Player Matchup

He Bo
He Bo
Big_Drac0300
He Bo
Level 105
God Stats
1W - 2L
1,324 SR
Queue Stats
205W - 153L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
Kar_maa_
Gilgamesh
Level 105
God Stats
9W - 5L
1,775 SR
Queue Stats
183W - 184L
1,500 Elo+
Solo
Pele
Pele
babyboy4203
Pele
Level 120
God Stats
4W - 5L
1,625 SR
Queue Stats
212W - 150L
1,581 Elo+
Party 1
Team Averages
Level 110
1,575 SR
1,544 Elo+

VS

Team Averages
Level 96
1,511 SR
1,407 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Sajmyne0
Bastet
Level 35
God Stats
3W - 10L
1,067 SR
Queue Stats
6W - 15L
1,147 Elo+
Solo
Vulcan
Vulcan
XxLaw_GamingxX
Vulcan
Level 105
God Stats
2W - 1L
1,967 SR
Queue Stats
29W - 21L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 11
14,447
760
11,836
15,023
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kar_maa_
Gilgamesh
18
5 / 2 / 12
13,029
686
10,970
22,598
21,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 3 / 6
15,146
797
26,692
25,552
8,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 3 / 3
13,636
718
15,530
18,913
7,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Sajmyne0
Bastet
15
2 / 11 / 3
11,594
610
11,815
21,687
8,106
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 9 / 4
12,488
657
15,722
15,030
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
8
8
Deaths
23
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
3
2.17
W
4
3
11
3.17
W
Gilgamesh
Kar_maa_
Gilgamesh
5
2
12
5.5
L
Bastet
Sajmyne0
Bastet
2
11
3
0.32
L
1
9
4
0.33
W
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,498
Damage
43,067
63,173
Taken
55,630
35,002
Mitigated
20,758
18,774
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,530
4,424
0
3,769
18,913
7,582
0
4,035
14,124
0
47,877
W
11,836
491
0
3,226
15,023
4,430
1,336
4,350
10,673
73,284
0
W
Gilgamesh
Kar_maa_
Gilgamesh
10,970
1,694
0
5,933
22,598
21,785
449
4,831
15,959
0
29,731
L
Bastet
Sajmyne0
Bastet
11,815
1,981
0
1,381
21,687
8,106
99
5,129
15,837
0
35,847
L
15,722
6,623
0
1,204
15,030
5,070
0
2,524
12,314
55,265
0
W
26,692
5,326
0
9,615
25,552
8,787
1,080
7,272
18,139
0
94,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
37,718
298
Minions Killed
214
13
Camps Cleared
5
1,123,795
Distance Traveled
908,549
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,636
718
75
4
2
276,677
5
W
He Bo
14,447
760
155
8
6
351,983
2
W
Gilgamesh
13,029
686
41
2
3
390,653
8
L
Bastet
11,594
610
42
2
1
299,621
2
L
Vulcan
12,488
657
97
5
2
332,251
3
W
Pele
15,146
797
102
5
4
381,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role