Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Celsano
Susano
Level 160
God Stats
405W - 47L
2,045 SR
Queue Stats
2,011W - 476L
1,765 Elo+
Party 1
Rama
Rama
Rexsyo
Rama
Level 160
God Stats
143W - 28L
1,868 SR
Queue Stats
1,655W - 246L
1,754 Elo+
Party 1
Mulan
Mulan
ShaneRoberts010
Mulan
Level 149
God Stats
29W - 4L
2,047 SR
Queue Stats
477W - 121L
1,803 Elo+
Party 1
Aphrodite
Aphrodite
xSH4INA
Aphrodite
Level 157
God Stats
563W - 222L
1,906 SR
Queue Stats
1,830W - 834L
1,748 Elo+
Party 1
Team Averages
Level 157
1,873 SR
1,714 Elo+

VS

Team Averages
Level 121
1,366 SR
1,477 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ABBACCHIO_BLUES
Vulcan
Level 95
God Stats
52W - 52L
1,492 SR
Queue Stats
131W - 138L
1,472 Elo+
Solo
Xbalanque
Xbalanque
Ashafar710
Xbalanque
Level 127
God Stats
0W - 3L
1,115 SR
Queue Stats
43W - 53L
1,474 Elo+
Solo
Hercules
Hercules
ELITE PANDA1
Hercules
Level 112
God Stats
0W - 3L
1,207 SR
Queue Stats
57W - 70L
1,448 Elo+
Solo
Ishtar
Ishtar
Trisx000
Ishtar
Level 111
God Stats
15W - 15L
1,515 SR
Queue Stats
323W - 330L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 0 / 12
10,239
1,024
11,218
3,869
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Celsano
Susano
17
15 / 2 / 6
12,844
1,284
35,150
16,069
7,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Rexsyo
Rama
16
4 / 0 / 13
10,355
1,036
20,069
13,659
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 2 / 15
10,677
1,068
11,670
13,505
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
xSH4INA
Aphrodite
17
2 / 0 / 16
10,673
1,067
8,340
6,284
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

283

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 1 / 4
10,118
1,012
3,794
13,512
17,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 2
9,716
972
7,896
10,649
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Ashafar710
Xbalanque
15
1 / 3 / 3
10,109
1,011
20,736
18,455
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ELITE PANDA1
Hercules
15
1 / 6 / 3
9,351
935
7,643
29,076
31,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Trisx000
Ishtar
15
0 / 9 / 2
8,912
891
7,562
18,979
9,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
25
Kills
4
4
Deaths
25
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
12
9
L
Terra
 
Terra
0
1
4
2
L
2
6
2
0.5
L
Xbalanque
Ashafar710
Xbalanque
1
3
3
0.83
W
Susano
Celsano
Susano
15
2
6
9
L
Hercules
ELITE PANDA1
Hercules
1
6
3
0.42
W
Rama
Rexsyo
Rama
4
0
13
10.5
W
1
2
15
4.25
L
Ishtar
Trisx000
Ishtar
0
9
2
0.11
W
Aphrodite
xSH4INA
Aphrodite
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,447
Damage
47,631
53,386
Taken
90,671
33,730
Mitigated
73,111
16,240
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,218
250
0
0
3,869
1,651
0
363
3,462
32,659
0
L
Terra
 
Terra
3,794
506
1,662
2,821
13,512
17,500
0
3,322
9,454
17,620
0
L
7,896
4,170
111
166
10,649
6,957
0
1,416
9,079
30,617
0
L
Xbalanque
Ashafar710
Xbalanque
20,736
8,823
0
850
18,455
7,378
0
3,246
15,116
0
50,542
W
Susano
Celsano
Susano
35,150
11,243
0
250
16,069
7,824
0
3,319
12,591
0
48,532
L
Hercules
ELITE PANDA1
Hercules
7,643
2,474
0
7,151
29,076
31,537
0
7,134
21,215
0
14,551
W
Rama
Rexsyo
Rama
20,069
15,168
0
1,800
13,659
6,142
0
1,816
11,565
0
34,897
W
11,670
1,836
0
2,696
13,505
13,822
0
3,965
9,251
0
16,896
L
Ishtar
Trisx000
Ishtar
7,562
4,949
0
1,028
18,979
9,739
0
3,333
15,557
0
15,629
W
Aphrodite
xSH4INA
Aphrodite
8,340
0
7,224
4,270
6,284
4,291
0
2,227
3,974
33,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,788
Gold Earned
48,206
188
Minions Killed
186
8
Camps Cleared
6
925,833
Distance Traveled
881,919
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,239
1,024
59
6
1
173,653
0
L
Terra
10,118
1,012
32
3
0
176,648
0
L
Vulcan
9,716
972
51
5
1
179,951
0
L
Xbalanque
10,109
1,011
68
7
3
188,157
0
W
Susano
12,844
1,284
24
2
4
197,075
2
L
Hercules
9,351
935
12
1
0
187,412
3
W
Rama
10,355
1,036
33
3
2
182,818
1
W
Mulan
10,677
1,068
12
1
0
178,281
0
L
Ishtar
8,912
891
23
2
2
149,751
0
W
Aphrodite
10,673
1,067
60
6
1
194,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role