Player Matchup

Thanatos
Thanatos
Diamond IV
Paincy
Thanatos
Diamond IV
Level 160
God Stats
1W - 3L
1,217 SR
Queue Stats
772W - 799L
1,958 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Picklephobia
Xing Tian
Platinum I
Level 123
God Stats
3W - 7L
1,400 SR
Queue Stats
184W - 174L
1,953 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
RoninRen
Nu Wa
Diamond IV
Level 137
God Stats
14W - 21L
1,495 SR
Queue Stats
73W - 59L
2,068 MMR
Solo
Tyr
Tyr
Diamond V
martingrub
Tyr
Diamond V
Level 159
God Stats
50W - 34L
1,659 SR
Queue Stats
225W - 204L
2,050 MMR
Solo
Danzaburou
Danzaburou
Platinum I
ŽαŗάŧợŠ
Danzaburou
Platinum I
Level 157
God Stats
15W - 13L
1,566 SR
Queue Stats
1,125W - 1,143L
1,956 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,467 SR
1,997 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,657 SR
1,999 MMR
Thor
Thor
Platinum I
B3njamín
Thor
Platinum I
Level 148
God Stats
1W - 1L
1,812 SR
Queue Stats
138W - 133L
1,795 MMR
Party 1
Scylla
Scylla
Platinum I
Crackman09
Scylla
Platinum I
Level 158
God Stats
39W - 47L
1,482 SR
Queue Stats
202W - 189L
1,975 MMR
Solo
Cupid
Cupid
Platinum II
Merqahh
Cupid
Platinum II
Level 136
God Stats
4W - 2L
1,743 SR
Queue Stats
127W - 104L
2,090 MMR
Solo
Mulan
Mulan
Diamond IV
Metreveli
Mulan
Diamond IV
Level 128
God Stats
8W - 2L
1,688 SR
Queue Stats
129W - 126L
2,108 MMR
Solo
Ganesha
Ganesha
Diamond IV
Rígz
Ganesha
Diamond IV
Level 157
God Stats
20W - 20L
1,562 SR
Queue Stats
150W - 125L
2,029 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Paincy
Thanatos
20
8 / 7 / 5
15,400
513
15,441
33,122
16,451
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Picklephobia
Xing Tian
18
2 / 4 / 10
13,278
443
15,775
27,627
35,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
RoninRen
Nu Wa
20
4 / 6 / 12
14,602
487
33,878
20,256
10,383
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
6 / 4 / 4
15,856
529
22,884
37,881
47,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ŽαŗάŧợŠ
Danzaburou
20
3 / 3 / 6
16,322
544
17,845
27,361
15,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Ah Muzen CabYu HuangHadesAo Kuang

VS

Bans
AtlasLancelotKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
8 / 7 / 11
16,170
539
15,375
31,638
20,599
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
Crackman09
Scylla
20
5 / 2 / 13
16,169
539
23,406
18,770
8,592
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Merqahh
Cupid
20
7 / 4 / 5
16,644
555
28,648
22,880
11,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Metreveli
Mulan
20
4 / 6 / 9
16,799
560
28,727
36,370
40,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
Rígz
Ganesha
20
0 / 4 / 19
14,634
488
10,344
33,452
47,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
23
Kills
24
24
Deaths
23
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Thor
8
7
11
1.93
W
Scylla
Crackman09
Scylla
5
2
13
5.75
W
Cupid
Merqahh
Cupid
7
4
5
2.38
W
Mulan
Metreveli
Mulan
4
6
9
1.42
L
Thanatos
Paincy
Thanatos
8
7
5
1.5
L
Xing Tian
Picklephobia
Xing Tian
2
4
10
1.75
L
Nu Wa
RoninRen
Nu Wa
4
6
12
1.67
W
Ganesha
Rígz
Ganesha
0
4
19
2.38
L
6
4
4
2
L
Danzaburou
ŽαŗάŧợŠ
Danzaburou
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,823
Damage
106,500
146,247
Taken
143,110
125,186
Mitigated
127,970
54,694
Healing
45,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,375
3,086
0
10,687
31,638
20,599
1,485
11,725
19,575
0
134,180
W
Scylla
Crackman09
Scylla
23,406
1,584
0
3,788
18,770
8,592
1,216
5,709
12,589
152,843
0
W
Cupid
Merqahh
Cupid
28,648
15,608
1,896
9,961
22,880
11,145
4,413
6,923
15,815
0
193,435
W
Mulan
Metreveli
Mulan
28,727
2,605
0
15,758
36,370
40,605
1,331
11,145
24,963
1,135
158,433
L
Thanatos
Paincy
Thanatos
15,441
4,762
0
28,700
33,122
16,451
0
8,452
24,670
0
144,720
L
Xing Tian
Picklephobia
Xing Tian
15,775
1,362
0
2,729
27,627
35,194
115
7,076
20,481
54,812
0
L
Nu Wa
RoninRen
Nu Wa
33,878
4,999
0
1,085
20,256
10,383
1,234
8,307
11,949
144,150
0
W
Ganesha
Rígz
Ganesha
10,344
1,452
0
3,680
33,452
47,029
69
13,751
19,307
56,222
0
L
22,884
2,005
0
12,339
37,881
47,999
0
6,613
31,197
0
133,125
L
Danzaburou
ŽαŗάŧợŠ
Danzaburou
17,845
8,553
0
9,841
27,361
15,159
5,491
4,856
22,435
0
173,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,458
Gold Earned
80,416
897
Minions Killed
915
0
Camps Cleared
0
2,793,601
Distance Traveled
2,740,520
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,170
539
168
6
0
565,362
5
W
Scylla
16,169
539
206
7
0
575,236
9
W
Cupid
16,644
555
265
9
0
505,376
4
W
Mulan
16,799
560
243
8
0
516,059
10
L
Thanatos
15,400
513
171
6
0
589,956
4
L
Xing Tian
13,278
443
57
2
0
577,811
11
L
Nu Wa
14,602
487
202
7
0
504,010
7
W
Ganesha
14,634
488
33
1
0
578,487
11
L
Tyr
15,856
529
209
7
0
577,172
2
L
Danzaburou
16,322
544
258
9
0
544,652
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role