Player Matchup

Bellona
Bellona
BeLliGeReNtXKO
Bellona
Level 59
God Stats
35W - 30L
1,544 SR
Queue Stats
186W - 192L
1,403 Elo+
Party 1
Vulcan
Vulcan
Faded20z
Vulcan
Level 38
God Stats
5W - 5L
1,389 SR
Queue Stats
147W - 181L
1,382 Elo+
Party 1
Thor
Thor
KFCmeisterz
Thor
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 124L
1,395 Elo+
Solo
Anhur
Anhur
TYEGVELI
Anhur
Level 153
God Stats
2W - 4L
1,341 SR
Queue Stats
258W - 268L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
xTru3x20z
Aphrodite
Level 151
God Stats
5W - 9L
1,419 SR
Queue Stats
604W - 572L
1,377 Elo+
Party 1
Team Averages
Level 90
1,438 SR
1,404 Elo+

VS

Team Averages
Level 39
1,479 SR
1,399 Elo+
King Arthur
King Arthur
Bigski44
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
1,264 Elo+
Party 2
Atlas
Atlas
DrAndreNosedic69
Atlas
Level 40
God Stats
11W - 10L
1,502 SR
Queue Stats
45W - 51L
1,459 Elo+
Solo
Mercury
Mercury
FaintCalf24532
Mercury
Level 50
God Stats
7W - 9L
1,516 SR
Queue Stats
105W - 124L
1,409 Elo+
Party 2
Agni
Agni
Grosseball
Agni
Level 39
God Stats
3W - 5L
1,375 SR
Queue Stats
63W - 72L
1,405 Elo+
Solo
He Bo
He Bo
Lukas_Ribeiro95
He Bo
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
119W - 158L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
9,637
535
7,767
13,741
12,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Faded20z
Vulcan
14
2 / 4 / 5
8,942
497
7,793
10,073
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 1
9,915
551
6,174
14,157
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
TYEGVELI
Anhur
16
10 / 1 / 5
10,246
569
20,608
14,465
7,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
xTru3x20z
Aphrodite
14
3 / 1 / 8
9,828
546
4,388
12,231
10,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigski44
King Arthur
14
2 / 2 / 0
7,991
444
11,272
17,705
17,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 3
6,390
355
3,515
9,917
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 5 / 3
9,180
510
9,818
18,674
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 7 / 6
8,392
466
10,219
13,659
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 5 / 1
5,414
301
1,612
6,683
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
9
10
Deaths
21
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
King Arthur
Bigski44
King Arthur
2
2
0
1
L
0
2
3
0.75
W
Vulcan
Faded20z
Vulcan
2
4
5
1.13
L
4
5
3
1.1
L
3
7
6
0.86
W
4
4
1
1.13
L
0
5
1
0.1
W
Anhur
TYEGVELI
Anhur
10
1
5
12.5
W
Aphrodite
xTru3x20z
Aphrodite
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,730
Damage
36,436
64,667
Taken
66,638
42,848
Mitigated
35,809
23,798
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,767
3,138
0
5,658
13,741
12,926
1,089
1,261
12,480
0
68,149
L
King Arthur
Bigski44
King Arthur
11,272
1,320
0
2,266
17,705
17,453
0
2,783
14,922
0
51,785
L
3,515
1,595
310
2,468
9,917
5,252
0
1,353
8,564
14,515
0
W
Vulcan
Faded20z
Vulcan
7,793
3,606
0
2,193
10,073
4,757
438
5,080
4,993
50,797
0
L
9,818
5,365
0
3,062
18,674
7,527
57
2,910
15,764
0
77,180
L
10,219
537
0
1,553
13,659
4,486
0
4,350
9,309
55,710
0
W
6,174
2,099
0
180
14,157
7,213
0
1,294
12,863
0
76,406
L
1,612
377
0
250
6,683
1,091
194
701
5,982
14,432
0
W
Anhur
TYEGVELI
Anhur
20,608
12,068
0
5,578
14,465
7,149
1,084
3,702
10,763
0
75,926
W
Aphrodite
xTru3x20z
Aphrodite
4,388
1,340
5,110
5,079
12,231
10,803
252
4,009
8,222
20,660
4,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
37,367
467
Minions Killed
336
0
Camps Cleared
0
1,614,329
Distance Traveled
1,497,354
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,637
535
134
7
0
362,416
4
L
King Arthur
7,991
444
80
4
0
347,956
0
L
Atlas
6,390
355
19
1
0
270,628
2
W
Vulcan
8,942
497
82
5
0
325,092
7
L
Mercury
9,180
510
118
7
0
385,188
0
L
Agni
8,392
466
94
5
0
302,397
0
W
Thor
9,915
551
111
6
0
281,557
0
L
He Bo
5,414
301
25
1
0
191,185
2
W
Anhur
10,246
569
98
5
0
328,824
2
W
Aphrodite
9,828
546
42
2
0
316,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role