Player Matchup

Morgan Le Fay
Morgan Le Fay
D32 LooseCanon
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,194 Elo+
Party 2
Sun Wukong
Sun Wukong
GodSlayerQc8939
Sun Wukong
Level 160
God Stats
39W - 39L
1,471 SR
Queue Stats
834W - 1,036L
1,528 Elo+
Party 2
Jormungandr
Jormungandr
Ry3X Soggy
Jormungandr
Level 87
God Stats
2W - 3L
1,679 SR
Queue Stats
133W - 156L
1,484 Elo+
Party 2
Team Averages
Level 112
1,550 SR
1,402 Elo+

VS

Team Averages
Level 68
1,371 SR
1,469 Elo+
Ymir
Ymir
GodzillaKaiju
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 59L
1,486 Elo+
Party 1
Ishtar
Ishtar
HydroArchon-XI
Ishtar
Level 125
God Stats
5W - 5L
1,327 SR
Queue Stats
139W - 125L
1,518 Elo+
Party 1
Ganesha
Ganesha
MightYEagle7
Ganesha
Level 60
God Stats
1W - 0L
1,285 SR
Queue Stats
367W - 469L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D32 LooseCanon
Morgan Le Fay
17
7 / 8 / 2
12,467
693
12,994
18,479
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GodSlayerQc8939
Sun Wukong
16
1 / 6 / 8
11,587
644
14,437
24,837
19,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Ry3X Soggy
Jormungandr
17
1 / 3 / 5
12,170
676
17,752
26,157
27,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
13,558
753
20,485
21,377
19,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 2 / 7
13,991
777
25,385
13,505
6,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
MightYEagle7
Ganesha
16
0 / 5 / 15
11,458
637
14,542
18,287
9,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
17
17
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
D32 LooseCanon
Morgan Le Fay
7
8
2
1
L
Sun Wukong
GodSlayerQc8939
Sun Wukong
1
6
8
0.83
W
8
2
9
6.25
W
9
2
7
6.25
W
Ganesha
MightYEagle7
Ganesha
0
5
15
1.5
L
Jormungandr
Ry3X Soggy
Jormungandr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,183
Damage
60,412
69,473
Taken
53,169
54,010
Mitigated
35,779
12,324
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
D32 LooseCanon
Morgan Le Fay
12,994
1,551
467
1,355
18,479
6,304
145
10,554
7,600
32,759
0
L
Sun Wukong
GodSlayerQc8939
Sun Wukong
14,437
1,821
0
6,611
24,837
19,842
460
9,782
14,802
0
48,423
W
20,485
4,625
0
6,008
21,377
19,355
599
10,748
10,629
49,686
0
W
25,385
17,280
0
3,691
13,505
6,519
847
7,142
6,363
0
64,317
W
Ganesha
MightYEagle7
Ganesha
14,542
1,146
253
2,335
18,287
9,905
1,602
13,262
5,025
40,336
1,317
L
Jormungandr
Ry3X Soggy
Jormungandr
17,752
4,021
1,053
2,838
26,157
27,864
216
13,800
11,880
53,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,224
Gold Earned
39,007
182
Minions Killed
196
8
Camps Cleared
7
997,328
Distance Traveled
903,791
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,467
693
50
3
4
312,871
1
L
Sun Wukong
11,587
644
65
4
2
345,589
8
W
Ymir
13,558
753
81
5
4
301,545
3
W
Ishtar
13,991
777
108
6
3
307,313
2
W
Ganesha
11,458
637
7
0
0
294,933
2
L
Jormungandr
12,170
676
67
4
2
338,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role