Player Matchup

Gilgamesh
Gilgamesh
Minixflame
Gilgamesh
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 20L
1,573 Elo+
Party 3
Janus
Janus
ST0P Button
Janus
Level 124
God Stats
21W - 37L
1,356 SR
Queue Stats
212W - 226L
1,373 Elo+
Party 4
Ao Kuang
Ao Kuang
Sinful Tae
Ao Kuang
Level 129
God Stats
19W - 17L
1,462 SR
Queue Stats
101W - 110L
1,445 Elo+
Party 4
Fenrir
Fenrir
TaylorPeezy
Fenrir
Level 6
God Stats
1W - 1L
1,286 SR
Queue Stats
8W - 10L
1,059 Elo+
Party 4
Chang'e
Chang'e
XSourXCandyX
Chang'e
Level 123
God Stats
15W - 6L
1,664 SR
Queue Stats
88W - 93L
1,529 Elo+
Party 3
Team Averages
Level 78
1,454 SR
1,396 Elo+

VS

Team Averages
Level 55
1,547 SR
1,493 Elo+
Kukulkan
Kukulkan
Evil Moji1815
Kukulkan
Level 29
God Stats
7W - 4L
1,670 SR
Queue Stats
19W - 10L
1,564 Elo+
Party 2
Ares
Ares
ImAPeri
Ares
Level 26
God Stats
0W - 1L
1,450 SR
Queue Stats
6W - 6L
1,448 Elo+
Party 2
Rama
Rama
Satineez
Rama
Level 65
God Stats
0W - 4L
1,270 SR
Queue Stats
305W - 292L
1,478 Elo+
Party 1
Hel
Hel
androsfate
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 144L
1,426 Elo+
Party 1
Thanatos
Thanatos
pinķ
Thanatos
Level 124
God Stats
7W - 1L
1,843 SR
Queue Stats
24W - 13L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Minixflame
Gilgamesh
16
1 / 3 / 11
10,500
1,050
6,067
12,339
9,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 0 / 14
10,886
1,089
16,092
2,589
1,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Sinful Tae
Ao Kuang
16
3 / 2 / 10
10,306
1,031
6,342
8,485
3,858
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
4 / 2 / 7
10,160
1,016
7,156
10,569
4,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
XSourXCandyX
Chang'e
16
10 / 2 / 4
11,934
1,193
16,425
7,234
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

250

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Evil Moji1815
Kukulkan
15
1 / 5 / 5
10,202
1,020
7,503
10,948
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
ImAPeri
Ares
16
0 / 2 / 6
10,558
1,056
4,966
11,997
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
15
2 / 4 / 4
9,994
999
8,012
10,453
4,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 2
9,277
928
2,987
12,286
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
pinķ
Thanatos
16
5 / 2 / 4
10,998
1,100
13,176
10,190
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
20
Kills
9
9
Deaths
20
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Evil Moji1815
Kukulkan
1
5
5
0.7
L
Ares
ImAPeri
Ares
0
2
6
1.5
W
Gilgamesh
Minixflame
Gilgamesh
1
3
11
2.17
W
2
0
14
9
L
Rama
2
4
4
1
W
Ao Kuang
Sinful Tae
Ao Kuang
3
2
10
4
W
Fenrir
4
2
7
3.75
W
Chang'e
XSourXCandyX
Chang'e
10
2
4
6
L
1
7
2
0.29
L
Thanatos
pinķ
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,082
Damage
36,644
41,216
Taken
55,874
21,858
Mitigated
36,978
7,938
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Evil Moji1815
Kukulkan
7,503
355
0
450
10,948
5,873
0
8,106
2,842
45,855
0
L
Ares
ImAPeri
Ares
4,966
677
0
820
11,997
15,247
0
8,070
3,927
13,206
0
W
Gilgamesh
Minixflame
Gilgamesh
6,067
1,626
1,560
1,057
12,339
9,653
0
4,256
8,083
0
13,034
W
16,092
1,439
0
0
2,589
1,150
0
1,372
1,217
46,515
0
L
Rama
8,012
6,133
0
1,032
10,453
4,911
0
6,644
3,809
0
22,707
W
Ao Kuang
Sinful Tae
Ao Kuang
6,342
1,936
0
1,845
8,485
3,858
0
3,821
4,664
21,130
0
W
Fenrir
7,156
2,652
0
556
10,569
4,640
0
2,851
7,718
0
11,310
W
Chang'e
XSourXCandyX
Chang'e
16,425
807
1,034
1,886
7,234
2,557
0
3,156
4,078
38,035
0
L
2,987
317
217
170
12,286
6,376
0
8,679
3,607
12,972
0
L
Thanatos
pinķ
Thanatos
13,176
5,085
0
4,866
10,190
4,571
0
7,360
2,830
0
23,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
51,029
183
Minions Killed
190
8
Camps Cleared
8
985,069
Distance Traveled
961,923
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,202
1,020
95
10
1
199,502
3
L
Ares
10,558
1,056
24
2
2
206,236
0
W
Gilgamesh
10,500
1,050
12
1
0
200,143
0
W
Janus
10,886
1,089
77
8
1
212,528
0
L
Rama
9,994
999
30
3
0
182,708
3
W
Ao Kuang
10,306
1,031
32
3
2
188,496
0
W
Fenrir
10,160
1,016
11
1
2
197,038
0
W
Chang'e
11,934
1,193
51
5
3
186,864
0
L
Hel
9,277
928
22
2
0
170,600
0
L
Thanatos
10,998
1,100
19
2
5
202,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role