Player Matchup

Ymir
Ymir
FelixOdin
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
MayonnaiseGod
Neith
Level 6
God Stats
1W - 3L
1,437 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
XWLG
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 4
Skadi
Skadi
omarAlegend
Skadi
Level 58
God Stats
2W - 5L
1,499 SR
Queue Stats
13W - 21L
1,451 Elo+
Party 4
Hades
Hades
senioriplikci
Hades
Level 15
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 34
1,435 SR
1,490 Elo+

VS

Team Averages
Level 50
1,541 SR
1,562 Elo+
Aphrodite
Aphrodite
Fr33styl3r
Aphrodite
Level 98
God Stats
3W - 1L
1,435 SR
Queue Stats
30W - 35L
1,408 Elo+
Party 1
Medusa
Medusa
LittleYordlex
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,322 Elo+
Party 1
Baba Yaga
Baba Yaga
Misfitova
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,636 Elo+
Party 3
Tiamat
Tiamat
Tobiskeptic
Tiamat
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 41L
1,610 Elo+
Party 3
Athena
Athena
forsmite2000
Athena
Level 5
God Stats
5W - 3L
1,772 SR
Queue Stats
8W - 4L
1,833 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 6 / 1
8,834
384
5,593
26,745
27,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 0
8,493
369
10,396
13,435
6,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XWLG
Bellona
13
1 / 6 / 2
8,611
374
9,082
20,687
19,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 0
10,852
472
12,361
19,246
9,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 11 / 1
7,748
337
3,838
18,468
9,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fr33styl3r
Aphrodite
20
9 / 3 / 12
13,737
597
21,887
24,103
21,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 2 / 10
11,960
520
19,138
13,987
6,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Misfitova
Baba Yaga
20
14 / 1 / 5
14,359
624
23,456
12,547
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
18
3 / 0 / 9
12,213
531
6,647
14,572
11,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
16
3 / 2 / 19
12,301
535
11,669
30,317
42,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
8
Kills
33
33
Deaths
8
4
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
1
0.25
W
Aphrodite
Fr33styl3r
Aphrodite
9
3
12
5
W
4
2
10
4.5
L
1
5
0
0.2
W
Baba Yaga
Misfitova
Baba Yaga
14
1
5
16.5
W
Tiamat
3
0
9
7.5
L
Bellona
XWLG
Bellona
1
6
2
0.33
W
Athena
3
2
19
6.25
L
5
5
0
1
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,270
Damage
82,797
98,581
Taken
95,526
71,722
Mitigated
89,038
10,034
Healing
48,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,593
1,922
0
2,820
26,745
27,315
365
14,240
12,505
29,867
0
W
Aphrodite
Fr33styl3r
Aphrodite
21,887
4,839
7,257
17,035
24,103
21,545
2,829
3,043
21,060
115,920
0
W
19,138
10,276
0
4,148
13,987
6,769
4,967
3,875
10,112
316
98,528
L
10,396
3,803
0
1,673
13,435
6,275
1,219
7,853
5,582
0
73,132
W
Baba Yaga
Misfitova
Baba Yaga
23,456
1,100
0
5,511
12,547
7,232
3,056
1,510
11,037
145,377
0
W
Tiamat
6,647
834
181
9,347
14,572
11,247
157
1,099
13,473
88,085
0
L
Bellona
XWLG
Bellona
9,082
2,435
0
1,809
20,687
19,239
0
17,222
3,465
40
35,080
W
Athena
11,669
3,413
0
4,600
30,317
42,245
1,083
4,523
25,794
39,900
1,166
L
12,361
6,799
0
2,098
19,246
9,201
246
11,191
8,055
209
98,815
L
3,838
844
268
1,366
18,468
9,692
40
13,350
5,118
20,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
64,570
372
Minions Killed
639
0
Camps Cleared
0
2,030,069
Distance Traveled
2,182,293
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,834
384
30
1
0
401,839
1
W
Aphrodite
13,737
597
178
8
0
375,613
2
W
Medusa
11,960
520
106
5
0
421,210
1
L
Neith
8,493
369
111
5
0
416,557
0
W
Baba Yaga
14,359
624
181
8
0
463,212
3
W
Tiamat
12,213
531
130
6
0
470,566
0
L
Bellona
8,611
374
48
2
0
475,342
1
W
Athena
12,301
535
44
2
0
451,692
1
L
Skadi
10,852
472
147
6
0
380,696
3
L
Hades
7,748
337
36
2
0
355,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role