Player Matchup

Set
Set
DiegogoPR8
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,356 Elo+
Solo
Sobek
Sobek
DyslexicPigeon_
Sobek
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
630W - 499L
1,637 Elo+
Solo
Scylla
Scylla
RonFrog05ttv
Scylla
Level 87
God Stats
154W - 172L
1,544 SR
Queue Stats
310W - 358L
1,500 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,498 Elo+

VS

Team Averages
Level 141
1,844 SR
1,563 Elo+
Thanatos
Thanatos
EvilKemer
Thanatos
Level 146
God Stats
5W - 3L
1,833 SR
Queue Stats
188W - 188L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
Im Chunkage
Baron Samedi
Level 154
God Stats
4W - 0L
1,881 SR
Queue Stats
222W - 217L
1,594 Elo+
Party 1
Chaac
Chaac
XAR1999
Chaac
Level 123
God Stats
13W - 6L
1,819 SR
Queue Stats
66W - 55L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 7
8,701
669
8,774
16,140
11,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 5 / 6
9,649
742
8,566
18,201
22,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
4 / 7 / 4
9,233
710
12,483
15,685
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EvilKemer
Thanatos
14
7 / 5 / 8
10,577
814
13,034
12,594
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
Im Chunkage
Baron Samedi
15
8 / 4 / 7
10,634
818
16,421
12,932
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
XAR1999
Chaac
14
5 / 1 / 12
10,081
775
15,283
18,941
13,534
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
20
20
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
4
5
6
1.4
W
Thanatos
EvilKemer
Thanatos
7
5
8
2.2
W
Baron Samedi
Im Chunkage
Baron Samedi
8
4
7
2.88
L
Scylla
4
7
4
0.86
W
Chaac
XAR1999
Chaac
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,823
Damage
44,738
50,026
Taken
44,467
38,872
Mitigated
26,464
8,972
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,774
2,610
0
1,779
16,140
11,203
0
5,337
10,803
0
21,756
L
8,566
889
0
4,228
18,201
22,173
0
6,376
11,825
15,875
0
W
Thanatos
EvilKemer
Thanatos
13,034
3,789
0
7,288
12,594
6,471
941
5,949
6,645
0
29,195
W
Baron Samedi
Im Chunkage
Baron Samedi
16,421
2,040
1,645
5,131
12,932
6,459
300
7,416
5,516
44,115
0
L
Scylla
12,483
1,617
0
2,965
15,685
5,496
0
4,844
10,841
26,343
0
W
Chaac
XAR1999
Chaac
15,283
4,534
90
8,631
18,941
13,534
156
8,351
10,590
0
31,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
31,292
71
Minions Killed
135
1
Camps Cleared
9
691,994
Distance Traveled
778,222
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,701
669
21
2
0
221,289
2
L
Sobek
9,649
742
18
1
0
240,315
4
W
Thanatos
10,577
814
37
3
4
249,801
3
W
Baron Samedi
10,634
818
65
5
3
244,978
1
L
Scylla
9,233
710
32
2
1
230,390
1
W
Chaac
10,081
775
33
3
2
283,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role