Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SiloAC
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,653 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yoshue69
Morgan Le Fay
Level 157
God Stats
6W - 2L
1,633 SR
Queue Stats
26W - 15L
1,612 Elo+
Party 1
Ymir
Ymir
zReuz
Ymir
Level 13
God Stats
1W - 0L
1,292 SR
Queue Stats
5W - 1L
1,744 Elo+
Party 1
Team Averages
Level 65
1,475 SR
1,670 Elo+

VS

Team Averages
Level 124
1,379 SR
1,415 Elo+
Vulcan
Vulcan
EarthSpace30392
Vulcan
Level 160
God Stats
18W - 32L
1,396 SR
Queue Stats
439W - 705L
1,320 Elo+
Solo
Cthulhu
Cthulhu
Iceattack
Cthulhu
Level 86
God Stats
14W - 20L
1,455 SR
Queue Stats
341W - 349L
1,497 Elo+
Solo
Guan Yu
Guan Yu
iTs LeAd HuNtEr
Guan Yu
Level 127
God Stats
8W - 13L
1,287 SR
Queue Stats
124W - 140L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SiloAC
Ah Muzen Cab
18
15 / 6 / 7
13,660
854
30,790
17,724
8,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Yoshue69
Morgan Le Fay
16
7 / 3 / 13
11,885
743
20,319
14,879
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
zReuz
Ymir
15
1 / 0 / 20
12,134
758
8,206
15,863
21,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 6
9,945
622
14,701
14,482
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Iceattack
Cthulhu
15
6 / 5 / 2
12,215
763
15,545
29,313
38,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 9 / 6
10,952
685
10,554
27,488
27,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
23
Kills
9
9
Deaths
23
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
L
Cthulhu
Iceattack
Cthulhu
6
5
2
1.4
W
Ah Muzen Cab
SiloAC
Ah Muzen Cab
15
6
7
3.08
W
Morgan Le Fay
Yoshue69
Morgan Le Fay
7
3
13
4.5
L
2
9
6
0.56
W
Ymir
zReuz
Ymir
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,315
Damage
40,800
48,466
Taken
71,283
37,561
Mitigated
71,470
12,042
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,701
4,609
0
1,101
14,482
5,877
0
7,730
6,752
42,715
0
L
Cthulhu
Iceattack
Cthulhu
15,545
585
904
5,530
29,313
38,291
0
12,514
16,799
33,893
0
W
Ah Muzen Cab
SiloAC
Ah Muzen Cab
30,790
16,168
0
4,439
17,724
8,693
2,255
10,837
6,693
0
74,619
W
Morgan Le Fay
Yoshue69
Morgan Le Fay
20,319
3,029
241
3,964
14,879
7,372
936
9,647
5,030
54,318
0
L
10,554
2,009
1,009
2,904
27,488
27,302
0
9,244
18,244
0
28,384
W
Ymir
zReuz
Ymir
8,206
3,159
0
3,398
15,863
21,496
201
9,965
5,608
14,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
33,112
182
Minions Killed
146
6
Camps Cleared
3
822,265
Distance Traveled
793,985
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,945
622
73
5
1
250,701
3
L
Cthulhu
12,215
763
41
3
1
285,652
0
W
Ah Muzen Cab
13,660
854
101
6
3
270,415
2
W
Morgan Le Fay
11,885
743
67
4
3
276,673
1
L
Guan Yu
10,952
685
32
2
1
257,632
5
W
Ymir
12,134
758
14
1
0
275,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role