1
6,384
532
3,322
7,405
6,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 7 / 2
9,499
792
13,116
11,327
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atrix
Merlin
18
11 / 1 / 14
10,922
910
9,651
7,884
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
BeenNBean
Hades
17
8 / 2 / 16
10,431
869
7,011
13,431
8,328
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 22
10,772
898
9,552
14,591
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
0 / 3 / 19
8,308
692
9,358
8,060
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 17
9,703
809
11,791
8,099
4,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
115
7
Kills
27
27
Deaths
9
13
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Merlin
Atrix
Merlin
11
1
14
18
W
Hades
BeenNBean
Hades
8
2
16
8
W
3
2
22
7
L
1
6
3
0.42
W
0
3
19
3.17
L
0
5
5
0.5
L
Morgan Le Fay
Pawpyy
Morgan Le Fay
1
5
2
0.4
W
5
1
17
13.5
L
King Arthur
papiisenpaii
King Arthur
0
4
1
0.13
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,382
Damage
47,363
51,159
Taken
52,065
39,702
Mitigated
38,684
3,288
Healing
26,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Atrix
Merlin
9,651
965
1,486
2,465
7,884
4,451
1,825
3,399
4,485
30,475
0
W
Hades
BeenNBean
Hades
7,011
1,111
4,142
4,877
13,431
8,328
835
9,006
4,425
18,296
0
W
9,552
1,274
2,809
3,590
14,591
18,001
1,419
6,623
7,968
0
14,688
L
3,078
171
450
882
14,863
18,999
0
7,639
7,224
11,233
0
W
9,358
245
2,484
2,110
8,060
3,788
201
4,554
3,506
19,613
0
L
7,482
1,911
0
0
9,220
4,858
0
3,985
5,235
0
19,472
L
Morgan Le Fay
Pawpyy
Morgan Le Fay
12,384
45
92
522
8,344
3,694
0
4,694
3,650
21,416
0
W
11,791
6,301
1,291
1,493
8,099
4,116
3,260
4,996
3,103
0
28,860
L
King Arthur
papiisenpaii
King Arthur
3,322
537
0
414
7,405
6,702
0
3,651
3,754
0
5,279
L
13,116
355
147
781
11,327
5,449
0
6,051
5,276
28,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
50,136
110
Minions Killed
130
0
Camps Cleared
0
855,939
Distance Traveled
1,113,404
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,922
910
39
3
0
223,382
1
W
Hades
10,431
869
23
2
0
208,680
0
W
Odin
10,772
898
15
1
0
235,098
0
L
Ymir
8,338
695
28
2
0
175,250
0
W
Agni
8,308
692
17
1
0
229,523
1
L
Ishtar
7,944
662
19
2
0
186,399
2
L
Morgan Le Fay
8,275
690
22
2
0
189,415
1
W
Rama
9,703
809
36
3
0
216,721
0
L
King Arthur
6,384
532
3
0
0
110,800
0
L
Janus
9,499
792
38
3
0
194,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role