Player Matchup

Chernobog
Chernobog
D3NPanda
Chernobog
Level 119
God Stats
3W - 1L
1,452 SR
Queue Stats
45W - 78L
1,268 Elo+
Party 2
Anubis
Anubis
PoppaW
Anubis
Level 128
God Stats
1W - 0L
1,554 SR
Queue Stats
5W - 4L
1,467 Elo+
Party 2
Mulan
Mulan
TheYanklng
Mulan
Level 160
God Stats
29W - 18L
1,666 SR
Queue Stats
468W - 436L
1,526 Elo+
Party 2
Team Averages
Level 136
1,557 SR
1,420 Elo+

VS

Team Averages
Level 86
1,314 SR
1,352 Elo+
Sobek
Sobek
BocBipBookie
Sobek
Level 128
God Stats
0W - 1L
1,274 SR
Queue Stats
18W - 29L
1,418 Elo+
Party 1
Fenrir
Fenrir
life1231
Fenrir
Level 8
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Sol
Sol
vHolyVesselv
Sol
Level 123
God Stats
0W - 2L
1,481 SR
Queue Stats
11W - 20L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D3NPanda
Chernobog
13
7 / 0 / 10
8,944
813
11,037
5,989
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
PoppaW
Anubis
14
6 / 1 / 11
9,093
827
10,171
8,054
4,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
13
5 / 0 / 13
9,668
879
9,872
13,148
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,003
637
5,220
13,496
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
life1231
Fenrir
9
0 / 6 / 1
6,234
567
4,877
9,908
3,773
10
1 / 9 / 0
6,999
636
6,499
12,333
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
18
Kills
1
1
Deaths
18
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chernobog
D3NPanda
Chernobog
7
0
10
12
W
Anubis
PoppaW
Anubis
6
1
11
11.5
W
Mulan
5
0
13
11.5
L
Fenrir
life1231
Fenrir
0
6
1
0.08
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,080
Damage
16,596
27,191
Taken
35,737
21,913
Mitigated
23,436
12,478
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,220
474
0
2,818
13,496
14,862
0
4,215
9,281
12,397
0
W
Chernobog
D3NPanda
Chernobog
11,037
6,890
0
2,546
5,989
3,064
1,537
3,398
2,591
0
33,076
W
Anubis
PoppaW
Anubis
10,171
194
0
4,235
8,054
4,488
349
3,398
4,656
37,828
0
W
Mulan
9,872
1,176
152
5,545
13,148
14,361
152
4,701
8,447
0
23,036
L
Fenrir
life1231
Fenrir
4,877
1,043
0
1,319
9,908
3,773
0
3,317
6,591
0
10,284
L
6,499
2,187
0
2,130
12,333
4,801
0
2,776
9,557
21,142
1,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
20,236
118
Minions Killed
65
8
Camps Cleared
2
611,952
Distance Traveled
535,436
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,003
637
23
2
0
187,757
2
W
Chernobog
8,944
813
43
4
3
193,087
0
W
Anubis
9,093
827
54
5
3
193,843
1
W
Mulan
9,668
879
21
2
2
225,022
3
L
Fenrir
6,234
567
13
1
0
183,065
0
L
Sol
6,999
636
29
3
2
164,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role