Player Matchup

Eset
Eset
B1ueChili
Eset
Level 53
God Stats
6W - 7L
1,412 SR
Queue Stats
37W - 31L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Kh4kis
Nu Wa
Level 107
God Stats
10W - 3L
1,686 SR
Queue Stats
26W - 19L
1,579 Elo+
Solo
Set
Set
OrionsConstant
Set
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,497 Elo+
Party 1
Odin
Odin
PinkHercules
Odin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,505 Elo+
Party 1
Artemis
Artemis
m00nm-ilk
Artemis
Level 28
God Stats
11W - 12L
1,509 SR
Queue Stats
42W - 36L
1,518 Elo+
Party 1
Team Averages
Level 100
1,522 SR
1,520 Elo+

VS

Team Averages
Level 73
1,635 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Nave2244
Charybdis
Level 42
God Stats
0W - 1L
1,606 SR
Queue Stats
14W - 11L
1,499 Elo+
Solo
Mulan
Mulan
SikeSmoker
Mulan
Level 48
God Stats
8W - 7L
1,562 SR
Queue Stats
65W - 90L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zannath
Kumbhakarna
Level 67
God Stats
4W - 2L
1,847 SR
Queue Stats
99W - 104L
1,496 Elo+
Solo
Nu Wa
Nu Wa
pgroggs
Nu Wa
Level 129
God Stats
69W - 57L
1,658 SR
Queue Stats
82W - 81L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 0 / 6
6,940
694
2,796
4,224
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Kh4kis
Nu Wa
15
2 / 0 / 6
8,074
807
10,278
2,734
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 5
7,501
750
6,409
7,013
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 0 / 2
8,172
817
9,482
7,877
5,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
m00nm-ilk
Artemis
12
0 / 0 / 5
6,463
646
3,693
4,872
2,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 0
6,705
671
7,059
7,710
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Nave2244
Charybdis
13
0 / 3 / 1
6,828
683
3,752
7,895
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
12
0 / 4 / 0
6,491
649
2,396
9,862
5,658
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Zannath
Kumbhakarna
12
0 / 2 / 0
6,767
677
2,430
10,284
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
pgroggs
Nu Wa
13
0 / 0 / 0
6,902
690
5,343
4,991
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
11
Kills
1
1
Deaths
11
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Eset
0
0
6
3
W
Nu Wa
Kh4kis
Nu Wa
2
0
6
5
L
Charybdis
Nave2244
Charybdis
0
3
1
0.17
W
1
1
5
3.5
W
8
0
2
9
L
Mulan
0
4
0
0
L
Kumbhakarna
Zannath
Kumbhakarna
0
2
0
0
W
Artemis
m00nm-ilk
Artemis
0
0
5
2.5
L
Nu Wa
pgroggs
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,658
Damage
20,980
26,720
Taken
40,742
14,713
Mitigated
22,584
4,342
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,059
194
0
389
7,710
3,276
0
1,326
6,154
23,809
0
W
Eset
2,796
31
783
318
4,224
1,840
98
3,254
822
16,075
0
W
Nu Wa
Kh4kis
Nu Wa
10,278
2,283
0
900
2,734
1,106
759
1,250
1,390
34,624
0
L
Charybdis
Nave2244
Charybdis
3,752
2,458
0
1,705
7,895
3,393
679
2,407
5,244
0
19,484
W
6,409
2,648
0
1,115
7,013
3,907
763
3,130
3,704
0
30,905
W
9,482
1,076
0
500
7,877
5,764
0
3,339
4,426
0
22,896
L
Mulan
2,396
0
0
564
9,862
5,658
0
3,149
6,273
0
15,394
L
Kumbhakarna
Zannath
Kumbhakarna
2,430
210
0
675
10,284
8,176
111
2,517
7,237
13,773
0
W
Artemis
m00nm-ilk
Artemis
3,693
603
0
726
4,872
2,096
0
3,138
1,546
0
11,195
L
Nu Wa
pgroggs
Nu Wa
5,343
656
0
424
4,991
2,081
0
1,967
2,760
23,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,150
Gold Earned
33,693
216
Minions Killed
195
0
Camps Cleared
0
1,049,338
Distance Traveled
921,676
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,705
671
44
4
0
200,041
0
W
Eset
6,940
694
40
4
0
222,352
4
W
Nu Wa
8,074
807
71
7
0
208,246
3
L
Charybdis
6,828
683
46
5
0
148,439
3
W
Set
7,501
750
52
5
0
218,972
3
W
Odin
8,172
817
37
4
0
212,615
1
L
Mulan
6,491
649
28
3
0
178,520
1
L
Kumbhakarna
6,767
677
15
2
0
200,572
1
W
Artemis
6,463
646
16
2
0
187,153
0
L
Nu Wa
6,902
690
62
6
0
194,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role