Player Matchup

Nemesis
Nemesis
DocParanoia
Nemesis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,523 Elo+
Party 2
Mulan
Mulan
EmperorPabu
Mulan
Level 124
God Stats
14W - 9L
1,840 SR
Queue Stats
182W - 166L
1,569 Elo+
Party 2
Ishtar
Ishtar
JTuvf
Ishtar
Level 88
God Stats
1W - 3L
1,202 SR
Queue Stats
27W - 34L
1,532 Elo+
Party 2
Hades
Hades
Master Tubb
Hades
Level 121
God Stats
9W - 5L
1,478 SR
Queue Stats
67W - 69L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
pump1tup
Cthulhu
Level 104
God Stats
42W - 33L
1,529 SR
Queue Stats
66W - 56L
1,522 Elo+
Party 2
Team Averages
Level 118
1,510 SR
1,538 Elo+

VS

Team Averages
Level 117
1,684 SR
1,537 Elo+
Mercury
Mercury
Berserk__14
Mercury
Level 124
God Stats
7W - 6L
1,609 SR
Queue Stats
594W - 538L
1,563 Elo+
Party 1
Neith
Neith
ColeParker-
Neith
Level 142
God Stats
1W - 2L
1,765 SR
Queue Stats
712W - 655L
1,565 Elo+
Party 1
Sobek
Sobek
FaTGladdy
Sobek
Level 104
God Stats
0W - 1L
1,910 SR
Queue Stats
238W - 217L
1,543 Elo+
Party 1
Anubis
Anubis
Sonicl1on
Anubis
Level 89
God Stats
17W - 17L
1,638 SR
Queue Stats
108W - 103L
1,551 Elo+
Party 1
Set
Set
yayeet127
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 113L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DocParanoia
Nemesis
15
2 / 2 / 5
9,179
540
5,479
12,846
9,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
10 / 1 / 6
10,918
642
21,525
17,806
18,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
JTuvf
Ishtar
10
0 / 3 / 0
6,489
382
508
4,710
1,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 1 / 3
9,276
546
7,154
9,571
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
pump1tup
Cthulhu
12
1 / 2 / 1
7,669
451
5,642
14,863
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Berserk__14
Mercury
12
1 / 4 / 4
7,567
445
4,322
12,857
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 2
9,652
568
11,050
8,820
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
FaTGladdy
Sobek
12
2 / 2 / 2
7,370
434
4,963
14,488
16,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Sonicl1on
Anubis
12
1 / 4 / 0
7,593
447
5,287
11,627
6,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 0
8,360
492
8,425
15,387
9,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
9
9
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
Berserk__14
Mercury
1
4
4
0.75
L
4
1
2
5
W
Nemesis
DocParanoia
Nemesis
2
2
5
2.25
W
10
1
6
13
L
Sobek
FaTGladdy
Sobek
2
2
2
1.5
W
Ishtar
JTuvf
Ishtar
0
3
0
0
W
4
1
3
5.5
L
Anubis
Sonicl1on
Anubis
1
4
0
0.25
W
Cthulhu
pump1tup
Cthulhu
1
2
1
0.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,308
Damage
34,047
59,796
Taken
63,179
46,780
Mitigated
42,928
19,614
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Berserk__14
Mercury
4,322
2,564
0
750
12,857
5,155
0
1,266
11,591
0
50,445
L
11,050
5,309
0
4,367
8,820
4,845
920
4,213
4,607
0
94,780
W
Nemesis
DocParanoia
Nemesis
5,479
2,701
0
2,507
12,846
9,191
0
2,149
10,697
0
79,835
W
21,525
3,405
0
9,645
17,806
18,357
967
3,213
14,593
0
83,085
L
Sobek
FaTGladdy
Sobek
4,963
399
306
2,939
14,488
16,135
112
4,918
9,570
19,600
2,437
W
Ishtar
JTuvf
Ishtar
508
328
0
307
4,710
1,511
0
292
4,418
0
26,279
W
7,154
395
60
4,503
9,571
5,203
960
2,897
6,674
67,164
0
L
Anubis
Sonicl1on
Anubis
5,287
724
0
4,563
11,627
6,906
876
1,858
9,769
65,094
0
W
Cthulhu
pump1tup
Cthulhu
5,642
428
377
2,215
14,863
12,518
84
1,533
13,330
43,877
0
L
8,425
3,836
0
2,968
15,387
9,887
1,438
541
14,846
0
63,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
40,542
477
Minions Killed
485
0
Camps Cleared
0
1,522,016
Distance Traveled
1,551,460
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,567
445
89
5
0
375,184
2
L
Neith
9,652
568
151
9
0
302,262
5
W
Nemesis
9,179
540
124
7
0
354,813
2
W
Mulan
10,918
642
138
8
0
346,716
2
L
Sobek
7,370
434
28
2
0
327,740
2
W
Ishtar
6,489
382
53
3
0
177,551
1
W
Hades
9,276
546
103
6
0
302,911
0
L
Anubis
7,593
447
99
6
0
258,020
1
W
Cthulhu
7,669
451
59
3
0
340,025
3
L
Set
8,360
492
118
7
0
288,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role