Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Thechoy
Kukulkan
Level 83
God Stats
1W - 0L
1,277 SR
Queue Stats
21W - 18L
1,607 Elo+
Party 1
Ne Zha
Ne Zha
konanarcher
Ne Zha
Level 147
God Stats
68W - 33L
1,734 SR
Queue Stats
158W - 133L
1,636 Elo+
Solo
Team Averages
Level 111
1,504 SR
1,581 Elo+

VS

Team Averages
Level 90
1,513 SR
1,503 Elo+
Ishtar
Ishtar
Altaïr7
Ishtar
Level 86
God Stats
0W - 1L
1,421 SR
Queue Stats
33W - 34L
1,555 Elo+
Party 2
Discordia
Discordia
freeguer
Discordia
Level 124
God Stats
0W - 3L
1,435 SR
Queue Stats
119W - 163L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
tochirey
Cu Chulainn
Level 59
God Stats
5W - 2L
1,682 SR
Queue Stats
30W - 47L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 9
8,423
842
6,955
12,572
7,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
Thechoy
Kukulkan
14
6 / 1 / 10
9,349
935
15,944
9,549
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
6 / 3 / 10
9,328
933
8,344
13,265
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Altaïr7
Ishtar
11
1 / 6 / 3
7,021
702
8,566
11,674
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
freeguer
Discordia
10
3 / 4 / 0
7,112
711
5,526
7,281
3,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
tochirey
Cu Chulainn
9
0 / 6 / 2
6,186
619
8,438
14,956
9,525
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
4
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
9
8.5
L
Ishtar
Altaïr7
Ishtar
1
6
3
0.42
W
Kukulkan
Thechoy
Kukulkan
6
1
10
11
L
Discordia
freeguer
Discordia
3
4
0
0.75
W
Ne Zha
6
3
10
3.67
L
Cu Chulainn
tochirey
Cu Chulainn
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
22,530
35,386
Taken
33,911
22,832
Mitigated
17,702
9,853
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,955
1,203
704
4,527
12,572
7,570
202
1,925
10,647
0
15,564
L
Ishtar
Altaïr7
Ishtar
8,566
5,981
0
1,470
11,674
5,152
0
5,392
6,282
0
24,672
W
Kukulkan
Thechoy
Kukulkan
15,944
2,152
0
1,982
9,549
4,365
1,816
1,932
7,617
45,360
0
L
Discordia
freeguer
Discordia
5,526
385
0
200
7,281
3,025
0
2,767
4,514
22,059
0
W
Ne Zha
8,344
1,083
0
2,640
13,265
10,897
272
2,464
10,801
0
19,747
L
Cu Chulainn
tochirey
Cu Chulainn
8,438
2,823
0
1,319
14,956
9,525
0
7,917
7,039
0
12,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
20,319
116
Minions Killed
96
5
Camps Cleared
4
625,033
Distance Traveled
568,081
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,423
842
19
2
3
221,496
4
L
Ishtar
7,021
702
53
5
2
179,816
1
W
Kukulkan
9,349
935
83
8
2
198,829
2
L
Discordia
7,112
711
31
3
1
194,327
4
W
Ne Zha
9,328
933
14
1
0
204,708
2
L
Cu Chulainn
6,186
619
12
1
1
193,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role