Player Matchup

Artio
Artio
GodsLuke
Artio
Level 116
God Stats
1W - 1L
1,529 SR
Queue Stats
106W - 109L
1,567 Elo+
Party 1
Ratatoskr
Ratatoskr
Preetzole
Ratatoskr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,514 Elo+
Solo
Atlas
Atlas
TyrionThePimp
Atlas
Level 142
God Stats
7W - 6L
1,830 SR
Queue Stats
72W - 58L
1,574 Elo+
Solo
Thoth
Thoth
andreftandre
Thoth
Level 138
God Stats
5W - 8L
1,453 SR
Queue Stats
145W - 134L
1,502 Elo+
Solo
Hachiman
Hachiman
elimockeli
Hachiman
Level 128
God Stats
3W - 4L
1,734 SR
Queue Stats
128W - 135L
1,564 Elo+
Party 1
Team Averages
Level 129
1,609 SR
1,544 Elo+

VS

Team Averages
Level 118
1,604 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BtCarlos
Sylvanus
Level 124
God Stats
9W - 6L
1,645 SR
Queue Stats
384W - 448L
1,424 Elo+
Solo
Vulcan
Vulcan
LovehrMelons
Vulcan
Level 93
God Stats
2W - 0L
1,558 SR
Queue Stats
21W - 19L
1,596 Elo+
Party 2
Serqet
Serqet
MikeTheMadLadd
Serqet
Level 125
God Stats
4W - 1L
1,819 SR
Queue Stats
38W - 32L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GodsLuke
Artio
13
1 / 2 / 0
7,267
454
9,061
17,569
14,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Preetzole
Ratatoskr
14
1 / 1 / 1
7,766
485
4,858
14,395
5,759
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
5 / 3 / 2
7,653
478
6,461
13,198
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
6,375
398
5,464
8,499
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
elimockeli
Hachiman
16
5 / 0 / 5
9,708
607
11,251
10,384
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 6 / 0
8,008
501
6,220
12,514
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
 
Hades
11
1 / 3 / 2
7,589
474
3,198
11,916
9,873
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
BtCarlos
Sylvanus
17
2 / 1 / 0
9,897
619
13,679
14,014
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
16
7 / 0 / 1
9,887
618
17,343
9,632
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 2
7,776
486
2,042
11,104
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
11
11
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
6
0
0
W
Hades
 
Hades
1
3
2
0.67
W
Sylvanus
BtCarlos
Sylvanus
2
1
0
2
L
Artio
GodsLuke
Artio
1
2
0
0.5
W
Vulcan
7
0
1
7.5
W
1
2
2
1
L
Ratatoskr
Preetzole
Ratatoskr
1
1
1
1.5
L
5
3
2
2
L
0
5
1
0.1
L
Hachiman
elimockeli
Hachiman
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
42,482
64,045
Taken
59,180
34,591
Mitigated
30,124
18,924
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,220
3,160
0
3,842
12,514
4,254
877
1,809
10,705
0
67,081
W
Hades
 
Hades
3,198
512
388
2,854
11,916
9,873
156
5,202
6,714
15,371
634
W
Sylvanus
BtCarlos
Sylvanus
13,679
5,143
0
9,063
14,014
7,335
1,215
9,061
4,953
74,752
20,217
L
Artio
GodsLuke
Artio
9,061
1,024
114
5,645
17,569
14,193
0
10,819
6,750
57,562
0
W
Vulcan
17,343
6,382
0
2,280
9,632
4,311
195
4,053
5,579
103,628
0
W
2,042
565
0
4,994
11,104
4,351
0
861
10,243
0
52,397
L
Ratatoskr
Preetzole
Ratatoskr
4,858
1,380
0
1,750
14,395
5,759
0
5,361
8,906
0
77,177
L
6,461
2,411
81
3,396
13,198
7,600
0
7,543
5,477
23,529
0
L
5,464
302
0
1,784
8,499
2,915
0
6,617
1,534
42,848
0
L
Hachiman
elimockeli
Hachiman
11,251
5,541
0
6,154
10,384
4,124
336
577
9,645
0
95,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
43,157
480
Minions Killed
557
0
Camps Cleared
0
1,538,049
Distance Traveled
1,531,090
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,008
501
111
7
0
286,968
4
W
Hades
7,589
474
21
1
0
306,664
4
W
Sylvanus
9,897
619
152
10
0
203,653
2
L
Artio
7,267
454
103
6
0
308,028
1
W
Vulcan
9,887
618
180
11
0
352,343
3
W
Serqet
7,776
486
93
6
0
381,462
0
L
Ratatoskr
7,766
485
120
8
0
353,764
6
L
Atlas
7,653
478
28
2
0
305,304
8
L
Thoth
6,375
398
72
5
0
266,093
5
L
Hachiman
9,708
607
157
10
0
304,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role