Player Matchup

Discordia
Discordia
DrowzyDrone
Discordia
Level 66
God Stats
2W - 4L
1,302 SR
Queue Stats
45W - 72L
1,295 Elo+
Party 1
Bakasura
Bakasura
ilCampione27
Bakasura
Level 65
God Stats
0W - 2L
1,215 SR
Queue Stats
83W - 119L
1,339 Elo+
Party 1
Bacchus
Bacchus
yoshibarrera-yos
Bacchus
Level 6
God Stats
5W - 8L
1,373 SR
Queue Stats
5W - 14L
1,163 Elo+
Party 1
Team Averages
Level 46
1,297 SR
1,266 Elo+

VS

Team Averages
Level 90
1,488 SR
1,263 Elo+
Ganesha
Ganesha
DantaeDeMarco
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 72L
1,179 Elo+
Party 2
Gilgamesh
Gilgamesh
Khalice1747
Gilgamesh
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 127L
1,218 Elo+
Party 2
Ao Kuang
Ao Kuang
Nisanth1
Ao Kuang
Level 86
God Stats
30W - 19L
1,463 SR
Queue Stats
227W - 315L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrowzyDrone
Discordia
17
6 / 3 / 8
12,363
727
28,350
12,317
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
ilCampione27
Bakasura
16
7 / 9 / 4
11,826
696
29,064
24,005
14,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 7
10,962
645
3,985
14,643
20,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
1 / 6 / 13
12,338
726
8,512
29,363
31,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Khalice1747
Gilgamesh
17
8 / 6 / 7
13,309
783
16,238
22,736
15,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Nisanth1
Ao Kuang
18
6 / 2 / 8
13,719
807
13,995
26,367
29,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
14
Kills
15
15
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
6
13
1.25
L
Discordia
DrowzyDrone
Discordia
6
3
8
3.33
W
Gilgamesh
Khalice1747
Gilgamesh
8
6
7
1.92
W
Ao Kuang
Nisanth1
Ao Kuang
6
2
8
5
L
Bakasura
ilCampione27
Bakasura
7
9
4
1
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,399
Damage
38,745
50,965
Taken
78,466
40,984
Mitigated
76,555
13,611
Healing
22,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
8,512
1,728
857
7,096
29,363
31,545
226
12,694
14,385
28,134
0
L
Discordia
DrowzyDrone
Discordia
28,350
2,796
0
3,164
12,317
5,552
252
5,064
7,253
65,281
0
W
Gilgamesh
Khalice1747
Gilgamesh
16,238
5,972
902
1,759
22,736
15,978
886
12,420
9,670
0
48,292
W
Ao Kuang
Nisanth1
Ao Kuang
13,995
4,151
2,604
8,976
26,367
29,032
1,412
7,699
16,772
45,435
0
L
Bakasura
ilCampione27
Bakasura
29,064
16,426
0
7,925
24,005
14,992
0
11,920
12,085
0
46,817
L
3,985
960
0
2,522
14,643
20,440
54
5,815
8,828
12,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
39,366
153
Minions Killed
158
6
Camps Cleared
6
883,968
Distance Traveled
921,907
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,338
726
0
0
0
289,308
1
L
Discordia
12,363
727
74
4
1
296,175
4
W
Gilgamesh
13,309
783
78
5
1
317,517
1
W
Ao Kuang
13,719
807
80
5
5
315,082
3
L
Bakasura
11,826
696
64
4
5
315,228
2
L
Bacchus
10,962
645
15
1
0
272,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role