Player Matchup

Anubis
Anubis
Connor MTV
Anubis
Level 100
God Stats
0W - 3L
1,193 SR
Queue Stats
38W - 39L
1,493 Elo+
Solo
Guan Yu
Guan Yu
ToppJapp
Guan Yu
Level 89
God Stats
0W - 2L
1,238 SR
Queue Stats
141W - 158L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Toxic Fartss
Sun Wukong
Level 140
God Stats
10W - 11L
1,489 SR
Queue Stats
321W - 365L
1,412 Elo+
Solo
Nu Wa
Nu Wa
daryle_stevens
Nu Wa
Level 137
God Stats
2W - 4L
1,478 SR
Queue Stats
230W - 256L
1,458 Elo+
Solo
Thanatos
Thanatos
jatin p
Thanatos
Level 121
God Stats
4W - 8L
1,356 SR
Queue Stats
366W - 391L
1,391 Elo+
Solo
Team Averages
Level 117
1,351 SR
1,424 Elo+

VS

Team Averages
Level 125
1,430 SR
1,505 Elo+
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HarambesGhostMF
Janus
Level 118
God Stats
22W - 10L
1,534 SR
Queue Stats
467W - 512L
1,426 Elo+
Solo
Terra
Terra
Mojo Jojo III
Terra
Level 116
God Stats
1W - 4L
1,117 SR
Queue Stats
180W - 190L
1,421 Elo+
Solo
Bastet
Bastet
MojoMavros
Bastet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 33L
1,563 Elo+
Party 1
Achilles
Achilles
seisfrys
Achilles
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Connor MTV
Anubis
20
11 / 5 / 8
14,246
791
32,482
18,502
10,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ToppJapp
Guan Yu
19
8 / 6 / 11
11,948
664
14,343
25,507
26,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Toxic Fartss
Sun Wukong
19
2 / 5 / 16
11,545
641
23,776
23,492
22,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 7 / 16
10,779
599
24,030
17,913
6,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
jatin p
Thanatos
17
4 / 10 / 7
10,829
602
13,876
18,041
8,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
2 / 5 / 18
12,095
672
8,007
38,363
39,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 7 / 20
12,110
673
18,388
16,997
7,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 6 / 21
13,289
738
12,800
34,815
35,027
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
MojoMavros
Bastet
20
7 / 6 / 18
13,235
735
21,854
28,052
18,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
seisfrys
Achilles
20
18 / 2 / 9
14,932
830
33,155
37,683
39,387
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
119
25
Kills
33
33
Deaths
26
58
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
5
18
2.2
L
Anubis
Connor MTV
Anubis
11
5
8
3
W
2
7
20
1.71
W
4
6
21
2.42
W
Bastet
MojoMavros
Bastet
7
6
18
2.67
L
Guan Yu
ToppJapp
Guan Yu
8
6
11
2.25
L
Sun Wukong
Toxic Fartss
Sun Wukong
2
5
16
2
L
0
7
16
1.14
L
Thanatos
jatin p
Thanatos
4
10
7
0.75
W
Achilles
seisfrys
Achilles
18
2
9
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,507
Damage
94,204
103,455
Taken
155,910
75,101
Mitigated
140,273
38,368
Healing
83,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,007
333
1,347
14,351
38,363
39,461
496
18,137
20,226
30,833
0
L
Anubis
Connor MTV
Anubis
32,482
1,194
697
7,732
18,502
10,710
561
7,936
9,922
66,488
0
W
18,388
675
1,835
1,573
16,997
7,750
1,332
7,298
9,699
50,710
0
W
12,800
1,440
16,247
13,676
34,815
35,027
2,025
11,073
23,742
33,344
0
W
Bastet
MojoMavros
Bastet
21,854
6,069
2,778
10,641
28,052
18,648
2,871
8,762
19,290
364
41,362
L
Guan Yu
ToppJapp
Guan Yu
14,343
863
5,762
5,343
25,507
26,877
303
9,383
14,909
0
21,699
L
Sun Wukong
Toxic Fartss
Sun Wukong
23,776
2,054
3,137
5,935
23,492
22,844
235
8,805
13,516
0
38,084
L
24,030
6,882
1,624
2,103
17,913
6,524
148
7,192
10,106
39,473
0
L
Thanatos
jatin p
Thanatos
13,876
1,509
415
5,620
18,041
8,146
660
6,003
11,355
0
17,646
W
Achilles
seisfrys
Achilles
33,155
9,085
2,765
18,432
37,683
39,387
2,368
11,242
26,441
0
53,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,347
Gold Earned
65,661
177
Minions Killed
236
0
Camps Cleared
0
1,457,576
Distance Traveled
1,665,348
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,095
672
54
3
0
301,332
1
L
Anubis
14,246
791
77
4
0
269,095
2
W
Janus
12,110
673
64
4
0
298,012
0
W
Terra
13,289
738
47
3
0
319,913
0
W
Bastet
13,235
735
25
1
0
359,716
1
L
Guan Yu
11,948
664
12
1
0
303,546
0
L
Sun Wukong
11,545
641
33
2
0
338,897
0
L
Nu Wa
10,779
599
38
2
0
281,743
0
L
Thanatos
10,829
602
17
1
0
264,295
0
W
Achilles
14,932
830
46
3
0
386,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role