Player Matchup

Ravana
Ravana
DonNi3ves
Ravana
Level 160
God Stats
8W - 7L
1,355 SR
Queue Stats
519W - 522L
1,504 Elo+
Solo
Bacchus
Bacchus
Khumbhakarna
Bacchus
Level 124
God Stats
10W - 7L
1,611 SR
Queue Stats
150W - 134L
1,521 Elo+
Party 2
Chaac
Chaac
KidPrestigious
Chaac
Level 104
God Stats
7W - 8L
1,509 SR
Queue Stats
551W - 585L
1,471 Elo+
Solo
Yu Huang
Yu Huang
SabrinaBJones
Yu Huang
Level 45
God Stats
3W - 3L
1,435 SR
Queue Stats
103W - 125L
1,479 Elo+
Solo
Neith
Neith
gaba5141
Neith
Level 146
God Stats
5W - 1L
1,705 SR
Queue Stats
284W - 239L
1,663 Elo+
Party 2
Team Averages
Level 116
1,523 SR
1,528 Elo+

VS

Team Averages
Level 113
1,675 SR
1,611 Elo+
Danzaburou
Danzaburou
Chili_paste323
Danzaburou
Level 39
God Stats
2W - 1L
1,831 SR
Queue Stats
41W - 13L
1,749 Elo+
Party 1
Sylvanus
Sylvanus
Chung1Lee
Sylvanus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 212L
1,493 Elo+
Solo
Ne Zha
Ne Zha
LoreWizard
Ne Zha
Level 153
God Stats
3W - 3L
1,749 SR
Queue Stats
223W - 161L
1,661 Elo+
Party 1
Lancelot
Lancelot
majymaj16
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
512W - 505L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
trigwad
Baron Samedi
Level 118
God Stats
3W - 1L
1,796 SR
Queue Stats
130W - 102L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DonNi3ves
Ravana
16
6 / 0 / 4
9,813
545
6,510
9,230
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Khumbhakarna
Bacchus
12
3 / 2 / 9
8,155
453
10,234
15,228
16,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 2
9,988
555
17,461
18,604
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
SabrinaBJones
Yu Huang
15
3 / 1 / 6
9,495
528
13,109
11,693
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
gaba5141
Neith
17
7 / 3 / 6
10,808
600
13,544
13,052
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chili_paste323
Danzaburou
13
2 / 8 / 0
8,010
445
5,440
14,533
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Chung1Lee
Sylvanus
12
1 / 2 / 1
7,541
419
8,403
16,168
14,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
LoreWizard
Ne Zha
15
1 / 3 / 3
8,923
496
9,077
16,292
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
majymaj16
Lancelot
14
1 / 5 / 3
8,777
488
12,757
21,467
13,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
trigwad
Baron Samedi
13
3 / 5 / 1
8,040
447
10,621
14,052
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
22
Kills
8
8
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chili_paste323
Danzaburou
2
8
0
0.25
L
Sylvanus
Chung1Lee
Sylvanus
1
2
1
0.75
W
Ravana
DonNi3ves
Ravana
6
0
4
8
W
Bacchus
Khumbhakarna
Bacchus
3
2
9
3.75
W
3
2
2
2
L
Ne Zha
LoreWizard
Ne Zha
1
3
3
0.83
W
Yu Huang
SabrinaBJones
Yu Huang
3
1
6
6
W
Neith
gaba5141
Neith
7
3
6
3.33
L
Lancelot
majymaj16
Lancelot
1
5
3
0.5
L
Baron Samedi
trigwad
Baron Samedi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,858
Damage
46,298
67,807
Taken
82,512
48,225
Mitigated
47,774
25,213
Healing
25,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chili_paste323
Danzaburou
5,440
1,083
0
1,567
14,533
5,499
305
2,108
12,425
0
41,754
L
Sylvanus
Chung1Lee
Sylvanus
8,403
2,816
500
5,257
16,168
14,360
357
5,933
10,131
37,148
13,449
W
Ravana
DonNi3ves
Ravana
6,510
1,787
0
5,946
9,230
4,645
0
2,321
6,909
0
74,375
W
Bacchus
Khumbhakarna
Bacchus
10,234
1,952
279
2,062
15,228
16,398
0
6,064
9,164
15,321
3,046
W
17,461
4,671
0
9,863
18,604
15,025
0
2,932
15,672
0
83,128
L
Ne Zha
LoreWizard
Ne Zha
9,077
2,133
0
7,050
16,292
7,086
0
4,104
12,099
0
77,357
W
Yu Huang
SabrinaBJones
Yu Huang
13,109
1,900
0
1,652
11,693
4,892
384
4,253
7,440
72,457
0
W
Neith
gaba5141
Neith
13,544
5,616
0
5,411
13,052
7,265
2,163
2,229
10,823
0
94,330
L
Lancelot
majymaj16
Lancelot
12,757
2,220
0
8,218
21,467
13,808
0
2,615
17,549
0
61,844
L
Baron Samedi
trigwad
Baron Samedi
10,621
401
38
2,521
14,052
7,021
0
7,605
6,363
57,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,259
Gold Earned
41,291
550
Minions Killed
441
0
Camps Cleared
0
1,743,842
Distance Traveled
1,652,399
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,010
445
69
4
0
305,397
1
L
Sylvanus
7,541
419
79
4
0
295,345
2
W
Ravana
9,813
545
115
6
0
394,632
5
W
Bacchus
8,155
453
15
1
0
370,584
2
W
Chaac
9,988
555
150
8
0
333,024
4
L
Ne Zha
8,923
496
128
7
0
389,802
3
W
Yu Huang
9,495
528
121
7
0
323,286
4
W
Neith
10,808
600
149
8
0
322,316
6
L
Lancelot
8,777
488
86
5
0
351,935
2
L
Baron Samedi
8,040
447
79
4
0
309,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role