Player Matchup

Neith
Neith
ILuv Wyte Girlz
Neith
Level 159
God Stats
1W - 1L
1,539 SR
Queue Stats
29W - 27L
1,510 Elo+
Party 3
Thor
Thor
JoykiII
Thor
Level 129
God Stats
2W - 2L
1,726 SR
Queue Stats
223W - 171L
1,586 Elo+
Party 3
The Morrigan
The Morrigan
LeonesRuki
The Morrigan
Level 147
God Stats
6W - 4L
1,668 SR
Queue Stats
375W - 271L
1,611 Elo+
Party 3
Athena
Athena
Ms Overcome
Athena
Level 160
God Stats
2W - 3L
1,763 SR
Queue Stats
228W - 188L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
ShadowMamba1276
Cthulhu
Level 115
God Stats
7W - 3L
1,586 SR
Queue Stats
289W - 238L
1,508 Elo+
Party 3
Team Averages
Level 142
1,656 SR
1,544 Elo+

VS

Team Averages
Level 111
1,424 SR
1,522 Elo+
Eset
Eset
BlazeItMichel
Eset
Level 85
God Stats
0W - 3L
1,230 SR
Queue Stats
18W - 15L
1,564 Elo+
Party 2
Hercules
Hercules
Prox974
Hercules
Level 125
God Stats
0W - 1L
1,181 SR
Queue Stats
22W - 21L
1,537 Elo+
Party 2
Set
Set
chris-_-monte
Set
Level 115
God Stats
1W - 1L
1,735 SR
Queue Stats
257W - 244L
1,530 Elo+
Party 1
Achilles
Achilles
dennyspaghetti
Achilles
Level 129
God Stats
6W - 4L
1,582 SR
Queue Stats
640W - 622L
1,493 Elo+
Party 1
Hachiman
Hachiman
keynard5
Hachiman
Level 101
God Stats
16W - 17L
1,393 SR
Queue Stats
557W - 546L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 16
10,797
771
15,019
13,279
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
JoykiII
Thor
19
12 / 5 / 14
11,771
841
24,752
15,038
8,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
LeonesRuki
The Morrigan
18
9 / 2 / 11
11,098
793
14,536
14,368
8,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
20
5 / 2 / 16
11,989
856
12,146
26,247
32,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 6 / 13
9,793
700
12,675
23,250
33,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 7
8,496
607
8,529
16,377
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hercules
Prox974
Hercules
19
3 / 5 / 6
9,981
713
14,272
20,819
21,812
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 7 / 6
9,472
677
15,722
16,524
13,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
17
6 / 5 / 4
9,856
704
16,583
21,110
28,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
keynard5
Hachiman
16
2 / 5 / 5
8,478
606
15,096
14,830
6,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
32
Kills
15
17
Deaths
32
70
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
3
2
16
5.5
W
Thor
JoykiII
Thor
12
5
14
3.8
W
The Morrigan
LeonesRuki
The Morrigan
9
2
11
7.25
W
Athena
5
2
16
6.5
L
Hercules
Prox974
Hercules
3
5
6
1.2
W
3
6
13
1.58
L
3
7
6
0.86
L
Achilles
6
5
4
1.6
L
Hachiman
keynard5
Hachiman
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,128
Damage
70,202
92,182
Taken
89,660
91,890
Mitigated
76,147
35,078
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,529
651
1,743
788
16,377
6,189
0
5,867
10,466
18,088
0
W
15,019
5,027
1,041
4,793
13,279
8,436
2,738
375
12,661
0
43,731
W
Thor
JoykiII
Thor
24,752
3,039
1,966
2,126
15,038
8,529
2,797
1,496
13,326
0
30,576
W
The Morrigan
LeonesRuki
The Morrigan
14,536
3,366
937
2,538
14,368
8,490
1,174
967
13,143
20,580
4,178
W
Athena
12,146
1,407
1,501
11,087
26,247
32,826
775
2,878
22,807
25,816
0
L
Hercules
Prox974
Hercules
14,272
5,645
1,297
5,989
20,819
21,812
148
8,874
11,905
0
30,577
W
12,675
815
4,991
4,098
23,250
33,609
216
3,312
19,601
20,715
0
L
15,722
6,284
840
2,136
16,524
13,286
0
6,819
9,705
0
29,217
L
Achilles
16,583
2,669
1,488
4,623
21,110
28,607
0
9,274
11,775
499
25,016
L
Hachiman
keynard5
Hachiman
15,096
7,473
510
2,722
14,830
6,253
67
5,509
9,234
0
29,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,448
Gold Earned
46,283
131
Minions Killed
120
0
Camps Cleared
0
1,302,091
Distance Traveled
1,139,049
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,496
607
9
1
0
216,877
0
W
Neith
10,797
771
61
4
0
241,215
0
W
Thor
11,771
841
14
1
0
240,827
1
W
The Morrigan
11,098
793
22
2
0
250,237
0
W
Athena
11,989
856
22
2
0
293,023
2
L
Hercules
9,981
713
39
3
0
273,181
0
W
Cthulhu
9,793
700
12
1
0
276,789
1
L
Set
9,472
677
30
2
0
203,408
2
L
Achilles
9,856
704
20
1
0
231,412
2
L
Hachiman
8,478
606
22
2
0
214,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role