Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CauleSaiyan
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,358 Elo+
Party 2
Medusa
Medusa
ReyDain69
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,359 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,443 Elo+

VS

Team Averages
Level 74
1,570 SR
1,520 Elo+
Hel
Hel
 
Hel
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Daniel_Olivero
Chronos
Level 57
God Stats
1W - 0L
1,246 SR
Queue Stats
14W - 21L
1,400 Elo+
Party 3
Fenrir
Fenrir
SashaElderberry
Fenrir
Level 98
God Stats
10W - 3L
1,742 SR
Queue Stats
353W - 369L
1,513 Elo+
Party 1
Set
Set
ZeekoZinx
Set
Level 25
God Stats
4W - 0L
1,892 SR
Queue Stats
152W - 116L
1,634 Elo+
Solo
Scylla
Scylla
twaka
Scylla
Level 111
God Stats
4W - 4L
1,470 SR
Queue Stats
317W - 317L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 7 / 1
9,462
676
22,407
21,135
16,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
 
Kumbhakarna
15
0 / 5 / 5
8,962
640
6,370
21,239
24,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
 
Anhur
16
0 / 3 / 6
8,758
626
10,337
16,131
9,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 3
8,240
589
4,117
10,676
5,239
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
ReyDain69
Medusa
16
2 / 7 / 4
8,893
635
14,139
16,986
9,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 2 / 13
9,343
667
4,291
8,077
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 2 / 13
9,654
690
9,908
14,224
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 3 / 11
11,227
802
21,594
22,643
13,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
10 / 2 / 13
12,010
858
22,685
18,910
28,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
twaka
Scylla
19
6 / 1 / 18
11,368
812
20,429
10,140
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
9
Kills
27
27
Deaths
10
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
7
1
0.93
L
Kumbhakarna
 
Kumbhakarna
0
5
5
0.5
L
Anhur
 
Anhur
0
3
6
1
W
Hel
 
Hel
0
2
13
3.25
L
1
5
3
0.5
W
1
2
13
3.75
L
Medusa
ReyDain69
Medusa
2
7
4
0.57
W
10
3
11
5.17
W
10
2
13
8.25
W
Scylla
twaka
Scylla
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,370
Damage
78,907
86,167
Taken
73,994
65,247
Mitigated
56,260
30,844
Healing
45,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
22,407
2,759
1,204
5,619
21,135
16,995
0
10,070
11,065
0
31,871
L
Kumbhakarna
 
Kumbhakarna
6,370
304
1,711
3,178
21,239
24,470
25
8,944
12,295
17,292
0
L
Anhur
 
Anhur
10,337
5,849
651
4,249
16,131
9,130
0
5,014
11,117
0
21,236
W
Hel
 
Hel
4,291
688
15,666
4,482
8,077
3,698
696
1,123
6,954
12,963
0
L
4,117
467
8,018
3,255
10,676
5,239
64
3,751
6,925
5,454
0
W
9,908
1,682
2,237
2,261
14,224
6,181
3,539
2,398
11,826
18,981
0
L
Medusa
ReyDain69
Medusa
14,139
5,487
1,072
1,887
16,986
9,413
174
6,849
10,137
0
36,705
W
21,594
5,243
1,091
4,967
22,643
13,154
762
2,870
19,773
0
31,738
W
22,685
7,466
2,155
5,827
18,910
28,423
774
2,427
16,483
0
44,942
W
Scylla
twaka
Scylla
20,429
1,833
2,986
3,526
10,140
4,804
1,969
1,669
8,471
45,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
53,602
119
Minions Killed
143
0
Camps Cleared
0
1,083,458
Distance Traveled
1,260,225
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,462
676
18
1
0
207,962
0
L
Kumbhakarna
8,962
640
14
1
0
227,761
2
L
Anhur
8,758
626
30
2
0
230,494
0
W
Hel
9,343
667
21
2
0
251,915
0
L
Hel
8,240
589
3
0
0
217,444
0
W
Chronos
9,654
690
16
1
0
257,884
0
L
Medusa
8,893
635
54
4
0
199,797
2
W
Fenrir
11,227
802
13
1
0
274,150
1
W
Set
12,010
858
44
3
0
227,972
3
W
Scylla
11,368
812
49
4
0
248,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role