Player Matchup

Thanatos
Thanatos
Alligator8888
Thanatos
Level 13
God Stats
1W - 10L
1,129 SR
Queue Stats
1W - 24L
952 Elo+
Party 1
Vulcan
Vulcan
Professormando
Vulcan
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 38L
946 Elo+
Party 1
Kuzenbo
Kuzenbo
bigbabyback09
Kuzenbo
Level 44
God Stats
1W - 3L
1,326 SR
Queue Stats
8W - 40L
946 Elo+
Party 1
Team Averages
Level 24
1,318 SR
948 Elo+

VS

Team Averages
Level 32
1,397 SR
1,249 Elo+
Thor
Thor
Anthomie19
Thor
Level 83
God Stats
8W - 10L
1,435 SR
Queue Stats
89W - 218L
1,194 Elo+
Party 2
King Arthur
King Arthur
Gobery
King Arthur
Level 5
God Stats
0W - 10L
1,258 SR
Queue Stats
3W - 37L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KarmaticGoose
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 49L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alligator8888
Thanatos
12
6 / 2 / 9
8,136
814
9,773
6,973
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
8 / 1 / 9
8,674
867
14,314
4,421
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
12
3 / 1 / 13
7,661
766
5,490
8,596
10,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,248
625
3,611
9,910
3,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Gobery
King Arthur
9
2 / 8 / 1
6,516
652
5,822
13,102
5,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
9
2 / 3 / 2
6,381
638
5,616
11,077
7,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
4
4
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alligator8888
Thanatos
6
2
9
5.25
L
0
6
3
0.25
L
King Arthur
Gobery
King Arthur
2
8
1
0.31
L
Cthulhu
2
3
2
1
W
8
1
9
12.5
W
Kuzenbo
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,577
Damage
15,049
19,990
Taken
34,089
16,754
Mitigated
17,200
5,855
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alligator8888
Thanatos
9,773
2,637
0
5,355
6,973
3,749
207
2,191
4,782
0
18,769
L
3,611
343
258
548
9,910
3,864
0
6,349
3,561
0
17,026
L
King Arthur
Gobery
King Arthur
5,822
1,423
0
0
13,102
5,383
0
8,525
4,577
0
11,657
L
Cthulhu
5,616
611
214
552
11,077
7,953
0
5,369
5,708
13,365
0
W
14,314
4,579
0
250
4,421
2,025
336
1,086
3,335
40,069
0
W
Kuzenbo
5,490
2,071
0
250
8,596
10,980
204
2,819
5,777
11,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
19,145
93
Minions Killed
71
5
Camps Cleared
2
545,946
Distance Traveled
459,917
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,136
814
15
2
0
182,872
1
L
Thor
6,248
625
33
3
2
162,055
1
L
King Arthur
6,516
652
17
2
0
147,839
1
L
Cthulhu
6,381
638
21
2
0
150,023
1
W
Vulcan
8,674
867
61
6
2
202,353
2
W
Kuzenbo
7,661
766
17
2
3
160,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role