Player Matchup

Chang'e
Chang'e
AThiccDuck
Chang'e
Level 93
God Stats
7W - 4L
1,702 SR
Queue Stats
234W - 227L
1,492 Elo+
Party 1
Nox
Nox
Benzonik
Nox
Level 55
God Stats
1W - 9L
1,037 SR
Queue Stats
138W - 148L
1,452 Elo+
Party 1
Yemoja
Yemoja
BrBStickyP
Yemoja
Level 44
God Stats
8W - 14L
1,541 SR
Queue Stats
164W - 191L
1,346 Elo+
Party 4
Thanatos
Thanatos
OMercenary
Thanatos
Level 61
God Stats
11W - 8L
1,500 SR
Queue Stats
137W - 128L
1,461 Elo+
Party 1
Chiron
Chiron
Skaky
Chiron
Level 105
God Stats
10W - 6L
1,634 SR
Queue Stats
159W - 142L
1,514 Elo+
Party 4
Team Averages
Level 72
1,483 SR
1,453 Elo+

VS

Team Averages
Level 97
1,509 SR
1,538 Elo+
Atlas
Atlas
 
Atlas
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Dan0k
Hun Batz
Level 106
God Stats
2W - 1L
1,543 SR
Queue Stats
56W - 30L
1,655 Elo+
Party 2
Pele
Pele
MataSmurS
Pele
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
pandooli
Kukulkan
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 160L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AThiccDuck
Chang'e
9
1 / 4 / 0
5,681
568
4,108
8,991
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,391
539
3,759
4,172
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
BrBStickyP
Yemoja
9
1 / 2 / 1
5,569
557
2,808
7,410
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
OMercenary
Thanatos
8
2 / 4 / 1
5,114
511
7,009
8,981
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Skaky
Chiron
9
1 / 4 / 1
5,112
511
7,845
7,526
2,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
7 / 0 / 1
6,254
625
4,494
8,969
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
 
Danzaburou
9
2 / 2 / 5
5,203
520
6,258
7,489
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Dan0k
Hun Batz
9
3 / 2 / 2
5,553
555
3,404
8,805
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
12
4 / 1 / 2
6,762
676
8,171
9,576
3,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
pandooli
Kukulkan
10
0 / 1 / 1
5,644
564
2,492
5,762
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
16
16
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
0
1
7.5
W
Danzaburou
 
Danzaburou
2
2
5
2.25
L
Chang'e
AThiccDuck
Chang'e
1
4
0
0.25
L
1
2
0
0.5
L
Yemoja
BrBStickyP
Yemoja
1
2
1
0.75
W
Hun Batz
Dan0k
Hun Batz
3
2
2
2
W
Pele
4
1
2
5
L
Thanatos
OMercenary
Thanatos
2
4
1
0.63
L
Chiron
Skaky
Chiron
1
4
1
0.38
W
Kukulkan
pandooli
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
24,819
37,080
Taken
40,601
15,174
Mitigated
18,336
12,692
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,494
1,754
195
2,812
8,969
6,618
0
1,332
7,637
17,510
0
W
Danzaburou
 
Danzaburou
6,258
2,945
0
1,843
7,489
3,219
0
1,593
5,896
0
26,131
L
Chang'e
AThiccDuck
Chang'e
4,108
303
76
2,519
8,991
3,289
0
0
8,991
31,566
0
L
3,759
573
0
500
4,172
1,732
0
1,847
2,325
33,221
0
L
Yemoja
BrBStickyP
Yemoja
2,808
529
378
2,046
7,410
3,663
0
2,152
5,258
17,604
4,941
W
Hun Batz
Dan0k
Hun Batz
3,404
1,388
0
3,090
8,805
2,602
0
262
8,533
0
28,750
W
Pele
8,171
2,730
0
3,372
9,576
3,553
0
3,627
5,645
0
54,343
L
Thanatos
OMercenary
Thanatos
7,009
2,739
0
5,527
8,981
4,087
0
1,226
7,755
0
24,735
L
Chiron
Skaky
Chiron
7,845
3,623
389
1,257
7,526
2,403
411
1,703
5,765
0
33,354
W
Kukulkan
pandooli
Kukulkan
2,492
386
0
1,210
5,762
2,344
0
3,068
2,694
42,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
29,416
284
Minions Killed
289
0
Camps Cleared
0
908,044
Distance Traveled
955,359
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,254
625
13
1
0
190,336
2
W
Danzaburou
5,203
520
41
4
0
189,904
2
L
Chang'e
5,681
568
71
7
0
166,493
1
L
Nox
5,391
539
71
7
0
180,452
0
L
Yemoja
5,569
557
39
4
0
187,060
3
W
Hun Batz
5,553
555
59
6
0
204,387
1
W
Pele
6,762
676
88
9
0
203,237
3
L
Thanatos
5,114
511
39
4
0
203,180
0
L
Chiron
5,112
511
64
6
0
170,859
0
W
Kukulkan
5,644
564
88
9
0
167,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role