Player Matchup

Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AlanXpro13
Danzaburou
Level 19
God Stats
11W - 15L
1,250 SR
Queue Stats
16W - 36L
1,134 Elo+
Party 1
Sylvanus
Sylvanus
LolfZMind
Sylvanus
Level 67
God Stats
33W - 23L
1,577 SR
Queue Stats
299W - 298L
1,329 Elo+
Party 3
King Arthur
King Arthur
Wade_Da_G
King Arthur
Level 63
God Stats
29W - 19L
1,577 SR
Queue Stats
173W - 169L
1,307 Elo+
Party 3
Baba Yaga
Baba Yaga
XxJacobpro123xX
Baba Yaga
Level 63
God Stats
12W - 4L
1,323 SR
Queue Stats
156W - 190L
1,278 Elo+
Party 1
Team Averages
Level 60
1,445 SR
1,310 Elo+

VS

Team Averages
Level 77
1,477 SR
1,293 Elo+
Zeus
Zeus
BBQ-Chicken-01
Zeus
Level 103
God Stats
17W - 13L
1,541 SR
Queue Stats
180W - 193L
1,291 Elo+
Party 2
Ymir
Ymir
Jrellthegreat19
Ymir
Level 45
God Stats
3W - 6L
1,288 SR
Queue Stats
36W - 61L
1,243 Elo+
Solo
Shiva
Shiva
Rogue_Killcam
Shiva
Level 29
God Stats
1W - 3L
1,266 SR
Queue Stats
111W - 150L
1,219 Elo+
Party 2
Da Ji
Da Ji
Taktical_Gecko
Da Ji
Level 65
God Stats
2W - 1L
1,771 SR
Queue Stats
40W - 30L
1,419 Elo+
Party 2
Skadi
Skadi
ktdagreat
Skadi
Level 143
God Stats
3W - 3L
1,519 SR
Queue Stats
29W - 38L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
7 / 3 / 3
6,561
596
6,196
9,875
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
AlanXpro13
Danzaburou
8
2 / 2 / 5
5,312
483
5,086
6,031
2,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LolfZMind
Sylvanus
10
2 / 0 / 5
6,084
553
4,745
5,723
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Wade_Da_G
King Arthur
11
0 / 0 / 0
6,261
569
2,869
6,192
3,787
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
XxJacobpro123xX
Baba Yaga
10
2 / 0 / 0
5,992
545
4,046
6,407
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,067
461
5,447
6,693
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 5 / 1
4,564
415
2,900
9,388
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
4,942
449
2,253
6,736
2,748
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 3 / 1
5,109
464
3,093
7,634
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
ktdagreat
Skadi
8
1 / 3 / 2
4,814
438
5,265
6,172
1,577
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
5
5
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
3
3
2.83
W
Danzaburou
AlanXpro13
Danzaburou
2
2
5
2.25
L
0
3
2
0.33
L
1
5
1
0.3
W
Sylvanus
LolfZMind
Sylvanus
2
0
5
4.5
L
0
0
0
0
L
3
3
1
1.17
W
King Arthur
Wade_Da_G
King Arthur
0
0
0
0
W
Baba Yaga
XxJacobpro123xX
Baba Yaga
2
0
0
2
L
Skadi
ktdagreat
Skadi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
18,958
34,228
Taken
36,623
17,060
Mitigated
12,351
12,889
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,196
2,944
100
3,896
9,875
5,399
346
2,896
6,973
0
27,753
W
Danzaburou
AlanXpro13
Danzaburou
5,086
2,334
216
789
6,031
2,221
56
1,366
4,477
0
17,976
L
5,447
673
0
2,302
6,693
2,026
0
2,878
3,815
27,990
0
L
2,900
615
0
56
9,388
3,630
0
2,538
6,850
16,599
0
W
Sylvanus
LolfZMind
Sylvanus
4,745
2,477
270
2,371
5,723
2,956
226
918
4,607
28,679
14,987
L
2,253
632
0
1,679
6,736
2,748
0
0
6,736
0
24,292
L
3,093
809
0
1,203
7,634
2,370
0
791
6,843
0
19,573
W
King Arthur
Wade_Da_G
King Arthur
2,869
368
0
1,750
6,192
3,787
330
0
6,192
0
42,513
W
Baba Yaga
XxJacobpro123xX
Baba Yaga
4,046
314
0
3,497
6,407
2,697
89
2,775
3,632
33,646
0
L
Skadi
ktdagreat
Skadi
5,265
2,747
296
721
6,172
1,577
0
1,393
4,779
0
23,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
24,496
280
Minions Killed
199
0
Camps Cleared
0
982,650
Distance Traveled
958,297
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,561
596
44
4
0
214,707
0
W
Danzaburou
5,312
483
21
2
0
193,357
1
L
Zeus
5,067
461
48
4
0
206,188
3
L
Ymir
4,564
415
40
4
0
171,120
0
W
Sylvanus
6,084
553
85
8
0
183,965
0
L
Shiva
4,942
449
48
4
0
171,979
0
L
Da Ji
5,109
464
32
3
0
207,979
1
W
King Arthur
6,261
569
80
7
0
192,499
3
W
Baba Yaga
5,992
545
50
5
0
198,122
1
L
Skadi
4,814
438
31
3
0
201,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role