Player Matchup

Ah Puch
Ah Puch
EasyApostle
Ah Puch
Level 84
God Stats
1W - 2L
1,772 SR
Queue Stats
147W - 139L
1,451 Elo+
Party 1
Ishtar
Ishtar
Falcon_0119
Ishtar
Level 123
God Stats
9W - 17L
1,180 SR
Queue Stats
357W - 322L
1,473 Elo+
Party 1
Odin
Odin
MyPillowGuy
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,466 Elo+
Solo
Mercury
Mercury
Renegxdezz
Mercury
Level 49
God Stats
2W - 3L
1,331 SR
Queue Stats
160W - 148L
1,554 Elo+
Party 1
Fenrir
Fenrir
lemenebaedee64
Fenrir
Level 52
God Stats
21W - 27L
1,450 SR
Queue Stats
102W - 105L
1,452 Elo+
Solo
Team Averages
Level 71
1,446 SR
1,479 Elo+

VS

Team Averages
Level 78
1,522 SR
1,477 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Jason141722
Osiris
Level 143
God Stats
8W - 8L
1,449 SR
Queue Stats
441W - 431L
1,569 Elo+
Party 2
Ah Puch
Ah Puch
KillPrince
Ah Puch
Level 29
God Stats
13W - 14L
1,517 SR
Queue Stats
115W - 92L
1,475 Elo+
Party 3
Chiron
Chiron
NotMoranz
Chiron
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 14L
1,309 Elo+
Party 2
Camazotz
Camazotz
kingxvegeta
Camazotz
Level 114
God Stats
19W - 13L
1,645 SR
Queue Stats
472W - 388L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EasyApostle
Ah Puch
9
0 / 3 / 0
5,166
517
3,228
7,395
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
8
0 / 3 / 1
4,937
494
4,931
6,692
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,747
475
3,077
7,775
3,646
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Renegxdezz
Mercury
8
1 / 5 / 0
4,664
466
2,628
8,606
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 1 / 0
5,185
519
3,649
8,374
3,692
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 5
5,206
521
3,136
8,297
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
10
2 / 0 / 4
5,640
564
4,757
5,352
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
KillPrince
Ah Puch
10
4 / 1 / 1
6,248
625
6,445
5,637
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
NotMoranz
Chiron
8
3 / 0 / 2
5,265
527
4,584
3,324
904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
kingxvegeta
Camazotz
11
4 / 0 / 0
6,144
614
6,309
8,587
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
L
Ah Puch
EasyApostle
Ah Puch
0
3
0
0
L
Ishtar
0
3
1
0.17
W
Osiris
2
0
4
4
W
Ah Puch
KillPrince
Ah Puch
4
1
1
4.5
L
0
2
0
0
W
Chiron
NotMoranz
Chiron
3
0
2
4
L
Mercury
Renegxdezz
Mercury
1
5
0
0.2
W
Camazotz
kingxvegeta
Camazotz
4
0
0
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,513
Damage
25,231
38,842
Taken
31,197
15,296
Mitigated
15,535
9,592
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,136
446
0
2,856
8,297
4,967
0
206
8,091
18,455
0
L
Ah Puch
EasyApostle
Ah Puch
3,228
355
0
1,927
7,395
2,929
0
4,517
2,452
33,744
0
L
Ishtar
4,931
3,068
0
2,339
6,692
2,289
0
1,642
5,008
0
38,961
W
Osiris
4,757
2,131
0
1,849
5,352
3,625
0
361
4,991
0
38,188
W
Ah Puch
KillPrince
Ah Puch
6,445
106
0
1,749
5,637
2,174
0
2,661
2,976
27,501
0
L
3,077
1,219
0
1,627
7,775
3,646
0
0
7,324
0
20,595
W
Chiron
NotMoranz
Chiron
4,584
2,495
755
853
3,324
904
0
0
3,324
0
24,567
L
Mercury
Renegxdezz
Mercury
2,628
1,446
0
756
8,606
2,740
0
1,380
7,049
0
28,780
W
Camazotz
kingxvegeta
Camazotz
6,309
2,895
0
6,066
8,587
3,865
0
0
8,587
0
38,321
L
3,649
851
0
2,943
8,374
3,692
0
1,455
6,896
0
14,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
28,503
259
Minions Killed
271
0
Camps Cleared
0
845,874
Distance Traveled
952,630
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,206
521
22
2
0
183,821
3
L
Ah Puch
5,166
517
72
7
0
165,851
1
L
Ishtar
4,937
494
63
6
0
146,257
0
W
Osiris
5,640
564
65
7
0
210,304
0
W
Ah Puch
6,248
625
72
7
0
179,515
1
L
Odin
4,747
475
51
5
0
172,489
1
W
Chiron
5,265
527
43
4
0
178,383
0
L
Mercury
4,664
466
56
6
0
191,521
0
W
Camazotz
6,144
614
69
7
0
200,607
2
L
Fenrir
5,185
519
17
2
0
169,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role