Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AsurasShadow2205
Merlin
Level 69
God Stats
1W - 1L
1,474 SR
Queue Stats
30W - 28L
1,512 Elo+
Party 1
Izanami
Izanami
HardStuckSigma
Izanami
Level 13
God Stats
1W - 2L
1,310 SR
Queue Stats
24W - 14L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
RandR215
The Morrigan
Level 129
God Stats
2W - 0L
1,165 SR
Queue Stats
36W - 33L
1,420 Elo+
Party 1
Set
Set
phallicthoughts
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,521 Elo+
Party 1
Team Averages
Level 62
1,390 SR
1,495 Elo+

VS

Team Averages
Level 76
1,481 SR
1,387 Elo+
Chiron
Chiron
Chuy DH
Chiron
Level 127
God Stats
1W - 3L
1,503 SR
Queue Stats
271W - 259L
1,450 Elo+
Solo
Hel
Hel
Grey-_-Artist
Hel
Level 29
God Stats
4W - 2L
1,706 SR
Queue Stats
26W - 33L
1,354 Elo+
Party 2
Zhong Kui
Zhong Kui
Im Veiled
Zhong Kui
Level 41
God Stats
12W - 21L
1,356 SR
Queue Stats
110W - 146L
1,343 Elo+
Solo
Heimdallr
Heimdallr
UWU-ECHAN
Heimdallr
Level 99
God Stats
7W - 17L
1,436 SR
Queue Stats
124W - 136L
1,368 Elo+
Party 2
Da Ji
Da Ji
VovaValkyrie
Da Ji
Level 84
God Stats
5W - 7L
1,402 SR
Queue Stats
140W - 162L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 2
4,444
494
1,152
3,924
1,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 1
4,696
522
1,459
2,063
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
6 / 0 / 2
6,198
689
8,855
7,682
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
RandR215
The Morrigan
8
1 / 1 / 3
4,520
502
2,656
4,214
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 0
5,352
595
2,600
5,500
2,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chuy DH
Chiron
10
1 / 1 / 0
5,546
616
2,203
4,675
1,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 1
4,852
539
2,105
5,992
2,053
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Im Veiled
Zhong Kui
10
0 / 0 / 0
5,477
609
3,789
4,812
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
UWU-ECHAN
Heimdallr
5
0 / 3 / 1
3,950
439
3,790
5,957
1,497
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,597
511
1,046
6,967
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
2
1
W
1
0
1
1.5
L
Chiron
Chuy DH
Chiron
1
1
0
1
L
1
1
1
1.5
W
6
0
2
7
L
Zhong Kui
Im Veiled
Zhong Kui
0
0
0
0
W
The Morrigan
RandR215
The Morrigan
1
1
3
2.5
L
Heimdallr
UWU-ECHAN
Heimdallr
0
3
1
0.17
L
0
3
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,722
Damage
12,933
23,383
Taken
28,403
8,913
Mitigated
10,583
8,759
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,152
715
770
1,731
3,924
1,858
23
1,010
2,914
5,001
0
W
1,459
140
0
375
2,063
587
0
107
1,956
26,093
0
L
Chiron
Chuy DH
Chiron
2,203
420
183
1,776
4,675
1,628
1,428
816
3,859
0
41,977
L
2,105
654
1,311
1,169
5,992
2,053
82
657
5,335
12,041
0
W
8,855
6,294
0
3,253
7,682
2,399
932
988
6,694
0
44,662
L
Zhong Kui
Im Veiled
Zhong Kui
3,789
869
0
3,519
4,812
3,133
300
0
4,400
33,982
5,118
W
The Morrigan
RandR215
The Morrigan
2,656
963
0
250
4,214
1,305
0
0
4,214
15,641
1,771
L
Heimdallr
UWU-ECHAN
Heimdallr
3,790
2,483
61
1,172
5,957
1,497
213
867
5,090
0
15,643
L
1,046
210
9
2,513
6,967
2,272
0
1,811
5,156
0
23,192
W
2,600
212
0
2,380
5,500
2,764
0
3,306
2,194
0
36,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,210
Gold Earned
24,422
226
Minions Killed
205
0
Camps Cleared
0
748,622
Distance Traveled
767,831
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,444
494
16
2
0
73,733
0
W
Merlin
4,696
522
42
5
0
168,763
0
L
Chiron
5,546
616
64
7
0
149,983
1
L
Hel
4,852
539
12
1
0
155,160
0
W
Izanami
6,198
689
67
7
0
164,512
3
L
Zhong Kui
5,477
609
60
7
0
157,103
1
W
The Morrigan
4,520
502
23
3
0
160,485
0
L
Heimdallr
3,950
439
19
2
0
121,487
1
L
Da Ji
4,597
511
50
6
0
184,098
1
W
Set
5,352
595
78
9
0
181,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role