Player Matchup

Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Athena
Athena
Gold II
 
Athena
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
GreenHotChili
Rama
Gold II
Level 122
God Stats
5W - 2L
1,650 SR
Queue Stats
76W - 69L
1,600 MMR
Party 3
Janus
Janus
Silver I
Luks13
Janus
Silver I
Level 141
God Stats
4W - 2L
1,299 SR
Queue Stats
64W - 63L
1,157 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,490 SR
1,451 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,606 SR
1,563 MMR
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Niroshy
Ao Kuang
Gold II
Level 156
God Stats
0W - 1L
1,809 SR
Queue Stats
58W - 58L
1,694 MMR
Party 2
King Arthur
King Arthur
Silver I
Tropikaus
King Arthur
Silver I
Level 160
God Stats
0W - 2L
1,291 SR
Queue Stats
263W - 270L
1,151 MMR
Solo
Ymir
Ymir
Gold III
Zocllker
Ymir
Gold III
Level 156
God Stats
2W - 6L
1,475 SR
Queue Stats
59W - 59L
1,645 MMR
Party 2
Neith
Neith
Platinum IV
elniñopromesa
Neith
Platinum IV
Level 147
God Stats
2W - 4L
1,953 SR
Queue Stats
147W - 141L
1,826 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 0
8,044
619
5,845
7,913
5,605
Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
 
Mercury
13
2 / 2 / 2
7,489
576
1,775
9,702
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
 
Athena
10
1 / 2 / 7
6,814
524
3,986
12,900
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
6 / 0 / 4
8,088
622
15,489
9,631
3,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Luks13
Janus
13
3 / 1 / 4
7,614
586
6,687
5,834
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HadesBastetBakasura

VS

Bans
SusanoRatatoskrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 2
5,881
452
7,260
9,316
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Niroshy
Ao Kuang
9
2 / 4 / 0
6,181
475
5,207
11,575
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Tropikaus
King Arthur
12
1 / 0 / 0
6,849
527
4,717
9,077
9,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
9
1 / 3 / 2
5,968
459
3,533
11,578
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 1 / 2
6,805
523
5,577
6,693
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
4
5
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
W
Mercury
 
Mercury
2
2
2
1.5
W
Athena
 
Athena
1
2
7
2.25
L
Artemis
 
Artemis
0
4
2
0.25
W
6
0
4
8
W
Janus
Luks13
Janus
3
1
4
5
L
Ao Kuang
Niroshy
Ao Kuang
2
4
0
0.5
L
King Arthur
Tropikaus
King Arthur
1
0
0
1
L
Ymir
1
3
2
0.67
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
26,294
45,980
Taken
48,239
24,459
Mitigated
28,124
9,665
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,845
1,058
0
3,822
7,913
5,605
0
0
7,913
0
63,870
W
Mercury
 
Mercury
1,775
1,227
0
500
9,702
3,727
0
1,483
8,219
0
69,140
W
Athena
 
Athena
3,986
1,367
0
1,631
12,900
9,111
0
3,446
9,454
18,230
531
L
Artemis
 
Artemis
7,260
3,512
0
2,831
9,316
3,089
0
977
8,339
0
43,571
W
15,489
13,046
0
2,491
9,631
3,506
246
2,760
6,871
0
66,699
W
Janus
Luks13
Janus
6,687
835
84
1,137
5,834
2,510
0
1,051
4,783
52,117
0
L
Ao Kuang
Niroshy
Ao Kuang
5,207
1,516
0
3,311
11,575
4,229
0
3,953
7,622
45,610
0
L
King Arthur
Tropikaus
King Arthur
4,717
384
0
2,917
9,077
9,913
0
0
9,077
0
50,411
L
Ymir
3,533
856
0
2,420
11,578
7,664
0
3,225
8,066
14,284
0
L
5,577
1,984
0
2,265
6,693
3,229
0
2,179
4,514
0
61,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
31,684
485
Minions Killed
362
0
Camps Cleared
0
1,416,495
Distance Traveled
1,263,319
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,044
619
131
10
0
290,465
8
W
Mercury
7,489
576
118
9
0
320,784
0
W
Athena
6,814
524
19
1
0
277,681
7
L
Artemis
5,881
452
72
6
0
214,277
4
W
Rama
8,088
622
110
8
0
250,392
5
W
Janus
7,614
586
107
8
0
277,173
3
L
Ao Kuang
6,181
475
71
5
0
281,210
5
L
King Arthur
6,849
527
92
7
0
261,370
2
L
Ymir
5,968
459
11
1
0
271,785
4
L
Neith
6,805
523
116
9
0
234,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role