Player Matchup

Fenrir
Fenrir
Agility
Fenrir
Level 149
God Stats
11W - 1L
1,826 SR
Queue Stats
926W - 88L
2,226 Elo+
Party 1
Hercules
Hercules
Beanatopia
Hercules
Level 152
God Stats
959W - 86L
2,149 SR
Queue Stats
963W - 86L
2,221 Elo+
Party 1
Nu Wa
Nu Wa
deejoy
Nu Wa
Level 128
God Stats
30W - 1L
1,867 SR
Queue Stats
919W - 77L
2,218 Elo+
Party 1
Team Averages
Level 143
1,947 SR
2,222 Elo+

VS

Team Averages
Level 92
1,539 SR
1,599 Elo+
Ymir
Ymir
KilnBansheStyle
Ymir
Level 107
God Stats
281W - 253L
1,558 SR
Queue Stats
394W - 423L
1,605 Elo+
Solo
Yu Huang
Yu Huang
ViolasBlade
Yu Huang
Level 125
God Stats
8W - 10L
1,560 SR
Queue Stats
409W - 491L
1,585 Elo+
Solo
Rama
Rama
scuzIs
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agility
Fenrir
14
2 / 1 / 8
10,462
747
8,741
16,955
17,508
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
Beanatopia
Hercules
15
5 / 0 / 9
10,642
760
15,138
22,235
25,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
deejoy
Nu Wa
17
7 / 0 / 7
10,928
781
18,644
9,067
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,651
618
7,622
21,154
22,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
ViolasBlade
Yu Huang
13
1 / 4 / 0
8,374
598
13,082
12,433
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
scuzIs
Rama
12
0 / 4 / 1
8,025
573
12,354
14,567
5,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Agility
Fenrir
2
1
8
6
W
Hercules
Beanatopia
Hercules
5
0
9
9.5
L
0
6
1
0.08
L
Yu Huang
ViolasBlade
Yu Huang
1
4
0
0.25
W
Nu Wa
deejoy
Nu Wa
7
0
7
10.5
L
Rama
scuzIs
Rama
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
33,058
48,257
Taken
48,154
47,061
Mitigated
33,230
22,405
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Agility
Fenrir
8,741
3,275
0
4,808
16,955
17,508
437
8,825
8,130
0
33,353
W
Hercules
Beanatopia
Hercules
15,138
5,170
633
12,435
22,235
25,508
411
10,060
12,175
138
23,387
L
7,622
1,550
0
2,386
21,154
22,097
0
9,483
11,028
20,723
0
L
Yu Huang
ViolasBlade
Yu Huang
13,082
1,728
0
0
12,433
5,197
0
4,511
7,666
55,555
0
W
Nu Wa
deejoy
Nu Wa
18,644
6,225
0
4,529
9,067
4,045
1,372
3,200
5,867
72,805
0
L
Rama
scuzIs
Rama
12,354
10,238
0
1,495
14,567
5,936
0
4,863
9,303
0
32,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
25,050
161
Minions Killed
155
11
Camps Cleared
1
855,054
Distance Traveled
690,187
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,462
747
45
3
5
283,009
5
W
Hercules
10,642
760
28
2
0
303,708
4
L
Ymir
8,651
618
13
1
0
230,966
6
L
Yu Huang
8,374
598
90
6
0
238,629
2
W
Nu Wa
10,928
781
88
6
6
268,337
0
L
Rama
8,025
573
52
4
1
220,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role